USRE42227E1 - Apparatus and method for connecting hardware to a circuit simulation - Google Patents
Apparatus and method for connecting hardware to a circuit simulation Download PDFInfo
- Publication number
- USRE42227E1 USRE42227E1 US12/481,943 US48194309A USRE42227E US RE42227 E1 USRE42227 E1 US RE42227E1 US 48194309 A US48194309 A US 48194309A US RE42227 E USRE42227 E US RE42227E
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- data
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- peripheral device
- hardware peripheral
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F30/00—Computer-aided design [CAD]
- G06F30/30—Circuit design
- G06F30/32—Circuit design at the digital level
- G06F30/33—Design verification, e.g. functional simulation or model checking
Definitions
- the integrated circuit design Prior to reducing an integrated circuit design to a form suitable for fabrication, the integrated circuit design is often simulated in software on a computer to allow the design to be optimized and debugged. Typically, using a hardware description language (e.g., Verilog), the circuit designer prepares a description of the integrated circuit, which is then compiled into a software model to be simulated on the computer (e.g., an engineering workstation).
- a hardware description language e.g., Verilog
- peripheral hardware such as an LCD display or a Universal Serial Bus (USB) port
- peripheral hardware is modeled in the hardware description language and communication with the peripheral hardware is also simulated.
- a model of the peripheral hardware does not behave completely accurately and correctly.
- the present invention allows a logic circuit simulator running on a host computer (e.g., a personal computer) and simulating a circuit (“simulated device”) to connect to a physical peripheral hardware device.
- the present invention provides a method and an apparatus for transferring data between a circuit simulation and the peripheral hardware device.
- an interface software program also installed on said host computer is provided to handle communication between the operating system drivers for the peripheral hardware device and the simulated device.
- the peripheral hardware device can be, for example, a computer display monitor.
- data sent to a simulated device from a physical peripheral hardware device is received by the interface software and stored in buffers in the existing memory in the host computer.
- Said interface software in said host computer repackages the data into a second format for transmission to said simulated device.
- the data from said physical peripheral hardware device is sent to the operating system of said host computer.
- Said interface software intercepts said data and examines it. If said data is intended for said simulated device, said interface software loads it into said data buffers, subsequently repackages said data into a second format for transmission to said simulated device and sends said repackaged data to the simulated device. If said data from said physical peripheral hardware device is not intended for said simulated device, said interface software program sends said data on to said host computer operating system.
- the interface software in the host computer repackages data received from the simulated device into proper format for transmission to the physical peripheral hardware device.
- the existing memory in the host computer is used to buffer data communicated between said simulated device and said physical peripheral hardware device.
- the data from said simulated device is sent to the interface software program. If said data is intended for said physical peripheral hardware device, said interface software program repackages said data and sends said data to said host computer operating system for transmission to said physical peripheral hardware device. Said operating system is notified that said data is intended for said physical peripheral hardware device because said interface software program uses a specific application program interface (API) of the operating system used specifically to access said physical peripheral hardware device.
- API application program interface
- the interface software of the host computer is implemented as a multithread program including four executing threads.
- One thread is a task that receives data from the physical peripheral hardware device and stores said received data in a first buffer.
- a second thread is a task that polls said first buffer for said received data. This second thread repackages said received data and sends said repackaged data via the simulation interface to the simulated device.
- a third thread is a task that receives data from said simulated device via said simulation interface and stores said received data in a second buffer.
- a fourth thread is a task that polls said second buffer for said data received from said simulated device. Said fourth thread repackages said data received from said simulated device and sends said repackaged data to said physical peripheral hardware device using an API of the operating system software of said host computer.
- the interface software of the host computer is implemented as a multithread program, as in the previous embodiment, except that the second buffer is eliminated and the third and fourth threads are combined into a single thread.
- the tasks of the single thread receive data from the simulated device via the simulation interface, repackages said received data and sends said repackaged to said physical peripheral hardware device using an API of the operating system software of said host computer. This approach is possible because a circuit simulation runs at a much slower speed than the physical peripheral hardware device, such that data received from the simulated device can be repackaged and sent to the physical peripheral hardware device before the next data packet's arrival from the circuit simulation.
- the interface software of the host computer is implemented as a multithreaded program having, in one instance, two executing threads.
- One thread is a task that receives data from the physical peripheral hardware device, stores said received data in a buffer, retrieves said stored data for repackaging, and sends said repackaged data via a simulation interface to the simulated device.
