Game (#1823668) finished June 8th 2014 2:51 PM using map Imperium Romanum Expletus hosted by ignominious. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round NFTCB. The turn timer was set to 30s. Game limit was 60m.
Game (#1823584) finished June 8th 2014 1:43 AM using map Imperium Romanum Expletus hosted by ignominious. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round NFTCB. The turn timer was set to 30s. Game limit was 60m.
Game (#1823581) finished June 8th 2014 1:33 AM using map Imperium Romanum Expletus hosted by ignominious. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round NFTCB. The turn timer was set to 30s. Game limit was 60m.
Game (#1812124) finished April 4th 2014 8:24 PM using map Imperium Romanum Expletus hosted by ignominious. The game lasted for 21 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round NFTCB. The turn timer was set to 30s. Game limit was 60m.
Game (#1812094) finished April 4th 2014 5:54 PM using map Imperium Romanum Expletus hosted by ignominious. The game lasted for 52 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round NFTCB. The turn timer was set to 30s. Game limit was 60m.
Game (#1812074) finished April 4th 2014 4:12 PM using map Roman Empire II hosted by ignominious. The game lasted for 24 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round NFTCB. The turn timer was set to 33s. Game limit was 45m.
Game (#1812072) finished April 4th 2014 3:48 PM using map Roman Empire II hosted by ignominious. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round NFTCB. The turn timer was set to 33s. Game limit was 45m.
Game (#1811953) finished April 3rd 2014 9:47 PM using map Imperium Romanum Expletus hosted by ignominious. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round NFTCB. The turn timer was set to 30s. Game limit was 60m.
Game (#1264357) finished September 18th 2011 6:39 PM using map Roman Empire II hosted by ROME. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s. Game limit was 45m.
Game (#1264240) finished September 18th 2011 12:11 PM using map Roman Empire II hosted by ROME. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s. Game limit was 45m.
Game (#1264235) finished September 18th 2011 11:54 AM using map Roman Empire II hosted by ROME. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s. Game limit was 45m.
Game (#1264047) finished September 17th 2011 9:59 PM using map Imperium Romanum IIb hosted by ManicMonday. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 40s.
Game (#1264044) finished September 17th 2011 9:49 PM using map Imperium Romanum IIb hosted by ManicMonday. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 40s.
Game (#1264042) finished September 17th 2011 9:42 PM using map Imperium Romanum IIb hosted by ManicMonday. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 40s.
Game (#1264039) finished September 17th 2011 9:35 PM using map Imperium Romanum IIb hosted by ManicMonday. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 40s.
Game (#1264036) finished September 17th 2011 9:24 PM using map Imperium Romanum IIb hosted by ManicMonday. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 40s.
Game (#1264030) finished September 17th 2011 8:58 PM using map Roman Empire II hosted by ManicMonday. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#1264028) finished September 17th 2011 8:47 PM using map Roman Empire II hosted by ManicMonday. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#1264024) finished September 17th 2011 8:29 PM using map Roman Empire II hosted by ManicMonday. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#1263921) finished September 17th 2011 2:36 PM using map Roman Empire II hosted by ManicMonday. The game lasted for 1 hours 37 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.