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WO2023134419A1 - 信息交互方法、装置、设备及存储介质 - Google Patents

信息交互方法、装置、设备及存储介质 Download PDF

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Publication number
WO2023134419A1
WO2023134419A1 PCT/CN2022/140869 CN2022140869W WO2023134419A1 WO 2023134419 A1 WO2023134419 A1 WO 2023134419A1 CN 2022140869 W CN2022140869 W CN 2022140869W WO 2023134419 A1 WO2023134419 A1 WO 2023134419A1
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Prior art keywords
target
special effect
user
preset
target object
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PCT/CN2022/140869
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English (en)
French (fr)
Inventor
赵晨
华妍婷
赵正东
魏桐
Original Assignee
北京字跳网络技术有限公司
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Publication of WO2023134419A1 publication Critical patent/WO2023134419A1/zh

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F9/00Arrangements for program control, e.g. control units
    • G06F9/06Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
    • G06F9/44Arrangements for executing specific programs
    • G06F9/451Execution arrangements for user interfaces
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0481Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance

Definitions

  • the present disclosure relates to the field of computer technology, for example, to an information interaction method, device, device, and storage medium.
  • the application platform will set a variety of themes, and conduct information interaction with users based on the theme.
  • the topic-based information interaction method is tedious and needs to be improved.
  • the present disclosure provides an information interaction method, device, storage medium and equipment, which can optimize an information interaction scheme.
  • the present disclosure provides an information interaction method, including:
  • the interactive task information associated with the preset theme is displayed.
  • an information interaction device including:
  • the special effect determination module is configured to determine the first target special effect according to the special effect selection operation input by the first user for the target object, wherein the target object is associated with a preset theme;
  • a special effect playing module configured to play the first target special effect in response to receiving a preset play instruction for the target object
  • the information display module is configured to display the interactive task information associated with the preset topic when it is determined that the preset condition is satisfied.
  • the present disclosure provides an electronic device, including a memory, a processor, and a computer program stored on the memory and operable on the processor.
  • the processor executes the computer program
  • the computer program provided by the present disclosure is implemented information exchange method.
  • the present disclosure provides a computer-readable storage medium, on which a computer program is stored, and when the program is executed by a processor, the information interaction method provided in the present disclosure is implemented.
  • the present disclosure further provides a computer program product, including a computer program carried on a non-transitory computer-readable medium, the computer program including program code for executing the information interaction method provided by the present disclosure.
  • FIG. 1 is a schematic flowchart of an information interaction method provided by an embodiment of the present disclosure
  • FIG. 2 is a schematic flowchart of another information interaction method provided by an embodiment of the present disclosure.
  • FIG. 3 is a schematic diagram of page interaction provided by an embodiment of the present disclosure.
  • FIG. 4 is a structural block diagram of an information interaction device provided by an embodiment of the present disclosure.
  • Fig. 5 is a structural block diagram of an electronic device provided by an embodiment of the present disclosure.
  • the term “comprise” and its variations are open-ended, ie “including but not limited to”.
  • the term “based on” is “based at least in part on”.
  • the term “one embodiment” means “at least one embodiment”; the term “another embodiment” means “at least one further embodiment”; the term “some embodiments” means “at least some embodiments.” Relevant definitions of other terms will be given in the description below.
  • FIG. 1 is a schematic flowchart of an information interaction method provided by an embodiment of the present disclosure.
  • the method can be executed by an information interaction device, where the device can be implemented by software and/or hardware, and can generally be integrated into an electronic device.
  • the electronic device can be a mobile device such as a mobile phone, a smart watch, a tablet computer, and a personal digital assistant; it can also be other devices such as a desktop computer.
  • the method includes:
  • Step 101 Determine a first target special effect according to a special effect selection operation for a target object input by a first user, wherein the target object is associated with a preset theme.
  • the preset theme may be the theme set by the platform of the preset application program, and the theme type and theme content are not limited.
  • related objects that can reflect the characteristics of the theme can be designed according to the preset theme, and the number is not limited.
  • the objects in the embodiments of the present disclosure can be virtual objects (such as animated characters, etc.), or physical objects (such as physical objects or photos of users, etc.).
  • objects may include fireworks, zodiac signs, couplets, or dumplings, etc.
  • objects may include snowflakes, snowmen, or snowballs, etc.
  • the target object may be an object currently selected by the first user, or an object currently presented to the first user.
  • the first user may be a current user using the electronic device.
  • multiple animation special effects referred to as special effects
  • each special effect can be used as a candidate special effect to form a candidate special effect set.
  • an interaction entry of a preset theme may be displayed in a preset application program, and when the first user triggers the interaction entry, a theme page corresponding to the preset theme is entered, and the first user may input related operations based on the theme page.
  • the theme page can display the set of candidate special effects corresponding to the target object, and the display method is not limited.
  • the name or logo of the candidate special effects can be displayed, and the static preview or dynamic preview of the candidate special effects can also be displayed.
  • the first user can input a special effect selection operation through the theme page, and determine the candidate special effect indicated by the special effect selection operation as the first target special effect currently selected by the first user, that is, according to the special effect selection operation input by the first user based on the set of candidate special effects
  • a first target effect is determined from the set of candidate effects. For example, after receiving a special effect selection operation, the preview effect of the first target special effect may be played on the topic page.
  • Step 102 Play the first target special effect in response to receiving a preset play instruction for the target object.
  • the preset playback instruction may be automatically generated by the system, for example, automatically generated after the first target special effect is determined, so as to achieve the effect of automatically playing the first target special effect after the first user selects the first target special effect.
  • the preset playback instruction can also be generated in response to the trigger operation of the first user. For example, a preset control is displayed on the theme page. After the first user triggers the preset control, a preset playback instruction is generated, so as to achieve The effect that determines when the first target effect plays.
  • the first target special effect can be played on a page for receiving a special effect selection operation, such as the above theme page, or can be played on other pages, such as a special effect playing page. After receiving the preset playback instruction for the target object, it can jump to the special effect playback page and play the first target special effect.
  • Step 103 when it is determined that the preset condition is met, display the interactive task information associated with the preset theme.
  • one or more interactive tasks may be set for the preset theme, and information related to the interactive tasks may be displayed after the user performs information interaction on the interactive tasks. After the user selects the target special effect, the target special effect is successfully played. It can be considered that the user has carried out information interaction based on the preset theme, and the preset condition can be set. By judging whether the preset condition is met, it is determined whether to display the interactive task information associated with the preset theme. Wherein, the preset condition may be, for example, that the playing of the first target special effect is completed.
  • Interactive tasks and interactive task information can be set according to the characteristics of the preset application program, the characteristics of the preset theme, or actual business needs. There is no limit to this, and the completion of the playback of the target special effect can be regarded as an interactive task.
  • displaying the interactive task information associated with the preset theme includes at least one of the following: displaying the interactive task completion information of the preset theme fed back to the first user; displaying the information assigned to the first user The interaction entry of the target interaction subtask associated with the preset theme; display the statistical information of users who have conducted information interaction based on the preset theme.
  • the interactive task completion information may be fed back to the first user.
  • the interactive task completion information may be, for example, credits, virtual items, usage rights of preset functions, participation qualifications of preset tasks, etc. available in preset applications.
  • the manner of displaying the completion information of the interactive task may include displaying a message containing the completion information, or displaying an image or a floating window containing the content of the completion information, and the like.
  • the first user may be assigned a target interaction subtask associated with the preset topic, and the user may improve the interaction associated with the preset topic by completing the target interaction subtask The completion progress of the task.
  • the interaction entry of the target interaction subtask can be displayed, and the first user can trigger the interaction entry to learn the details of the target interaction subtask or input the target operation specified by the target interaction subtask.
  • the type of the target interaction subtask is not limited, for example, it can be watching a video or inviting friends to participate in information interaction with a preset theme, etc., which can be set according to actual needs.
  • the statistical information of users who have conducted information interaction based on the preset theme may be displayed to the first user to help the first user understand the interaction progress of the preset theme Condition.
  • the statistical information may include the number of participants of the participating users or the number of participations of the participating users, and the like.
  • the first target special effect is determined according to the special effect selection operation for the target object input by the first user, wherein the target object is associated with a preset theme, and in response to receiving the preset target object A play command is set to play the first target special effect, and when the preset condition is determined to be met, the interactive task information associated with the preset theme is displayed.
  • the determining the first target special effect according to the special effect selection operation for the target object input by the first user includes: determining the target special effect type according to the special effect type selection operation for the target object input by the first user; receiving A setting operation of the target special effect type input by the first user, and a first target special effect of the target object is determined according to the setting operation.
  • the advantage of this setting is that the special effects can be classified in advance, and the user can select the category first, and then personalize the selected category, which improves the efficiency of special effect selection and enriches the special effect styles to meet the personalized needs of users.
  • the way of dividing the special effects may be designed according to the characteristics of the target object.
  • each special effect type corresponds to at least one special effect.
  • the target special effect type includes text special effects.
