US20040261039A1 - Method and system for ordering on-screen windows for display - Google Patents
Method and system for ordering on-screen windows for display Download PDFInfo
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- US20040261039A1 US20040261039A1 US10/464,900 US46490003A US2004261039A1 US 20040261039 A1 US20040261039 A1 US 20040261039A1 US 46490003 A US46490003 A US 46490003A US 2004261039 A1 US2004261039 A1 US 2004261039A1
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0481—Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F9/00—Arrangements for program control, e.g. control units
- G06F9/06—Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
- G06F9/44—Arrangements for executing specific programs
- G06F9/451—Execution arrangements for user interfaces
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- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09G—ARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
- G09G5/00—Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators
- G09G5/14—Display of multiple viewports
Definitions
- the present invention relates to window-based user interfaces, and more particularly to a method and system for providing improved on-screen window ordering.
- GUIs have become the standard way users interact with computers, and the major GUIs include WindowsTM and MacTM along with Motif for UNIX and the GNOME and KDE interfaces for Linux.
- FIG. 1 is a block diagram illustrating a conventional computer system with a window-based user interface.
- a typical personal-computer (PC) system 10 includes a microprocessor and memory (not shown) for executing computer programs, various input devices, e.g., keyboard 12 and mouse 14 , and a display screen 16 .
- the display screen 16 may display any number of open windows 18 a and 18 b (collectively referred to as windows 18 ), each awaiting user input.
- Example types of computer programs include spreadsheets, word processors, and Web browsers.
- the windows 18 it is common for the windows 18 to overlap so that some windows 18 partially or completely obscure other windows 18 .
- the operating system typically views the windows 18 as a stack and maintains an ordering of the windows 18 with respect to display depth.
- the mouse 14 may be used to move a mouse pointer 20 among the various windows 18 .
- the user typically activates a particular window 18 by clicking the mouse pointer 20 anywhere on the window 18 .
- a window 18 is activated, i.e., becomes the active window 18 a, it is displayed in its entirety on top of all other windows 18 b and is the only window that can receive user input.
- the user typically interacts with the active window 18 a by selecting or entering data in the window 18 , or by selecting menu functions associated with the window 18 .
- windows 18 can be moved to open areas of the screen and/or resized, the current window management schema makes it difficult for user to juggle more than a very few windows 18 at a time without obscuring other windows 18 that are being used.
- the user When one window 18 a that the user wishes to interact with is obscured by another, the user must take extra steps to return the window 18 b to the forefront. This can be notably annoying at times, particularly as the number of windows 18 being juggled increases.
- each of the windows would pop to the top of the display in quick succession whether the user wanted them to or not. Rearranging the depth order of the windows in this fashion without user consent could be distracting and annoying to the user in certain situations.
- the present invention provides a method and system for ordering on-screen windows for display in which an active window partially overlaps an inactive window and hides a portion of the inactive window.
- the movement of a mouse pointer is monitored to determine its location on the screen.
- the inactive window is given focus to enable the inactive window to receive event signals even though a portion of the inactive window remains hidden.
- the present invention enables a user to interact with inactive windows as though they were active without upsetting the original display depths of the windows.
- the user must physically select an inactive window to provide it focus before hidden parts of the inactive window can be made to appear, thereby overcoming the problems inherent in automatically bringing to the forefront any window that the mouse pointer passes over.
- FIG. 1 is a block diagram illustrating a conventional computers system having a window-based user interface.
- FIG. 2 is a flow chart illustrating a process for intelligently ordering on-screen windows for display in accordance with a preferred embodiment of the present invention.
- FIG. 3 is a block diagram showing two open windows displayed on the screen.
- FIG. 4 is a block diagram showing an inactive window being made the active window and brought to the forefront of the screen.
- FIG. 5 is a block diagram illustrating the screen once the inactive window is given focus.
- FIG. 6 is a block diagram illustrating the screen showing the once hidden portion of the inactive window being displayed in response to movement of the mouse pointer when the window has focus.