- Another thread is a task that receives data from said simulated device via said simulation interface from said simulated device, repackages said data and sends said repackaged data to said physical peripheral hardware device using an API of the operating system software of said host computer.
- FIG. 1 shows a computer with various hardware peripherals including built-in peripherals and external peripherals.
- FIG. 2 shows a block diagram of typical computer software including low-level hardware drivers, an operating system, application programs, and a user interface.
- FIG. 3 is a block diagram showing the functions performed by SoftBridge program 200 , in accordance with one embodiment of the present invention.
- FIG. 4 is a block diagram showing the functions performed by SoftBridge program 200 , in accordance with a second embodiment of the present invention.
- FIG. 5 is a block diagram showing the functions performed by SoftBridge program 200 , in accordance with a third embodiment of the present invention.
- FIG. 1 shows a typical computer configuration that implements the present invention.
- the processor 101 connects via high-speed processor-system bus 120 to the cache controller 102 and the cache memory 103 .
- Said cache controller 102 connects via a medium speed memory-system bus 130 to main memory 104 and bridge 105 as well as to high speed peripheral devices such as fast mass storage device 106 , fast display 107 , and other fast peripherals 108 .
- said processor 101 also connects directly via medium speed memory-system bus 130 to said high speed peripherals fast mass storage device 106 , fast display 107 , and other fast peripherals 108 .
- Said bridge 105 acts to connect the medium speed memory-system bus 130 to low-speed system bus 140 which connects to slow peripherals slow display 109 , keyboard 110 , mouse 111 , slow mass storage device 112 , printer 113 , and slow peripherals 114 . All peripherals, fast or slow, are shown in shaded box 150 . Note that peripherals may in fact be boards or chips that drive peripheral devices, but for the purposes of this invention, we do not differentiate between the chips or board that drives a peripheral and the peripheral itself.
- FIG. 2 shows a block diagram of the software executing on processor 101 .
- the driver software for hardware peripherals 205 This software, usually supplied by the manufacturer of said peripherals allows computer operating system software 204 to access said peripherals without detailed knowledge of the hardware design or the operation of said peripherals.
- Said operating system also includes routines called hardware peripheral application program interfaces (APIs) 202 that allow application programs to indirectly access the hardware peripherals via said operating system.
- APIs hardware peripheral application program interfaces
- a circuit simulation program 203 runs at a higher level than the operating system and uses the operating system to communicate with the user to display information via a peripheral such as a monitor or a printer. Said simulation program also uses the operating system to get information from a user via the mouse or keyboard.
- the operating system 204 also allows said simulation 203 and other applications to be running simultaneously and allocates time and resources to all applications according to set priorities.
- SoftBridge program 200 an application program that runs on top of the operating system, which controls the computer resources allocated to it.
- the SoftBridge program 200 can communicate to the simulation 203 via a software interface called a programming language interface (PLI) 206 .
- PLI programming language interface
- the SoftBridge program 200 can use the hardware peripheral APIs 202 to access the hardware peripherals indirectly. In some cases, to increase performance for example, it may be necessary for the SoftBridge program 200 to access the driver software 205 directly, bypassing the operating system 204 and the APIs provided by the operating system.
- the user interface 201 is the part of the SoftBridge program 200 that allows the human user to enter information and control operation of the program 200 . Said user interface 201 also gives results back to the human user.
- a circuit simulation of a device that drives a hardware peripheral would output raw data. An engineer would then look over the data and compare it manually to a specification for said hardware peripheral to determine whether the data is correct. This manual checking of data is a time consuming operation that is prone to human error and limits the amount of simulation that can be run because time in the development process must be allocated for humans to check the results.
- Another prior art method is to create a circuit simulation of the hardware peripheral (“simulated peripheral”) and have the simulated device drive the simulated peripheral and observe that the correct behavior occurs. This method requires that an engineer write a model for said hardware peripheral. Not only does this take time to develop said model, but the model itself is prone to human error because it may not be completely correct and may thus not accurately model the true behavior of the peripheral hardware. Because the circuit simulation software must now simulate not only the device that drives the software but also the peripheral hardware device being driven, the simulation software runs much slower.
- a simulated device that receives data from a hardware peripheral would need to have raw data written by an engineer and then used by the simulation software as stimuli for the device.
- This manual creation of data is a time consuming operation that is prone to human error and limits the amount of simulation that can be run because time in the development process must be allocated for humans to create the data.
