Game (#1082052) finished July 16th 2010 7:21 PM using map Roman Empire II hosted by ignominious. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
Game (#1079771) finished July 11th 2010 6:14 PM using map Classic hosted by paranoiarodeo. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 27s.
Game (#1079767) finished July 11th 2010 6:07 PM using map Classic hosted by paranoiarodeo. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 27s.
Game (#1079451) finished July 10th 2010 10:33 PM using map Classic hosted by K-SWISS. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 30s.
Game (#1078948) finished July 9th 2010 8:42 PM using map Imperium Romanum Expletus hosted by ignominious. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 45s.
Game (#1078947) finished July 9th 2010 8:41 PM using map Classic hosted by K-SWISS. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 30s.
Game (#1078945) finished July 9th 2010 8:31 PM using map Classic hosted by K-SWISS. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 30s.
Game (#1078933) finished July 9th 2010 7:29 PM using map Classic hosted by K-SWISS. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 30s.
Game (#1078931) finished July 9th 2010 7:23 PM using map Classic hosted by K-SWISS. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 30s.
Game (#1078467) finished July 8th 2010 7:35 PM using map Classic hosted by K-SWISS. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 30s.
Game (#534746) finished December 28th 2007 1:54 AM using map Small USA hosted by URAY. The game lasted for 5 minutes. The starting position was initial countries selected, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#534743) finished December 28th 2007 1:49 AM using map Small USA hosted by URAY. The game lasted for 5 minutes. The starting position was initial countries selected, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#534738) finished December 28th 2007 1:42 AM using map Small USA hosted by URAY. The game lasted for 7 minutes. The starting position was initial countries selected, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#534732) finished December 28th 2007 1:35 AM using map Small USA hosted by URAY. The game lasted for 6 minutes. The starting position was initial countries selected, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#534721) finished December 28th 2007 1:01 AM using map Classic hosted by Jimmy Walker. The game lasted for 3 minutes. The starting position was taken from the map's scenario. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 25s.
Game (#534509) finished December 27th 2007 5:57 PM using map Germany - Bring the wall down hosted by URAY. The game lasted for 13 minutes. The starting position was initial countries selected, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.