  • the receiving the setting operation of the target special effect type input by the first user, and determining the first target special effect of the target object according to the setting operation includes: displaying the alternative copy corresponding to the target object, A text selection operation for the candidate text input by the first user is received, and a first target special effect of the target object is determined according to the target candidate text indicated by the text selection operation.
  • the receiving a setting operation of the target special effect type input by the first user, and determining the first target special effect of the target object according to the setting operation includes: receiving the first The user-defined text is input by the user, and the first target special effect of the target object is generated according to the custom text.
  • the first target special effect after playing the first target special effect in response to receiving the preset playback instruction for the target object, it further includes: displaying preset playback controls;
  • the trigger operation of the control in the process of playing the first target special effect, plays the preset atmosphere special effect associated with the first target special effect.
  • the preset atmosphere special effect can be a background special effect or sub-special effect pre-set for the first target special effect, used to set off the first target special effect, the content can be related to the first target special effect, and can belong to the same type as the first target special effect Or different types, not limited, the size of the preset atmosphere special effect can be smaller than the size of the first target special effect, or the transparency of the preset atmosphere special effect is higher than the transparency of the first target special effect (such as the default atmosphere special effect is translucent, the first target special effect The target special effect is opaque), or the color of the preset atmosphere special effect and the color of the first target special effect belong to the same color system but the color saturation is lower than that of the first target special effect, etc.
  • the playing the preset atmosphere special effect associated with the first target special effect includes: determining the current cumulative trigger times of the preset playback control, and determining the first target according to the current cumulative trigger times
  • the target preset atmosphere special effect associated with the special effect, and the target preset atmosphere special effect is played.
  • the target preset atmosphere special effects played corresponding to different accumulative times of triggering may be the same or different.
  • the advantage of this setting is that it allows the user to trigger the preset playback control multiple times. As the number of triggers increases, each trigger will dynamically superimpose the atmosphere special effect on the special effect playback page to improve the viewing experience of the special effect playback.
  • the first target special effect after determining the first target special effect according to the special effect selection operation for the target object input by the first user, it further includes: determining a second user matching the first user, and determining the second user 2.
  • the target composite special effect is determined according to the first target special effect and the second target special effect, and the target composite special effect is played.
  • the second user may be a different user from the first user, the number of second users is not limited, and the electronic device used by the second user is different from the electronic device used by the first user.
  • the first user may send an invitation to the second user through the preset application program, and the preset application program may also automatically match the first user with the second user after the first user initiates a user matching request.
  • the special effects selected by different users are different.
  • the playing the first target special effect in response to receiving the preset playback instruction for the target object includes: in response to receiving the preset playback instruction for the target object, determining and The first user and/or the target playing background associated with the first target special effect plays the first target special effect based on the target playing background.
  • the advantage of such setting is that the corresponding target playback background is determined according to the first user and/or the first target special effect selected by the first user, which is conducive to setting off the playback of the first target special effect and improving the special effect playback effect.
  • the corresponding target playing background can be determined according to the user attributes of the first user in the preset application program, for example, the target playing background including the target cityscape can be selected according to the target city where the first user lives background.
  • the city where the user is located is determined. For example, an inquiry message is displayed on the page whether to allow acquisition of the city information.
  • the corresponding target playback background can be determined according to the special effect attribute of the first target special effect.
  • the target playback background with a difference degree from the target tone greater than a preset threshold can be determined according to the target tone of the first target special effect, so as to Set off the playback of the first target special effects.
  • the determining the first target special effect according to the special effect selection operation for the target object input by the first user includes: determining according to the progress information of the first user performing an interactive task associated with the preset theme. A set of candidate special effects corresponding to the target object; displaying the set of candidate special effects, and determining a first target special effect according to a special effect selection operation input by the first user based on the set of candidate special effects.
  • the progress information may include, for example, the number of times the interactive task information is triggered to be displayed under the operation of the first user.
  • FIG. 2 is a schematic flowchart of another information interaction method provided by the embodiment of the present disclosure.
  • the embodiment of the present disclosure is described based on the solutions in the above embodiments.
  • the method includes the following steps:
  • Step 201 Determine the target special effect type according to the special effect type selection operation for the target object input by the first user, wherein the target object is associated with a preset theme.
  • a special effect type display area may be displayed on the theme page of the preset theme, for displaying multiple special effect types for users to choose.
  • FIG. 3 is a schematic diagram of information interaction on a page provided by an embodiment of the present disclosure.
  • the target object is virtual fireworks
  • the method of information interaction based on the Spring Festival theme is to play fireworks special effects.
  • the special effect type display area 302 is displayed on the theme page 301, and the special effect type display area 302 displays icons of a plurality of special effect types, assuming that it includes simulated firework types, heart-shaped firework types, avatar firework types and text firework types, etc. Click and other methods to trigger the icon, and then realize the selection of the special effect type.
  • the icon currently in the selected state can be displayed differently from the icon in the unselected state, such as thickening the icon border.
  • a special effect preview area 303 can also be set in the theme page 301, and a representative preview image of the selected special effect type can be displayed in the special effect preview area 303, which is convenient for the user to determine whether to change the type, and helps the user to quickly select the special effect type that he is satisfied with.
  • Step 202 Determine whether the target special effect type is a text-based special effect. If the target special effect type is a text-based special effect, perform step 203; if the target special effect type is not a text-based special effect, perform step 204.
  • text special effects can express rich and diverse meanings due to different copywriting. Therefore, for text special effects, various choices can be provided or user customization can be supported. After confirming that the user has When selecting a special effect type, you can first judge whether it is a text special effect. For example, in the above example, it may first be determined whether to select the type of text fireworks.
  • Step 203 Display the candidate copy corresponding to the target object, receive the copy selection operation for the candidate copy input by the first user, determine the first target special effect of the target object according to the target candidate copy indicated by the copy selection operation, and execute step 205.
  • an alternative text display subpage 304 may pop up on the theme page 301, and multiple alternative texts are displayed on this subpage, as shown in FIG. 3 Happy Chinese New Year, 2022, auspicious Year of the Tiger, family happiness, etc., users can select an alternative copy by clicking and other methods, and then determine the first target special effect of the target object. For example, if the user selects Happy Chinese New Year, the border of the alternative copy will be thickened, and the first target special effect of the target object will be Happy Chinese New Year text fireworks.
  • the above-mentioned heart-shaped fireworks type can be a synthetic special effect type.
  • an invitation can be sent to the second user, or automatically matched to the second user, and then the left half of the heart-shaped fireworks will be displayed on the theme page and the right half are for users to choose, assuming that the first user selects the left half and the second user selects the right half, then for the first user side, the first target special effect of the target object is the left half heart-shaped fireworks.
  • Step 204 Determine the first target special effect of the target object according to the target special effect type.
  • one of the target special effect types can be automatically determined as the first target object.
  • One target effect For example, if one special effect is set under each special effect type, after one special effect type is selected, the set special effect will automatically become the target special effect; Randomly determine target special effects, etc.
  • Step 205 in response to receiving the preset playing instruction for the target object, play the first target special effect and display the preset playing controls.
  • a preset control 305 can also be set in the theme page 301.
  • the user triggers the preset control 305 by clicking or the like, the user can enter the special effect play page 306 and play on the special effect play page 306.
  • preset playback controls are displayed on the special effect playback page 306 , such as the click button 307 in FIG. 3 .
  • the first user selects the type of heart-shaped fireworks, it is detected that both the first user and the second user click the preset control 305 within 2 seconds after the selection is completed, then according to the left half heart-shaped fireworks special effect and the right half Heart-shaped fireworks special effects Determine the heart-shaped fireworks special effects, play the heart-shaped fireworks special effects, and users can jointly participate in the information interaction based on the Spring Festival theme, enhancing the interaction between users.
  • the target playback background image is used as the target playback background image, and the target playback background image is displayed in the special effect playback page 306, and the display attribute of the target playback background image can be set to translucent, which is used to set off the playback of special effects.
  • the target composite playback background associated with the first user and the second user may be determined, and the target composite special effect is played based on the composite playback background.
  • the associating manner may be associating user attributes with playing backgrounds.
  • the corresponding first target playback background is determined according to the user attributes of the first user
  • the corresponding second target playback background is determined according to the second user's user attributes
  • the association is determined according to the first target playback background and the second target playback background
  • the target composite plays the background.
  • the target composite playback background is generated according to the first target playback background image and the second target playback background image, and the target composite playback background is displayed in the special effect playback page 306, and the target composite playback background can be displayed
  • the attribute is set to translucent, which is used to set off the playback of composite effects.
  • Step 206 In response to the trigger operation on the preset playback control, determine the current cumulative trigger times of the preset playback control, determine the target preset atmosphere special effect associated with the first target special effect according to the current cumulative trigger times, and play the first target special effect During the process, the target preset atmosphere effect will be played.
  • the corresponding target preset atmosphere special effect is played according to the current cumulative number of clicks. For example, after the user clicks the click button 307 once, a simulated fireworks special effect as the background is played, and after the user clicks the click button 307 again, another simulated fireworks special effect as the background is played.