- Another prior art method is to create a circuit simulation of the hardware peripheral and have the simulated peripheral drive the simulated device and observe that the behavior is correct. This method requires that an engineer write a model for the hardware peripheral. Not only does this take time to develop said model, but the model itself is prone to human error because it may not be completely correct and may thus not accurately model the true behavior of the peripheral hardware. Because the circuit simulation software must now simulate not only the device that drives the software but also the peripheral hardware device being driven, the simulation software runs much slower.
- a hardware peripheral device is connected, pin by pin, to another hardware peripheral device called a hardware modeler interface, which is in turn connected to a host computer.
- Said host computer runs a circuit simulation of a device.
- said simulation software notifies special hardware modeling software, which forces said hardware modeler interface to assert or deassert signals to said hardware peripheral according to the simulated device outputs.
- said signals are sent to said hardware modeler interface, which notifies said hardware modeling software, which in turn notifies said simulation software, which stimulates said simulated device.
- This method requires very specialized software, the hardware modeling software, to interface between the simulation software and the hardware modeler interface.
- the hardware modeler interface is a costly, specialized piece of hardware that must physically be connected to the hardware peripheral. Said hardware modeler interface is limited to connecting to certain hardware peripheral devices by the type and size of the connectors that it has available. For example, to connect to an ISA card, said hardware modeler interface must have an ISA connector and to connect to a PCI card, said hardware modeler interface must have a PCI connector. To be able to connect to any kind of peripheral device would require said hardware modeler interface to comprise an extremely large circuit board with dozens of connectors, or consist of dozens of different boards for connecting to different peripheral hardware devices.
- the present invention overcomes the limitations of the prior art by interfacing a real hardware peripheral to the circuit simulation of said device, taking advantage of standard software that is easily available and has already been fully tested.
- This standard software includes driver software and APIs that are written by the hardware peripheral manufacturer and are included in most standard operating systems.
- data from the circuit simulation 203 of said device that is intended to drive said hardware peripheral is sent to the SoftBridge program 200 from the circuit simulation program PLI.
- the SoftBridge program 200 sends said data to the hardware peripheral either via the hardware peripheral API 202 of the operating system or directly to the hardware peripheral device drivers 205 .
- Data from the hardware peripherals is retrieved by the SoftBridge program 200 either from the hardware peripheral API 202 of the operating system or directly from the hardware peripheral device drivers 205 .
- the SoftBridge program 200 sends said data to the circuit simulation 203 via the circuit simulation program PLI.
- FIG. 3 shows a block diagram of the SoftBridge program.
- the SoftBridge program 200 has a start routine 301 that initiates the program and begins execution upon input from the user.
- Said start routine initializes four independent threads that run simultaneously, thread 1 ( 310 ), thread 2 ( 320 ), thread 3 ( 330 ), and thread 4 ( 340 ).
- Thread 1 consists of a data reception routine 302 that receives data from the hardware peripheral either via the operating system API 202 or directly from the hardware drivers.
- Said data reception routine 302 may obtain said data by polling the hardware or alternatively via an interrupt mechanism that signals the thread whenever data is available from said hardware.
- Said data reception software routine 302 receives said data and stores it in a shared memory buffer 303 .
- Thread 2 consists of data transmission routine 304 that polls said shared buffer 303 .
- said data transmission routine 304 retrieves said data. If necessary, data transmission routine 304 modifies said data to be acceptable to the circuit simulator 203 . Data transmission routine 304 then transmits said data to said circuit simulator via a PLI.
- Thread 4 consists of a data reception routine 307 that retrieves data from circuit simulator 203 via a PLI. Thread 4 may obtain said data by polling the circuit simulator or alternatively via an interrupt mechanism that signals the thread whenever data is available from said circuit simulator. Said data reception routine 307 stores said received data in shared memory buffer 306 . Thread 3 consists of data transmission routine 305 that polls said shared buffer 306 . When data is available in said shared buffer 306 , said data reception routine 305 retrieves said data. If necessary, said data reception routine 305 modifies said data to be acceptable to the hardware peripheral. Said data reception routine 305 then transmits said data to said hardware peripheral either via the operating system API 202 or directly to the hardware drivers.
- the SoftBridge program 200 has a stop routine 308 that takes input from the user in order to stop all executing threads of the program.
- FIG. 4 shows another embodiment of the SoftBridge program 200 .
- the SoftBridge program 200 has a start routine 301 that initiates the program and begins execution upon input from the user.
- Said start routine initializes three independent threads that run simultaneously, thread 1 ( 410 ), thread 2 ( 420 ), and thread 3 ( 430 ).
- Thread 1 consists of a data reception routine 302 that receives data from the hardware peripheral either via the operating system API 202 or directly from the hardware drivers.