- FIGS. 7A and 7B are block diagrams illustrating the process of displaying hidden portions of the inactive window when one or more intervening windows are displayed between the active window and inactive window.
- the present invention relates to a method for managing the display of windows in a window-based computer system.
- the following description is presented to enable one of ordinary skill in the art to make and use the invention and is provided in the context of a patent application and its requirements.
- Various modifications to the preferred embodiments and the generic principles and features described herein will be readily apparent to those skilled in the art.
- the present invention is not intended to be limited to the embodiments shown, but is to be accorded the widest scope consistent with the principles and features described herein.
- the present invention provides an improved system for managing window-based environments that reduces the need for a user to mandate the position, dimensions, layered depth (i.e., the number of windows that a particular window is from being in the forefront, or the number of windows away that the particular window is from being the active window), and maximized/minimized status.
- the present invention accomplishes its objectives by changing what occurs when an inactive window is clicked, and how the window then behaves when the window is not in the forefront.
- the present invention provides a mechanism that allows the user to interact with an inactive window as though the window was at the forefront without changing the relative display depths the windows.
- This mechanism is referred to as giving an inactive window focus and operates as follows.
- the inactive window is given focus, meaning that the window receives even signals, even though the window is not the “active” window and displayed in the forefront.
- the hidden portion of the inactive window is temporarily revealed on the display for user interaction. Once the user moves the cursor away this revealed portion of the window, that portion of the window returns to its hidden state. If the cursor is removed from within the boundaries of the inactive window, focus is automatically returned to the active window.
- the present invention requires the user to physically select an inactive window before focus is given to that window, the present invention does not suffer the problem of the method that automatically brings a window to the forefront when the mouse pointer is passed over the window. And because the window with focus is not automatically displayed in the forefront and its hidden portions are only temporarily revealed during a mouse pointer pass over, the present invention does not permanently change the relative display depths of the windows.
- FIG. 2 is a flow chart illustrating a process for intelligently ordering on-screen windows for display in accordance with a preferred embodiment of the present invention. The process will be explained at a base level where there is at least two open windows displayed on the screen 16 , as shown in FIG. 3, which shows an active window 22 partially overlapping an inactive window 24 so that a portion 26 of the inactive window 24 is hidden by the active window 22 .
- step 50 begins in step 50 by monitoring the movement of the mouse pointer 20 across the screen 16 until the mouse pointer 20 is positioned over any one of the open windows. It is then determined in step 52 if the mouse pointer 20 is over the active window 22 . If so, no change is made in step 54 .
- step 56 it is determined if the cursor is positioned over any inactive window 24 . If yes, then it is determined in step 58 whether the user has selected the inactive window 24 . In a preferred embodiment, the user selects an inactive window 24 by clicking with the mouse 14 when the pointer 20 is over the window 24 .
- step 60 when the user selects an inactive window 24 it must be determined whether the user wishes to make the inactive window 24 the active window, or rather give the inactive window focus so that it can receive user input, while the original depth ordering is maintained.
- the distinction is made in step 60 by determining whether the user selects the title bar of the inactive window 24 , or instead selects any visible portion of the inactive window 24 .
- the inactive window 24 is made the active window in step 62 and brought to the forefront of the screen, as shown in FIG. 4.
- FIG. 5 is a block diagram illustrating the screen 16 once the inactive window 24 is given focus.
- the mouse pointer 20 and/or a cursor 28 are displayed in the window 24 and the window 24 receives all events signals from the user input devices, but the depth ordering of the windows remain unchanged so that some portions 26 of the inactive window 24 remain hidden.
- step 66 it is determined in step 66 whether the mouse pointer 20 is moved over a hidden portion 26 of the window 24 . If the mouse pointer 20 has been moved over the hidden portion 26 , then in step 68 the hidden portion 26 is revealed on the screen.