  • the number of triggers of the preset playback control by the first user and the second user can be combined and counted. For example, after the first user triggers it once, a target preset atmosphere will be played Special effects, after the second user triggers once, accumulatively 2 times, a target preset atmosphere special effect will be played to enhance the interaction between users.
  • Step 207 after the first target special effect is played, display the interactive task information associated with the preset theme.
  • the target preset atmosphere effect can stop playing. At this time, it can be considered that the user has successfully completed the interactive task of the preset theme, and the interactive task completion information can be fed back on the page. If the target composite special effect is played, the first user and the second user can simultaneously obtain the feedback that the corresponding interactive task is completed.
  • the information interaction method provided by the embodiments of the present disclosure provides users with a variety of special effect types to choose from for preset themes, and supports personalized settings for text-based special effects.
  • the special effects are played, and the preset playback controls are displayed for the user to play the atmosphere special effects to enhance the fun.
  • the interactive task information of the preset theme is displayed to improve the fun of the user's information interaction based on the preset theme. Rich information interaction form.
  • Fig. 4 is a structural block diagram of an information interaction device provided by an embodiment of the present disclosure.
  • the device can be implemented by software and/or hardware, and generally can be integrated in an electronic device, and can perform information interaction by executing an information interaction method. As shown in Figure 4, the device includes:
  • the special effect determining module 401 is configured to determine a first target special effect according to a special effect selection operation for a target object input by the first user, wherein the target object is associated with a preset theme; the special effect playing module 402 is configured to respond to receiving For the preset play instruction of the target object, play the first target special effect; the information display module 403 is configured to display the interactive task information associated with the preset theme when it is determined that the preset condition is met.
  • the information interaction device determines the first target special effect according to the special effect selection operation for the target object input by the first user, wherein the target object is associated with a preset theme, and in response to receiving the preset target object A play command is set to play the first target special effect, and when the preset condition is determined to be met, the interactive task information associated with the preset theme is displayed.
  • the special effect determining module 401 includes:
  • the type determination unit is configured to determine the target special effect type according to the special effect type selection operation for the target object input by the first user; the special effect determination unit is configured to receive the setting operation for the target special effect type input by the first user, And determine the first target special effect of the target object according to the setting operation.
  • the target special effect type includes text special effects
  • the special effect determination unit is set to:
  • Displaying alternative texts corresponding to the target object receiving a text selection operation for the alternative texts input by the first user, and determining the first text of the target object according to the target alternative texts indicated by the text selection operation.
  • a target special effect or, receiving the custom text input by the first user, and generating the first target special effect of the target object according to the custom text.
  • the device further includes:
  • the preset playback control display module is configured to display the preset playback control after the first target special effect is played in response to receiving the preset playback instruction for the target object; the atmosphere special effect playback module is set to respond Based on the trigger operation on the preset playback control, during the process of playing the first target special effect, the preset atmosphere special effect associated with the first target special effect is played.
  • the playing the preset atmosphere special effect associated with the first target special effect includes:
  • the device further includes:
  • the user determination module is configured to determine a second user matching the first user after the first target special effect is determined according to the special effect selection operation for the target object input by the first user, and determine the second user selected The second target special effect; the special effect playing module 402 is set to:
  • Detecting that the first user and the second user trigger the playback operation of the target object within the same preset period determine a target composite special effect according to the first target special effect and the second target special effect, and play the target object Target composite effects.
  • the special effect playing module 402 is set to:
  • the special effect determining module 401 includes:
  • the candidate special effect set determination unit is configured to determine the candidate special effect set corresponding to the target object according to the progress information of the first user performing the interactive task associated with the preset theme; the target special effect determination unit is configured to display the candidate special effect set , and determine the first target special effect according to the special effect selection operation input by the first user based on the set of candidate special effects.
  • FIG. 5 it shows a schematic structural diagram of an electronic device 500 suitable for implementing an embodiment of the present disclosure.
  • the electronic device 500 in the embodiment of the present disclosure may include but not limited to mobile phones, notebook computers, digital broadcast receivers, personal digital assistants (Personal Digital Assistant, PDA), tablet computers (Portable Android Device, PAD), portable multimedia player Mobile terminals such as Portable Media Player (PMP), vehicle-mounted terminals (such as vehicle-mounted navigation terminals), etc., and fixed terminals such as digital television (Television, TV), desktop computers, etc.
  • PDA Personal Digital Assistant
  • PAD Portable Multimedia Player
  • vehicle-mounted terminals such as vehicle-mounted navigation terminals
  • fixed terminals such as digital television (Television, TV), desktop computers, etc.
  • the electronic device 500 shown in FIG. 5 is only an example, and should not limit the functions and application scope of the embodiments of the present disclosure.
  • an electronic device 500 may include a processing device (such as a central processing unit, a graphics processing unit, etc.) Various appropriate actions and processes are performed by a program loaded into a random access memory (Random Access Memory, RAM) 503 by 508 . In the RAM 503, various programs and data necessary for the operation of the electronic device 500 are also stored.
  • the processing device 501, ROM 502, and RAM 503 are connected to each other through a bus 504.
  • An input/output (Input/Output, I/O) interface 505 is also connected to the bus 504 .
  • an input device 506 including, for example, a touch screen, a touchpad, a keyboard, a mouse, a camera, a microphone, an accelerometer, a gyroscope, etc.; including, for example, a liquid crystal display (Liquid Crystal Display, LCD) , an output device 507 such as a speaker, a vibrator, etc.; a storage device 508 including, for example, a magnetic tape, a hard disk, etc.; and a communication device 509.
  • the communication means 509 may allow the electronic device 500 to perform wireless or wired communication with other devices to exchange data.
  • FIG. 5 shows electronic device 500 having various means, it is not a requirement to implement or possess all of the means shown. More or fewer means may alternatively be implemented or provided.
  • embodiments of the present disclosure include a computer program product, which includes a computer program carried on a non-transitory computer readable medium, where the computer program includes program code for executing the method shown in the flowchart.
  • the computer program may be downloaded and installed from a network via communication means 509, or from storage means 508, or from ROM 502.
  • the processing device 501 When the computer program is executed by the processing device 501, the above-mentioned functions defined in the methods of the embodiments of the present disclosure are performed.
  • the computer-readable medium mentioned above in the present disclosure may be a computer-readable signal medium or a computer-readable storage medium, or any combination of the above two.
  • a computer readable storage medium may be, for example, but not limited to, an electrical, magnetic, optical, electromagnetic, infrared, or semiconductor system, device, or device, or any combination thereof.
  • Examples of computer readable storage media may include, but are not limited to: electrical connections with one or more wires, portable computer disks, hard disks, RAM, ROM, Erasable Programmable Read-Only Memory (EPROM) or flash memory), optical fiber, portable compact disk read-only memory (Compact Disc Read-Only Memory, CD-ROM), optical storage device, magnetic storage device, or any suitable combination of the above.
  • a computer-readable storage medium may be any tangible medium that contains or stores a program that can be used by or in conjunction with an instruction execution system, apparatus, or device.
  • a computer-readable signal medium may include a data signal propagated in baseband or as part of a carrier wave carrying computer-readable program code therein. Such propagated data signals may take many forms, including but not limited to electromagnetic signals, optical signals, or any suitable combination of the foregoing.
  • a computer-readable signal medium may also be any computer-readable medium other than a computer-readable storage medium, which can transmit, propagate, or transmit a program for use by or in conjunction with an instruction execution system, apparatus, or device .
  • the program code contained on the computer readable medium can be transmitted by any appropriate medium, including but not limited to: electric wire, optical cable, radio frequency (Radio Frequency, RF), etc., or any suitable combination of the above.
  • the above-mentioned computer-readable medium may be included in the above-mentioned electronic device, or may exist independently without being incorporated into the electronic device.
  • the above-mentioned computer-readable medium carries one or more programs, and when the above-mentioned one or more programs are executed by the electronic device, the electronic device: determines the first target special effect according to the special effect selection operation for the target object input by the first user , wherein, the target object is associated with a preset theme; in response to receiving a preset play instruction for the target object, play the first target special effect; if it is determined that the preset condition is met, display the The interactive task information associated with the preset theme.
  • Computer program code for carrying out operations of the present disclosure may be written in one or more programming languages, or combinations thereof, including but not limited to object-oriented programming languages—such as Java, Smalltalk, C++, and Includes conventional procedural programming languages - such as the "C" language or similar programming languages.
  • the program code may execute entirely on the user's computer, partly on the user's computer, as a stand-alone software package, partly on the user's computer and partly on a remote computer or entirely on the remote computer or server.
  • the remote computer can be connected to the user's computer through any kind of network, including a Local Area Network (LAN) or a Wide Area Network (WAN), or it can be connected to an external computer ( For example, use an Internet service provider to connect via the Internet).
  • LAN Local Area Network
  • WAN Wide Area Network
  • each block in a flowchart or block diagram may represent a module, program segment, or portion of code that contains one or more logical functions for implementing specified executable instructions.
  • the functions noted in the block may occur out of the order noted in the figures. For example, two blocks shown in succession may, in fact, be executed substantially concurrently, or they may sometimes be executed in the reverse order, depending upon the functionality involved.