- Said data reception routine 302 may obtain said data by polling the hardware or alternatively via an interrupt mechanism that signals the thread whenever data is available from said hardware.
- Said data reception software routine 302 receives said data and stores it in a shared memory buffer 303 .
- Thread 2 consists of data transmission routine 304 that polls said shared buffer 303 .
- said data transmission routine 304 retrieves said data. If necessary, data transmission routine 304 modifies said data to be acceptable to the circuit simulator 203 . Data transmission routine 304 then transmits said data to said circuit simulator via a PLI.
- Thread 3 consists of a data reception routine 307 that retrieves data from circuit simulator 203 via a PLI and a data transmission routine 305 that transmits said data to the hardware peripheral either via the operating system API 202 or directly to the hardware drivers. Thread 3 may obtain said data by polling the circuit simulator or alternatively via an interrupt mechanism that signals the thread whenever data is available from said circuit simulator. Said data reception routine 307 sends said received data to said data reception routine 305 that modifies said data to be acceptable to the hardware peripheral, if necessary, then transmits said data to said hardware peripheral either via the operating system API 202 or directly to the hardware drivers.
- This embodiment takes advantage of the fact that the circuit simulator 203 is running much slower than the software of the SoftBridge program 200 and that the hardware peripheral can receive data at a faster rate than the software can send it. Therefore there is only a single thread to retrieve data from the circuit simulator and send it to the hardware peripheral.
- the SoftBridge program 200 can perform the entire operation of thread 3 without slowing down the circuit simulator or the hardware peripheral. Unlike the embodiment shown in FIG. 3 , this embodiment does not need a shared memory buffer between data reception routine 307 and data transmission routine 305 .
- the SoftBridge program 200 has a stop routine 308 that takes input from the user in order to stop all executing threads of the program.
- FIG. 5 shows another embodiment of the SoftBridge program 200 .
- the SoftBridge program 200 has a start routine 301 that initiates the program and begins execution upon input from the user. Said start routine initializes two independent threads that run simultaneously, thread 1 ( 510 ), and thread 2 ( 520 ). Thread 1 consists of a data reception routine 302 and a data transmission routine 304 . Data reception routine 302 receives data from the hardware peripheral either via the operating system API 202 or directly from the hardware drivers. Said data reception routine 302 may obtain said data by polling the hardware or alternatively via an interrupt mechanism that signals the thread whenever data is available from said hardware.
- Said data reception software routine 302 receives said data and sends it to said data transmission routine 304 that modifies said data to be acceptable to the circuit simulator 203 , if necessary, then transmits it to said circuit simulator via a PLI.
- This embodiment takes advantage of the fact that the hardware peripheral sends data at a slower rate than the software of the SoftBridge program 200 can receive it. Therefore, there is only a single thread to retrieve data from the hardware peripheral and send it to the circuit simulator. In this embodiment, the SoftBridge program 200 can perform the entire operation of thread 1 without missing data from the hardware peripheral. Unlike the embodiment shown in FIG. 4 , this embodiment does not need a shared memory buffer between data reception routine 302 and data transmission routine 304 .
- Thread 2 consists of a data reception routine 307 that retrieves data from circuit simulator 203 via a PLI and a data transmission routine 305 that transmits said data to the hardware peripheral either via the operating system API 202 or directly to the hardware drivers. Thread 2 may obtain said data by polling the circuit simulator or alternatively via an interrupt mechanism that signals the thread whenever data is available from said circuit simulator. Said data reception routine 307 sends said received data to said data reception routine 305 that modifies said data in order to be acceptable to the hardware peripheral, if necessary, then transmits said data to said hardware peripheral either via the operating system API 202 or directly to the hardware drivers.
- the SoftBridge program 200 has a stop routine 308 that takes input from the user in order to stop all executing threads of the program.
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US12/481,943 USRE42227E1 (en) | 2000-03-28 | 2009-06-10 | Apparatus and method for connecting hardware to a circuit simulation |
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US19316900P | 2000-03-28 | 2000-03-28 | |
US09/751,573 US7050962B2 (en) | 2000-03-28 | 2000-12-28 | Method for connecting a hardware emulator to a network |
US10/158,648 US7266490B2 (en) | 2000-12-28 | 2002-05-31 | Apparatus and method for connecting hardware to a circuit simulation |
US12/481,943 USRE42227E1 (en) | 2000-03-28 | 2009-06-10 | Apparatus and method for connecting hardware to a circuit simulation |
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