- FIG. 6 is a block diagram illustrating the screen 16 showing the once hidden portion 26 of window 24 being displayed in response to movement of the mouse pointer 20 when the window 24 has focus. Once displayed, the once hidden portion 26 of window 24 is also able to receive even signals because all displayed areas of window 24 are given focus. Note, although the example shows all of window 24 being displayed, window 22 remains the active window, which is typically indicated by displaying a highlighted title bar in the active window 22 and displaying a grayed-out title bar in the inactive window 24 .
- step 70 if it is determined that the mouse pointer 20 is moved away from the portion 26 of the window 24 that would normally be hidden in step 70 , then that portion 26 of the window 24 is returned to its hidden state in step 76 , as shown in FIG. 5. If the mouse pointer 20 is not moved away, then step 70 is repeated to keep checking.
- step 72 it is determined if the mouse pointer 20 is from within the boundaries of the inactive window 24 . If yes, then in step 74 , focus is automatically returned to the active window 22 and the movement of the mouse pointer 20 continues to be monitored. If the mouse pointer is not moved outside the boundaries of the inactive window 24 , then the process continues by determining if the cursor passes over a hidden portion 26 of the inactive window 24 in step 66 .
- FIGS. 7A and 7B are block diagrams illustrating the process of displaying hidden portions of the inactive window 24 when one or more intervening windows are displayed between the active window 22 and inactive window 26 .
- FIG. 7A shows an intervening window 30 between active window 22 and window 24 , which currently has focus. The windows are positioned such that window 30 hides a portion 32 of window 24 that the active window 22 does not.
- FIG. 7B shows that if the mouse pointer 20 is moved to the portion 26 of the window 24 hidden by the active window 22 , then only that hidden portion 26 of window 24 is displayed. The portion 32 hidden by window 30 remains hidden. Should the mouse pointer 20 pass from portion 26 to portion 32 , then portion 26 would return to its hidden state, and portion 32 would be displayed.
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Abstract
A method and system for ordering on-screen windows for display is disclosed in which an active window partially overlaps an inactive window and hides a portion of the inactive window. The movement of a mouse pointer is monitored to determine its location on the screen. In response to the inactive window being selected with the mouse pointer, the inactive window is given focus to enable the inactive window to receive event signals even though a portion of the inactive window remains hidden, whereby original display depths of the windows is maintained.
Description
- The present invention relates to window-based user interfaces, and more particularly to a method and system for providing improved on-screen window ordering.
- Almost all of today's personal computers are controlled by operating systems that have a window-based user interface. Most of these operating systems are capable of multitasking in which multiple programs execute simultaneously, and each program displays a window on a display screen for user interaction. The ability to resize application windows and change style and size of fonts are the significant advantages of a GUI versus a character-based interface. Window-based GUIs have become the standard way users interact with computers, and the major GUIs include Windows™ and Mac™ along with Motif for UNIX and the GNOME and KDE interfaces for Linux.
- FIG. 1 is a block diagram illustrating a conventional computer system with a window-based user interface. As is well known, a typical personal-computer (PC)
system 10 includes a microprocessor and memory (not shown) for executing computer programs, various input devices, e.g.,keyboard 12 andmouse 14, and a display screen 16. - Depending on the number of computer programs running, the display screen16 may display any number of open windows 18 a and 18 b (collectively referred to as windows 18), each awaiting user input. Example types of computer programs include spreadsheets, word processors, and Web browsers. Depending on the arrangement and number of windows 18 displayed, it is common for the windows 18 to overlap so that some windows 18 partially or completely obscure other windows 18. To manage the display of windows 18, the operating system typically views the windows 18 as a stack and maintains an ordering of the windows 18 with respect to display depth.