  • each block of the block diagrams and/or flowchart illustrations, and combinations of blocks in the block diagrams and/or flowchart illustrations can be implemented by a dedicated hardware-based system that performs the specified functions or operations , or may be implemented by a combination of dedicated hardware and computer instructions.
  • the modules involved in the embodiments described in the present disclosure may be implemented by software or by hardware.
  • the name of the module does not constitute a limitation on the module itself in one case.
  • the information display module can also be described as "displaying the interaction associated with the preset theme when the preset condition is determined to be satisfied Modules for Task Information".
  • exemplary types of hardware logic components include: Field Programmable Gate Arrays (Field Programmable Gate Arrays, FPGAs), Application Specific Integrated Circuits (ASICs), Application Specific Standard Products (Application Specific Standard Parts, ASSP), System on Chip (System on Chip, SOC), Complex Programmable Logic Device (Complex Programming Logic Device, CPLD) and so on.
  • a machine-readable medium may be a tangible medium that may contain or store a program for use by or in conjunction with an instruction execution system, apparatus, or device.
  • a machine-readable medium may be a machine-readable signal medium or a machine-readable storage medium.
  • a machine-readable medium may include, but is not limited to, electronic, magnetic, optical, electromagnetic, infrared, or semiconductor systems, apparatus, or devices, or any suitable combination of the foregoing. Examples of machine-readable storage media would include one or more wire-based electrical connections, portable computer disks, hard drives, RAM, ROM, EPROM or flash memory, optical fibers, CD-ROMs, optical storage devices, magnetic storage devices, or Any suitable combination of the above.
  • an information interaction method including:
  • the interactive task information associated with the preset theme is displayed.
  • the determining the first target special effect according to the special effect selection operation for the target object input by the first user includes:
  • the target special effect type includes text-type special effects
  • the receiving a setting operation input by the first user for the target special effect type and determining the First target effects for target objects, including:
  • the custom text input by the first user is received, and the first target special effect of the target object is generated according to the custom text.
  • the method after playing the first target special effect in response to receiving the preset playback instruction for the target object, the method further includes:
  • the preset ambient special effect associated with the first target special effect is played.
  • the playing the preset atmosphere special effect associated with the first target special effect includes:
  • the method further includes:
  • Detecting that the first user and the second user trigger the playback operation of the target object within the same preset period determine a target composite special effect according to the first target special effect and the second target special effect, and play the target object Target composite effects.
  • the playing the first target special effect in response to receiving the preset playback instruction for the target object includes:
  • the determining the first target special effect according to the special effect selection operation for the target object input by the first user includes:
  • the set of candidate special effects is displayed, and a first target special effect is determined according to a special effect selection operation input by the first user based on the set of candidate special effects.
  • an information interaction device including:
  • the special effect determination module is configured to determine the first target special effect according to the special effect selection operation input by the first user for the target object, wherein the target object is associated with a preset theme;
  • a special effect playing module configured to play the first target special effect in response to receiving a preset play instruction for the target object
  • the information display module is configured to display the interactive task information associated with the preset topic when it is determined that the preset condition is met.

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Abstract

本公开提供了信息交互方法、装置、设备及存储介质。该信息交互方法包括:根据第一用户输入的针对目标对象的特效选择操作确定第一目标特效,其中,目标对象与预设主题相关联,响应于接收到针对目标对象的预设播放指令,播放第一目标特效,在确定满足预设条件的情况下,展示预设主题关联的交互任务信息。

Description

信息交互方法、装置、设备及存储介质
本申请要求在2022年01月12日提交中国专利局、申请号为202210032032.4的中国专利申请的优先权,该申请的全部内容通过引用结合在本申请中。
技术领域
本公开涉及计算机技术领域,例如涉及信息交互方法、装置、设备及存储介质。
背景技术
随着计算机技术的快速发展,应用程序的功能越来越丰富,为人们的工作和生活提供便利的同时,也为用户的日常增多了诸多乐趣。
为了丰富应用程序的功能,应用程序平台会设置多种多样的主题,并基于主题与用户进行信息交互。然而,基于主题的信息交互方式单调乏味,有待于改进。
发明内容
本公开提供了信息交互方法、装置、存储介质及设备,可以优化信息交互方案。
第一方面,本公开提供了一种信息交互方法,包括:
根据第一用户输入的针对目标对象的特效选择操作确定第一目标特效,其中,所述目标对象与预设主题相关联;
响应于接收到针对所述目标对象的预设播放指令,播放所述第一目标特效;
在确定满足预设条件的情况下,展示所述预设主题关联的交互任务信息。
第二方面,本公开提供了一种信息交互装置,包括:
特效确定模块,设置为根据第一用户输入的针对目标对象的特效选择操作确定第一目标特效,其中,所述目标对象与预设主题相关联;
特效播放模块,设置为响应于接收到针对所述目标对象的预设播放指令,播放所述第一目标特效;
信息展示模块,设置为在确定满足预设条件的情况下,展示所述预设主题关联的交互任务信息。
第三方面,本公开提供了一种电子设备,包括存储器、处理器及存储在存储器上并可在处理器上运行的计算机程序,所述处理器执行所述计算机程序时实现如本公开提供的信息交互方法。
第四方面,本公开提供了一种计算机可读存储介质,其上存储有计算机程序,该程序被处理器执行时实现如本公开提供的信息交互方法。
第五方面,本公开还提供了一种计算机程序产品,包括承载在非暂态计算机可读介质上的计算机程序,所述计算机程序包含用于执行如本公开提供的信息交互方法的程序代码。
附图说明
图1为本公开实施例提供的一种信息交互方法的流程示意图;
图2为本公开实施例提供的另一种信息交互方法的流程示意图;
图3为本公开实施例提供的一种页面交互示意图;
图4为本公开实施例提供的一种信息交互装置的结构框图;
图5为本公开实施例提供的一种电子设备的结构框图。
具体实施方式
下面将参照附图描述本公开的实施例。虽然附图中显示了本公开的一些实施例,然而本公开可以通过多种形式来实现,提供这些实施例是为了理解本公开。本公开的附图及实施例仅用于示例性作用。
本公开的方法实施方式中记载的多个步骤可以按照不同的顺序执行,和/或并行执行。此外,方法实施方式可以包括附加的步骤和/或省略执行示出的步骤。本公开的范围在此方面不受限制。
本文使用的术语“包括”及其变形是开放性包括,即“包括但不限于”。术语“基于”是“至少部分地基于”。术语“一个实施例”表示“至少一个实施例”;术语“另一实施例”表示“至少一个另外的实施例”;术语“一些实施例”表示“至少一些实施例”。其他术语的相关定义将在下文描述中给出。
本公开中提及的“第一”、“第二”等概念仅用于对不同的装置、模块或单元进行区分,并非用于限定这些装置、模块或单元所执行的功能的顺序或者相互依存关系。
本公开中提及的“一个”、“多个”的修饰是示意性而非限制性的,本领域技术人员应当理解,除非在上下文另有指出,否则应该理解为“一个或多个”。
本公开实施方式中的多个装置之间所交互的消息或者信息的名称仅用于说明性的目的,而并不是用于对这些消息或信息的范围进行限制。
下述实施例中,每个实施例中同时提供了可选特征和示例,实施例中记载的多个特征可进行组合,形成多个可选方案,不应将每个编号的实施例仅视为一个技术方案。
图1本公开实施例提供的一种信息交互方法的流程示意图,该方法可以由信息交互装置执行,其中该装置可由软件和/或硬件实现,一般可集成在电子设备中。所述电子设备可以为手机、智能手表、平板电脑以及个人数字助理等移动设备;也可为台式计算机等其他设备。如图1所示,该方法包括:
步骤101、根据第一用户输入的针对目标对象的特效选择操作确定第一目标特效,其中,所述目标对象与预设主题相关联。
本公开实施例中,预设主题可以是预设应用程序的平台设置的主题,对主题类型和主题内容等不做限定,例如可以是与节日(如春节、情人节或爱牙日等)相关的主题、与事件(如初雪、学生开学或应用程序新功能上线)相关的主题、还可以是平台设置的其他主题等,例如,所述主题可以是预设应用程序的平台推出的活动,如春节活动等。对预设应用程序的类型不做限定,如社交类应用程序、直播类应用程序、视频类应用程序或资讯类应用程序等。
示例性的,可以针对预设主题设计相关的能够体现主题特点的对象,对数量不做限定,本公开实施例中的对象可以是虚拟对象(如动画形象等),也可以是实体对象(如实物或用户的照片等)。例如,针对春节主题,对象可以包括如烟花、生肖、春联或水饺等等,针对初雪主题,对象可包括如雪花、雪人或雪球等等。目标对象可以为第一用户当前选择的对象,或当前向第一用户呈现的对象。第一用户可以为使用电子设备的当前用户。对于不同的对象,可以预先设置每个对象对应的多个动画特效(简称特效),每个特效作为候选特效可以形成候选特效集合。
示例性的,可以在预设应用程序中显示预设主题的交互入口,当第一用户触发该交互入口后,进入预设主题对应的主题页面,第一用户可以基于该主题页面输入相关操作。例如,主题页面中可以展示目标对象对应的候选特效集合,对展示方式不做限定,例如可以展示候选特效的名称或标识,还可以展示候选特效的静态预览图或动态预览图等。第一用户可以通过主题页面输入特效选择操作,将特效选择操作指示的候选特效确定为第一用户当前选择的第一目标特效,也即根据第一用户基于所述候选特效集合输入的特效选择操作从候选特效 集合中确定第一目标特效。例如,可以在接收到特效选择操作后,在主题页面中播放第一目标特效的预览效果。
步骤102、响应于接收到针对所述目标对象的预设播放指令,播放所述第一目标特效。
本公开实施例中,预设播放指令可以由系统自动生成,例如在确定第一目标特效后自动生成,从而达到第一用户选择第一目标特效完毕后自动播放第一目标特效的效果。预设播放指令也可以响应于第一用户的触发操作而生成,例如,在主题页面中显示预设控件,第一用户触发该预设控件后,生成预设播放指令,从而达到根据用户触发来确定第一目标特效的播放时机的效果。
示例性的,第一目标特效可以在用于接收特效选择操作的页面中播放,如上述主题页面,也可以在其他页面中播放,如特效播放页面。在接收到针对目标对象的预设播放指令后,可跳转至特效播放页面,并播放第一目标特效。
步骤103、在确定满足预设条件的情况下,展示所述预设主题关联的交互任务信息。
本公开实施例中,针对预设主题可以设置一个或多个交互任务,当用户针对交互任务进行信息交互后,可以展示交互任务相关的信息。用户选择目标特效后,目标特效被成功播放,可以认为用户基于预设主题进行了信息交互,可以设置预设条件,通过判断是否满足预设条件,确定是否展示预设主题关联的交互任务信息。其中,预设条件例如可以是第一目标特效播放完毕。交互任务以及交互任务信息可根据预设应用程序的特点、预设主题的特点或实际业务需求等进行设定,对此不做限定,完成目标特效的播放可以视为一种交互任务。
示例性的,展示所述预设主题关联的交互任务信息,包括以下至少一项:展示向所述第一用户反馈的所述预设主题的交互任务完成信息;展示向所述第一用户分配的所述预设主题关联的目标交互子任务的交互入口;展示已基于所述预设主题进行信息交互的用户的统计信息。
示例性的,在确定第一用户基于预设主题进行信息交互后,可以向第一用户反馈交互任务完成信息。交互任务完成信息例如可以是预设应用程序中可提供的积分、虚拟物品、预设功能的使用权限或预设任务的参与资格等等。交互任务完成信息的展示方式可以包括显示包含完成信息的消息、或者显示包含完成信息内容的图像或浮窗等等。
示例性的,在确定第一用户基于预设主题进行信息交互后,可以向第一用户分配预设主题关联的目标交互子任务,用户可以通过完成目标交互子任务来提升预设主题关联的交互任务的完成进度。例如,可以展示目标交互子任务的 交互入口,第一用户可以通过触发该交互入口了解目标交互子任务详情或输入目标交互子任务指定的目标操作。对目标交互子任务的类型不做限定,例如可以是观看视频或邀请好友参与预设主题的信息交互等,可根据实际需求设置。
示例性的,在确定第一用户已基于预设主题进行信息交互后,可以向第一用户展示已基于预设主题进行信息交互的用户的统计信息,帮助第一用户了解预设主题的交互进展情况。例如,统计信息可以包括已参与用户的参与人数或已参与用户的参与次数等。
本公开实施例中提供的信息交互方法,根据第一用户输入的针对目标对象的特效选择操作确定第一目标特效,其中,目标对象与预设主题相关联,响应于接收到针对目标对象的预设播放指令,播放第一目标特效,在确定满足预设条件的情况下,展示预设主题关联的交互任务信息。通过采用上述技术方案,用户在基于预设主题进行信息交互时,可以自主选择与预设主题关联的对象的特效并通过播放特效的方式触发展示预设主题关联的交互任务信息,为用户提供了一种新颖的基于主题的信息交互方式,提高信息交互的趣味性,丰富信息交互形式,丰富应用程序的功能。
在一些实施例中,所述根据第一用户输入的针对目标对象的特效选择操作确定第一目标特效,包括:根据第一用户输入的针对目标对象的特效类型选择操作,确定目标特效类型;接收所述第一用户输入的针对所述目标特效类型的设置操作,并根据所述设置操作确定所述目标对象的第一目标特效。这样设置的好处在于,可以预先对特效进行分类,由用户先进行类别选择,再针对已选类别进行个性化设置,提高特效选择效率的同时,丰富特效样式,满足用户的个性化需求。其中,特效的划分方式可以根据目标对象的特性来设计。其中,每个特效类型对应至少一个特效。
在一些实施例中,所述目标特效类型包括文字类特效。所述接收所述第一用户输入的针对所述目标特效类型的设置操作,并根据所述设置操作确定所述目标对象的第一目标特效,包括:展示所述目标对象对应的备选文案,接收所述第一用户输入的针对所述备选文案的文案选择操作,根据所述文案选择操作指示的目标备选文案确定所述目标对象的第一目标特效。这样设置的好处在于,对于文字类特效,针对不同备选文案预先设计对应的特效,在满足用户个性化需求的同时,减少特效生成所耗费的时长,提高特效确定效率。
在一些实施例中,所述接收所述第一用户输入的针对所述目标特效类型的设置操作,并根据所述设置操作确定所述目标对象的第一目标特效,包括:接收所述第一用户输入的自定义文案,根据所述自定义文案生成所述目标对象的第一目标特效。这样设置的好处在于,可以为用户提供更高的文案设计自由度, 满足用户的个性化需求,丰富交互形式。
在一些实施例中,在所述响应于接收到针对所述目标对象的预设播放指令,播放所述第一目标特效之后,还包括:显示预设播放控件;响应于针对所述预设播放控件的触发操作,在播放所述第一目标特效的过程中,播放所述第一目标特效关联的预设氛围特效。这样设置的好处在于,在播放目标特效的过程中,允许用户继续触发关联的氛围特效的播放,丰富播放内容,提升特效播放效果,使得用户在基于预设主题进行信息交互的过程中,能够查看到更加美观的特效播放页面,增强信息交互的趣味性,丰富信息交互形式。
示例性的,预设氛围特效可以为预先为第一目标特效设置的背景特效或子特效,用于衬托第一目标特效,内容可以与第一目标特效相关,可以与第一目标特效属于同一类型或不同类型,不做限定,预设氛围特效的尺寸可以小于第一目标特效的尺寸,或者预设氛围特效的透明度高于第一目标特效的透明度(如预设氛围特效为半透明,第一目标特效为不透明),或者预设氛围特效的颜色与第一目标特效的颜色属于同一色系但色彩饱和度低于第一目标特效等。
在一些实施例中,所述播放所述第一目标特效关联的预设氛围特效,包括:确定所述预设播放控件的当前累计触发次数,根据所述当前累计触发次数确定所述第一目标特效关联的目标预设氛围特效,播放所述目标预设氛围特效。其中,累计触发次数不同对应播放的目标预设氛围特效可以相同或不同。这样设置的好处在于,允许用户多次触发预设播放控件,随着触发次数的增加,每次触发均在特效播放页面中动态叠加氛围特效,提升特效播放的观感体验。
在一些实施例中,在所述根据第一用户输入的针对目标对象的特效选择操作确定第一目标特效之后,还包括:确定与所述第一用户匹配的第二用户,以及确定所述第二用户选择的第二目标特效。所述响应于接收到针对所述目标对象的预设播放指令,播放所述第一目标特效,包括:检测到所述第一用户和所述第二用户在同一预设时段内触发所述目标对象的播放操作,根据所述第一目标特效和所述第二目标特效确定目标合成特效,播放所述目标合成特效。这样设置的好处在于,可以允许多个用户之间共同参与同一个特效的选择和播放,增强用户之间的互动,提升基于预设主题进行信息交互的趣味性,丰富信息交互形式。
示例性的,第二用户可以为与第一用户不同的用户,对第二用户的数量不做限定,第二用户所使用的电子设备与第一用户所使用的电子设备不同。第一用户可以通过预设应用程序向第二用户发送邀请,预设应用程序也可以在第一用户发起用户匹配请求后自动为第一用户匹配第二用户。作为一种实现方式,可以预先设置合成特效,将合成特效划分为多个特效,并将多个特效分别下发 至不同用户所使用的设备侧供用户选择。一般的,不同用户所选择的特效不同。例如,将合成特效划分为特效1、特效2和特效3,将3个特效分别下发至用户a、用户b和用户c,对于用户a,可以查看到3个特效,若此时用户b和用户c未选择特效,则用户a可以从中选择任意一个特效,若用户b已选择了特效1,则用户a可以选择特效2或特效3。
在一些实施例中,所述响应于接收到针对所述目标对象的预设播放指令,播放所述第一目标特效,包括:响应于接收到针对所述目标对象的预设播放指令,确定与所述第一用户和/或所述第一目标特效关联的目标播放背景,基于所述目标播放背景播放所述第一目标特效。这样设置的好处在于,根据第一用户和/或第一用户所选择的第一目标特效来确定相应的目标播放背景,有利于衬托第一目标特效的播放,提升特效播放效果。
示例性的,对于第一用户,可以根据第一用户在预设应用程序中的用户属性确定相应的目标播放背景,例如,可以根据第一用户所处的目标城市选择包含目标城市景观的目标播放背景。本公开实施例中,在得到用户的所在城市信息获取授权的情况下,确定用户所处的城市,例如,在页面中显示是否允许获取所在城市信息的询问信息,在用户选择允许选项后,确定用户所在城市。对于第一目标特效,可根据第一目标特效的特效属性确定相应的目标播放背景,例如,可以根据第一目标特效的目标色调等确定与目标色调差异度大于预设阈值的目标播放背景,以衬托第一目标特效的播放。
在一些实施例中,所述根据第一用户输入的针对目标对象的特效选择操作确定第一目标特效,包括:根据所述第一用户执行所述预设主题关联的交互任务的进度信息,确定目标对象对应的候选特效集合;展示所述候选特效集合,并根据第一用户基于所述候选特效集合输入的特效选择操作确定第一目标特效。其中,进度信息例如可以包括在第一用户的操作下触发展示交互任务信息的次数等。这样设置的好处在于,根据第一用户的交互任务的进度信息可以确定第一用户的交互频度,对于交互频次较高的用户可以提供更多的特效,增强交互的趣味性,丰富信息交互形式。
图2为本公开实施例提供的另一种信息交互方法的流程示意图,本公开实施例以上述实施例中的方案为基础进行说明,该方法包括如下步骤:
步骤201、根据第一用户输入的针对目标对象的特效类型选择操作,确定目标特效类型,其中,目标对象与预设主题相关联。
示例性的,可以在预设主题的主题页面中展示特效类型陈列区域,用于展示多个特效类型供用户选择。
图3为本公开实施例提供的一种页面信息交互示意图,以预设主题为春节主题为例,目标对象为虚拟烟花,基于春节主题进行信息交互的方式是播放烟花特效。在主题页面301中显示特效类型陈列区域302,特效类型陈列区域302显示有多个特效类型的图标,假设包括仿真烟花类型、心形烟花类型、虚拟形象烟花类型和文字烟花类型等,用户可以通过点击等方式触发图标,进而实现特效类型的选择,当前处于选中状态的图标可以与处于未选中状态的图标的显示方式不同,如图标边框加粗等。主题页面301中还可以设置特效预览区域303,在特效预览区域303可以显示被选中的特效类型的代表性预览图,便于用户确定是否需要更换类型,帮助用户快速选择自己满意的特效类型。
步骤202、判断目标特效类型是否为文字类特效,若目标特效类型为文字类特效,则执行步骤203;若目标特效类型不为文字类特效,执行步骤204。
示例性的,相比于其他类型的特效,文字类特效因文案的不同可以表达出丰富多样的含义,因此,对于文字类特效,可以提供多种选择或支持用户的自定义,在确定用户已选定一个特效类型时,可以先判断是否为文字类特效。例如上述举例,可以先判断是否选择文字烟花类型。
步骤203、展示目标对象对应的备选文案,接收第一用户输入的针对备选文案的文案选择操作,根据文案选择操作指示的目标备选文案确定目标对象的第一目标特效,执行步骤205。
示例性的,如图3所示,若用户选择文字烟花类型,可以在主题页面301中弹出备选文案展示子页面304,在该子页面中展示多个备选文案,如图3中所示的春节快乐、2022、虎年吉祥以及合家幸福等等,用户可通过点击等方式选中一个备选文案,进而确定目标对象的第一目标特效。例如,用户选中春节快乐,备选文案的边框加粗,目标对象的第一目标特效为春节快乐文字烟花。
上述心形烟花类型可以是合成特效类型,当第一用户选择心形烟花类型后,可以向第二用户发出邀请,或者自动匹配到第二用户,随后在主题页面中显示心形烟花的左半边和右半边供用户选择,假设第一用户选择左半边,第二用户选择右半边,则对于第一用户侧,目标对象的第一目标特效为左半边心形烟花。
步骤204、根据目标特效类型确定目标对象的第一目标特效。
示例性的,对于文字烟花类型之外的烟花类型,为了方便用户便捷地基于预设主题进行信息交互,在选择目标特效类型后,可以自动将目标特效类型中的一个特效确定为目标对象的第一目标特效。例如,每个特效类型下设置一个特效,则一个特效类型被选中后,所设置的特效自动成为目标特效;又如,每个特效类型下设置多个特效,则一个特效类型被选中后,可以随机确定目标特 效等。
步骤205、响应于接收到针对目标对象的预设播放指令,播放第一目标特效,并显示预设播放控件。
示例性的,如图3所示,主题页面301中还可以设置有预设控件305,当用户以点击等方式触发预设控件305后,可以进入特效播放页面306,并在特效播放页面306播放动态的春节快乐文字烟花,在特效播放页面306显示预设播放控件,如图3中的点击按钮307。
示例性的,若第一用户选择心形烟花类型,则检测到第一用户和第二用户在选择完毕后的2秒内均点击预设控件305,则根据左半边心形烟花特效和右半边心形烟花特效确定心形烟花特效,播放心形烟花特效,且用户实现了共同参与基于春节主题的信息交互,增强用户之间的互动。
在接收到针对目标对象的预设播放指令之后,播放第一目标特效之前,还可包括确定与第一用户关联的目标播放背景,例如,根据第一用户所在城市为A市,获取包含A市的地标建筑物的图像作为目标播放背景图像,将目标播放背景图像显示于特效播放页面306中,并可将目标播放背景图像的显示属性设置为半透明,用于衬托特效的播放。
当需要播放目标合成特效时,可以是确定与第一用户和第二用户关联的目标合成播放背景,基于合成播放背景播放目标合成特效。其中,关联方式可以是用户属性与播放背景的关联。示例性的,根据第一用户的用户属性确定相应的第一目标播放背景,根据第二用户的用户属性确定相应的第二目标播放背景,根据第一目标播放背景和第二目标播放背景确定关联的目标合成播放背景。例如,根据第一用户所在城市为A市,获取包含A市的地标建筑物的图像作为第一目标播放背景图像,根据第二用户所在城市为B市,获取包含B市的地标建筑物的图像作为第二目标播放背景图像,根据第一目标播放背景图像和第二目标播放背景图像生成目标合成播放背景,将目标合成播放背景显示于特效播放页面306中,并可将目标合成播放背景的显示属性设置为半透明,用于衬托合成特效的播放。
步骤206、响应于针对预设播放控件的触发操作,确定预设播放控件的当前累计触发次数,根据当前累计触发次数确定第一目标特效关联的目标预设氛围特效,在播放第一目标特效的过程中,播放目标预设氛围特效。
示例性的,当用户点击等方式触发点击按钮307后,根据当前累计点击次数播放对应的目标预设氛围特效。例如,用户点击一次点击按钮307后,播放一个作为背景的仿真烟花特效,用户再次点击了点击按钮307后,播放另一个作为背 景的仿真烟花特效。
示例性的,若当前播放的为目标合成特效,则第一用户和第二用户对预设播放控件的触发次数可以进行合并统计,例如,第一用户触发1次后,播放一个目标预设氛围特效,第二用户接着触发1次后,累计2次,则会再播放一个目标预设氛围特效,增强用户之间的互动。
步骤207、在第一目标特效播放完毕后,展示预设主题关联的交互任务信息。
示例性的,当第一目标特效播放完毕后,目标预设氛围特效可以停止播放,此时,可认为用户已成功完成预设主题的交互任务,可以在页面中反馈交互任务完成信息。若播放完毕的是目标合成特效,则第一用户和第二用户可以同时获得相应的交互任务完成的反馈。
本公开实施例提供的信息交互方法,针对预设主题,为用户多种特效类型供选择,并支持文字类特效的个性化设置,在接收到所选的目标特效的预设播放指令后对目标特效进行播放,并显示预设播放控件,供用户进行氛围特效的播放,增强趣味性,在特效播放完毕后显示预设主题的交互任务信息,提升用户基于预设主题进行信息交互的趣味性,丰富信息交互形式。
图4为本公开实施例提供的一种信息交互装置的结构框图,该装置可由软件和/或硬件实现,一般可集成在电子设备中,可通过执行信息交互方法来进行信息交互。如图4所示,该装置包括:
特效确定模块401,设置为根据第一用户输入的针对目标对象的特效选择操作确定第一目标特效,其中,所述目标对象与预设主题相关联;特效播放模块402,设置为响应于接收到针对所述目标对象的预设播放指令,播放所述第一目标特效;信息展示模块403,设置为在确定满足预设条件的情况下,展示所述预设主题关联的交互任务信息。
本公开实施例中提供的信息交互装置,根据第一用户输入的针对目标对象的特效选择操作确定第一目标特效,其中,目标对象与预设主题相关联,响应于接收到针对目标对象的预设播放指令,播放第一目标特效,在确定满足预设条件的情况下,展示预设主题关联的交互任务信息。通过采用上述技术方案,用户在基于预设主题进行信息交互时,可以自主选择与预设主题关联的对象的特效并通过播放特效的方式触发展示预设主题关联的交互任务信息,为用户提供了一种新颖的基于主题的信息交互方式,提高信息交互的趣味性,丰富信息交互形式,丰富应用程序的功能。
一实施例中,所述特效确定模块401包括:
类型确定单元,设置为根据第一用户输入的针对目标对象的特效类型选择 操作,确定目标特效类型;特效确定单元,设置为接收所述第一用户输入的针对所述目标特效类型的设置操作,并根据所述设置操作确定所述目标对象的第一目标特效。
一实施例中,所述目标特效类型包括文字类特效,所述特效确定单元设置为:
展示所述目标对象对应的备选文案,接收所述第一用户输入的针对所述备选文案的文案选择操作,根据所述文案选择操作指示的目标备选文案确定所述目标对象的第一目标特效;或者,接收所述第一用户输入的自定义文案,根据所述自定义文案生成所述目标对象的第一目标特效。
一实施例中,所述装置还包括:
预设播放控件显示模块,设置为在所述响应于接收到针对所述目标对象的预设播放指令,播放所述第一目标特效之后,显示预设播放控件;氛围特效播放模块,设置为响应于针对所述预设播放控件的触发操作,在播放所述第一目标特效的过程中,播放所述第一目标特效关联的预设氛围特效。
一实施例中,所述播放所述第一目标特效关联的预设氛围特效,包括:
确定所述预设播放控件的当前累计触发次数,根据所述当前累计触发次数确定所述第一目标特效关联的目标预设氛围特效,播放所述目标预设氛围特效。
一实施例中,所述装置还包括:
用户确定模块,设置为在所述根据第一用户输入的针对目标对象的特效选择操作确定第一目标特效之后,确定与所述第一用户匹配的第二用户,以及确定所述第二用户选择的第二目标特效;所述特效播放模块402设置为:
检测到所述第一用户和所述第二用户在同一预设时段内触发所述目标对象的播放操作,根据所述第一目标特效和所述第二目标特效确定目标合成特效,播放所述目标合成特效。
一实施例中,所述特效播放模块402设置为:
响应于接收到针对所述目标对象的预设播放指令,确定与所述第一用户和/或所述第一目标特效关联的目标播放背景,基于所述目标播放背景播放所述第一目标特效。
一实施例中,所述特效确定模块401包括:
候选特效集合确定单元,设置为根据所述第一用户执行所述预设主题关联的交互任务的进度信息,确定目标对象对应的候选特效集合;目标特效确定单元,设置为展示所述候选特效集合,并根据第一用户基于所述候选特效集合输 入的特效选择操作确定第一目标特效。
下面参考图5,其示出了适于用来实现本公开实施例的电子设备500的结构示意图。本公开实施例中的电子设备500可以包括但不限于诸如移动电话、笔记本电脑、数字广播接收器、个人数字助理(Personal Digital Assistant,PDA)、平板电脑(Portable Android Device,PAD)、便携式多媒体播放器(Portable Media Player,PMP)、车载终端(例如车载导航终端)等等的移动终端以及诸如数字电视(Television,TV)、台式计算机等等的固定终端。图5示出的电子设备500仅仅是一个示例,不应对本公开实施例的功能和使用范围带来任何限制。
如图5所示,电子设备500可以包括处理装置(例如中央处理器、图形处理器等)501,其可以根据存储在只读存储器(Read-Only Memory,ROM)502中的程序或者从存储装置508加载到随机访问存储器(Random Access Memory,RAM)503中的程序而执行多种适当的动作和处理。在RAM 503中,还存储有电子设备500操作所需的多种程序和数据。处理装置501、ROM 502以及RAM 503通过总线504彼此相连。输入/输出(Input/Output,I/O)接口505也连接至总线504。
通常,以下装置可以连接至I/O接口505:包括例如触摸屏、触摸板、键盘、鼠标、摄像头、麦克风、加速度计、陀螺仪等的输入装置506;包括例如液晶显示器(Liquid Crystal Display,LCD)、扬声器、振动器等的输出装置507;包括例如磁带、硬盘等的存储装置508;以及通信装置509。通信装置509可以允许电子设备500与其他设备进行无线或有线通信以交换数据。虽然图5示出了具有多种装置的电子设备500,并不要求实施或具备所有示出的装置。可以替代地实施或具备更多或更少的装置。
根据本公开的实施例,上文参考流程图描述的过程可以被实现为计算机软件程序。例如,本公开的实施例包括一种计算机程序产品,其包括承载在非暂态计算机可读介质上的计算机程序,该计算机程序包含用于执行流程图所示的方法的程序代码。在这样的实施例中,该计算机程序可以通过通信装置509从网络上被下载和安装,或者从存储装置508被安装,或者从ROM 502被安装。在该计算机程序被处理装置501执行时,执行本公开实施例的方法中限定的上述功能。
本公开上述的计算机可读介质可以是计算机可读信号介质或者计算机可读存储介质或者是上述两者的任意组合。计算机可读存储介质例如可以是——但不限于——电、磁、光、电磁、红外线、或半导体的系统、装置或器件,或者任意以上的组合。计算机可读存储介质的例子可以包括但不限于:具有一个或多个导线的电连接、便携式计算机磁盘、硬盘、RAM、ROM、可擦式可编程只读存储器(Erasable Programmable Read-Only Memory,EPROM或闪存)、光纤、便携式紧凑磁盘只读存储器(Compact Disc Read-Only Memory,CD-ROM)、 光存储器件、磁存储器件、或者上述的任意合适的组合。在本公开中,计算机可读存储介质可以是任何包含或存储程序的有形介质,该程序可以被指令执行系统、装置或者器件使用或者与其结合使用。而在本公开中,计算机可读信号介质可以包括在基带中或者作为载波一部分传播的数据信号,其中承载了计算机可读的程序代码。这种传播的数据信号可以采用多种形式,包括但不限于电磁信号、光信号或上述的任意合适的组合。计算机可读信号介质还可以是计算机可读存储介质以外的任何计算机可读介质,该计算机可读信号介质可以发送、传播或者传输用于由指令执行系统、装置或者器件使用或者与其结合使用的程序。计算机可读介质上包含的程序代码可以用任何适当的介质传输,包括但不限于:电线、光缆、射频(Radio Frequency,RF)等等,或者上述的任意合适的组合。
上述计算机可读介质可以是上述电子设备中所包含的;也可以是单独存在,而未装配入该电子设备中。
上述计算机可读介质承载有一个或者多个程序,当上述一个或者多个程序被该电子设备执行时,使得该电子设备:根据第一用户输入的针对目标对象的特效选择操作确定第一目标特效,其中,所述目标对象与预设主题相关联;响应于接收到针对所述目标对象的预设播放指令,播放所述第一目标特效;在确定满足预设条件的情况下,展示所述预设主题关联的交互任务信息。
可以以一种或多种程序设计语言或其组合来编写用于执行本公开的操作的计算机程序代码,上述程序设计语言包括但不限于面向对象的程序设计语言—诸如Java、Smalltalk、C++,还包括常规的过程式程序设计语言—诸如“C”语言或类似的程序设计语言。程序代码可以完全地在用户计算机上执行、部分地在用户计算机上执行、作为一个独立的软件包执行、部分在用户计算机上部分在远程计算机上执行、或者完全在远程计算机或服务器上执行。在涉及远程计算机的情形中,远程计算机可以通过任意种类的网络——包括局域网(Local Area Network,LAN)或广域网(Wide Area Network,WAN)—连接到用户计算机,或者,可以连接到外部计算机(例如利用因特网服务提供商来通过因特网连接)。
附图中的流程图和框图,图示了按照本公开多种实施例的系统、方法和计算机程序产品的可能实现的体系架构、功能和操作。在这点上,流程图或框图中的每个方框可以代表一个模块、程序段、或代码的一部分,该模块、程序段、或代码的一部分包含一个或多个用于实现规定的逻辑功能的可执行指令。也应当注意,在有些作为替换的实现中,方框中所标注的功能也可以以不同于附图中所标注的顺序发生。例如,两个接连地表示的方框实际上可以基本并行地执行,它们有时也可以按相反的顺序执行,这依所涉及的功能而定。也要注意的 是,框图和/或流程图中的每个方框、以及框图和/或流程图中的方框的组合,可以用执行规定的功能或操作的专用的基于硬件的系统来实现,或者可以用专用硬件与计算机指令的组合来实现。
描述于本公开实施例中所涉及到的模块可以通过软件的方式实现,也可以通过硬件的方式来实现。其中,模块的名称在一种情况下并不构成对该模块本身的限定,例如,信息展示模块还可以被描述为“在确定满足预设条件的情况下,展示所述预设主题关联的交互任务信息的模块”。
本文中以上描述的功能可以至少部分地由一个或多个硬件逻辑部件来执行。例如,非限制性地,可以使用的示范类型的硬件逻辑部件包括:现场可编程门阵列(Field Programmable Gate Array,FPGA)、专用集成电路(Application Specific Integrated Circuit,ASIC)、专用标准产品(Application Specific Standard Parts,ASSP)、片上系统(System on Chip,SOC)、复杂可编程逻辑设备(Complex Programming Logic Device,CPLD)等等。
在本公开的上下文中,机器可读介质可以是有形的介质,其可以包含或存储以供指令执行系统、装置或设备使用或与指令执行系统、装置或设备结合地使用的程序。机器可读介质可以是机器可读信号介质或机器可读储存介质。机器可读介质可以包括但不限于电子的、磁性的、光学的、电磁的、红外的、或半导体系统、装置或设备,或者上述内容的任何合适组合。机器可读存储介质的示例会包括基于一个或多个线的电气连接、便携式计算机盘、硬盘、RAM、ROM、EPROM或快闪存储器、光纤、CD-ROM、光学储存设备、磁储存设备、或上述内容的任何合适组合。
根据本公开的一个或多个实施例,提供了一种信息交互方法,包括:
根据第一用户输入的针对目标对象的特效选择操作确定第一目标特效,其中,所述目标对象与预设主题相关联;
响应于接收到针对所述目标对象的预设播放指令,播放所述第一目标特效;
在确定满足预设条件的情况下,展示所述预设主题关联的交互任务信息。
根据本公开的一个或多个实施例,所述根据第一用户输入的针对目标对象的特效选择操作确定第一目标特效,包括:
根据第一用户输入的针对目标对象的特效类型选择操作,确定目标特效类型;
接收所述第一用户输入的针对所述目标特效类型的设置操作,并根据所述设置操作确定所述目标对象的第一目标特效。
根据本公开的一个或多个实施例,所述目标特效类型包括文字类特效,所述接收所述第一用户输入的针对所述目标特效类型的设置操作,并根据所述设置操作确定所述目标对象的第一目标特效,包括:
展示所述目标对象对应的备选文案,接收所述第一用户输入的针对所述备选文案的文案选择操作,根据所述文案选择操作指示的目标备选文案确定所述目标对象的第一目标特效;或者,
接收所述第一用户输入的自定义文案,根据所述自定义文案生成所述目标对象的第一目标特效。
根据本公开的一个或多个实施例,在所述响应于接收到针对所述目标对象的预设播放指令,播放所述第一目标特效之后,还包括:
显示预设播放控件;
响应于针对所述预设播放控件的触发操作,在播放所述第一目标特效的过程中,播放所述第一目标特效关联的预设氛围特效。
根据本公开的一个或多个实施例,所述播放所述第一目标特效关联的预设氛围特效,包括:
确定所述预设播放控件的当前累计触发次数,根据所述当前累计触发次数确定所述第一目标特效关联的目标预设氛围特效,播放所述目标预设氛围特效。
根据本公开的一个或多个实施例,在所述根据第一用户输入的针对目标对象的特效选择操作确定第一目标特效之后,还包括:
确定与所述第一用户匹配的第二用户,以及确定所述第二用户选择的第二目标特效;
所述响应于接收到针对所述目标对象的预设播放指令,播放所述第一目标特效,包括:
检测到所述第一用户和所述第二用户在同一预设时段内触发所述目标对象的播放操作,根据所述第一目标特效和所述第二目标特效确定目标合成特效,播放所述目标合成特效。
根据本公开的一个或多个实施例,所述响应于接收到针对所述目标对象的预设播放指令,播放所述第一目标特效,包括:
响应于接收到针对所述目标对象的预设播放指令,确定与所述第一用户和/或所述第一目标特效关联的目标播放背景,基于所述目标播放背景播放所述第一目标特效。
根据本公开的一个或多个实施例,所述根据第一用户输入的针对目标对象 的特效选择操作确定第一目标特效,包括:
根据所述第一用户执行所述预设主题关联的交互任务的进度信息,确定目标对象对应的候选特效集合;
展示所述候选特效集合,并根据第一用户基于所述候选特效集合输入的特效选择操作确定第一目标特效。
根据本公开的一个或多个实施例,提供了一种信息交互装置,包括:
特效确定模块,设置为根据第一用户输入的针对目标对象的特效选择操作确定第一目标特效,其中,所述目标对象与预设主题相关联;
特效播放模块,设置为响应于接收到针对所述目标对象的预设播放指令,播放所述第一目标特效;
信息展示模块,设置为在确定满足预设条件的情况下,展示所述预设主题关联的交互任务信息。
此外,虽然采用特定次序描绘了多个操作,但是这不应当理解为要求这些操作以所示出的特定次序或以顺序次序执行来执行。在一定环境下,多任务和并行处理可能是有利的。同样地,虽然在上面论述中包含了多个实现细节,但是这些不应当被解释为对本公开的范围的限制。在单独的实施例的上下文中描述的一些特征还可以组合地实现在单个实施例中。相反地,在单个实施例的上下文中描述的多种特征也可以单独地或以任何合适的子组合的方式实现在多个实施例中。

Claims (12)

  1. 一种信息交互方法,包括:
    根据第一用户输入的针对目标对象的特效选择操作确定第一目标特效,其中,所述目标对象与预设主题相关联;
    响应于接收到针对所述目标对象的预设播放指令,播放所述第一目标特效;
    在确定满足预设条件的情况下,展示所述预设主题关联的交互任务信息。
  2. 根据权利要求1所述的方法,其中,所述根据第一用户输入的针对目标对象的特效选择操作确定第一目标特效,包括:
    根据所述第一用户输入的针对所述目标对象的特效类型选择操作,确定目标特效类型;
    接收所述第一用户输入的针对所述目标特效类型的设置操作,并根据所述设置操作确定所述目标对象的第一目标特效。
  3. 根据权利要求2所述的方法,其中,所述目标特效类型包括文字类特效,所述接收所述第一用户输入的针对所述目标特效类型的设置操作,并根据所述设置操作确定所述目标对象的第一目标特效,包括:
    展示所述目标对象对应的备选文案,接收所述第一用户输入的针对所述备选文案的文案选择操作,根据所述文案选择操作指示的目标备选文案确定所述目标对象的第一目标特效;或者,
    接收所述第一用户输入的自定义文案,根据所述自定义文案生成所述目标对象的第一目标特效。
  4. 根据权利要求1所述的方法,在所述响应于接收到针对所述目标对象的预设播放指令,播放所述第一目标特效之后,还包括:
    显示预设播放控件;
    响应于针对所述预设播放控件的触发操作,在播放所述第一目标特效的过程中,播放所述第一目标特效关联的预设氛围特效。
  5. 根据权利要求4所述的方法,其中,所述播放所述第一目标特效关联的预设氛围特效,包括:
    确定所述预设播放控件的当前累计触发次数,根据所述当前累计触发次数确定所述第一目标特效关联的目标预设氛围特效,播放所述目标预设氛围特效。
  6. 根据权利要求1所述的方法,在所述根据第一用户输入的针对目标对象的特效选择操作确定第一目标特效之后,还包括:
    确定与所述第一用户匹配的第二用户,以及确定所述第二用户选择的第二目标特效;
    所述响应于接收到针对所述目标对象的预设播放指令,播放所述第一目标特效,包括:
    检测到所述第一用户和所述第二用户在同一预设时段内触发所述目标对象的播放操作,根据所述第一目标特效和所述第二目标特效确定目标合成特效,播放所述目标合成特效。
  7. 根据权利要求1所述的方法,其中,所述响应于接收到针对所述目标对象的预设播放指令,播放所述第一目标特效,包括:
    响应于接收到针对所述目标对象的预设播放指令,确定与所述第一用户和所述第一目标特效中的至少之一关联的目标播放背景,基于所述目标播放背景播放所述第一目标特效。
  8. 根据权利要求1所述的方法,其中,所述根据第一用户输入的针对目标对象的特效选择操作确定第一目标特效,包括:
    根据所述第一用户执行所述预设主题关联的交互任务的进度信息,确定所述目标对象对应的候选特效集合;
    展示所述候选特效集合,并根据第一用户基于所述候选特效集合输入的特效选择操作确所述定第一目标特效。
  9. 一种信息交互装置,包括:
    特效确定模块,设置为根据第一用户输入的针对目标对象的特效选择操作确定第一目标特效,其中,所述目标对象与预设主题相关联;
    特效播放模块,设置为响应于接收到针对所述目标对象的预设播放指令,播放所述第一目标特效;
    信息展示模块,设置为在确定满足预设条件的情况下,展示所述预设主题关联的交互任务信息。
  10. 一种电子设备,包括存储器、处理器及存储在所述存储器上并可在所述处理器上运行的计算机程序,所述处理器执行所述计算机程序时实现如权利要求1-8任一项所述的信息交互方法。
  11. 一种计算机可读存储介质,存储有计算机程序,所述程序被处理器执行时实现如权利要求1-8任一项所述的信息交互方法。
  12. 一种计算机程序产品,包括承载在非暂态计算机可读介质上的计算机 程序,所述计算机程序包含用于执行如权利要求1-8任一项所述的信息交互方法的程序代码。
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