- The
mouse 14, or other type of input device, may be used to move amouse pointer 20 among the various windows 18. The user typically activates a particular window 18 by clicking themouse pointer 20 anywhere on the window 18. When a window 18 is activated, i.e., becomes theactive window 18 a, it is displayed in its entirety on top of allother windows 18 b and is the only window that can receive user input. The user typically interacts with theactive window 18 a by selecting or entering data in the window 18, or by selecting menu functions associated with the window 18. - Although windows18 can be moved to open areas of the screen and/or resized, the current window management schema makes it difficult for user to juggle more than a very few windows 18 at a time without obscuring other windows 18 that are being used. When one
window 18 a that the user wishes to interact with is obscured by another, the user must take extra steps to return thewindow 18 b to the forefront. This can be terribly annoying at times, particularly as the number of windows 18 being juggled increases. - One attempted solution to this problem is disclosed in U.S. Pat. No. 5,046,001, which describes a method for accessing selected windows in a multitasking system. In this method, user inputs are monitored to determine the position of a cursor, and as the cursor passes over each window, the window is automatically promoted to the top display position and made active. The problem this method, however, is that the user can quickly lose control of which windows are promoted to the top of the display. Consider for example, the situation where there are many tiled windows displayed and the user needs to move the cursor to the side of the display screen16 to select a program icon. Assuming that the cursor passes over each of the tiled windows on its way to the icon, each of the windows would pop to the top of the display in quick succession whether the user wanted them to or not. Rearranging the depth order of the windows in this fashion without user consent could be distracting and annoying to the user in certain situations.
- Accordingly, what is needed is an improved method for ordering on-screen windows. The method should retain the original depth ordering of the windows, but also allow inactive windows to be used as though they were active. The present invention addresses such a need.
- The present invention provides a method and system for ordering on-screen windows for display in which an active window partially overlaps an inactive window and hides a portion of the inactive window. The movement of a mouse pointer is monitored to determine its location on the screen. In response to the inactive window being selected with the mouse pointer, the inactive window is given focus to enable the inactive window to receive event signals even though a portion of the inactive window remains hidden.
- According to the method and system disclosed herein, the present invention enables a user to interact with inactive windows as though they were active without upsetting the original display depths of the windows. In addition, the user must physically select an inactive window to provide it focus before hidden parts of the inactive window can be made to appear, thereby overcoming the problems inherent in automatically bringing to the forefront any window that the mouse pointer passes over.
- FIG. 1 is a block diagram illustrating a conventional computers system having a window-based user interface.
- FIG. 2 is a flow chart illustrating a process for intelligently ordering on-screen windows for display in accordance with a preferred embodiment of the present invention.
- FIG. 3 is a block diagram showing two open windows displayed on the screen.
- FIG. 4 is a block diagram showing an inactive window being made the active window and brought to the forefront of the screen.
- FIG. 5 is a block diagram illustrating the screen once the inactive window is given focus.
- FIG. 6 is a block diagram illustrating the screen showing the once hidden portion of the inactive window being displayed in response to movement of the mouse pointer when the window has focus.
- FIGS. 7A and 7B are block diagrams illustrating the process of displaying hidden portions of the inactive window when one or more intervening windows are displayed between the active window and inactive window.
- The present invention relates to a method for managing the display of windows in a window-based computer system. The following description is presented to enable one of ordinary skill in the art to make and use the invention and is provided in the context of a patent application and its requirements. Various modifications to the preferred embodiments and the generic principles and features described herein will be readily apparent to those skilled in the art. Thus, the present invention is not intended to be limited to the embodiments shown, but is to be accorded the widest scope consistent with the principles and features described herein.
- The present invention provides an improved system for managing window-based environments that reduces the need for a user to mandate the position, dimensions, layered depth (i.e., the number of windows that a particular window is from being in the forefront, or the number of windows away that the particular window is from being the active window), and maximized/minimized status. The present invention accomplishes its objectives by changing what occurs when an inactive window is clicked, and how the window then behaves when the window is not in the forefront.
- The present invention provides a mechanism that allows the user to interact with an inactive window as though the window was at the forefront without changing the relative display depths the windows. This mechanism is referred to as giving an inactive window focus and operates as follows. When the user moves the mouse pointer over an inactive window and clicks on a visible portion of the inactive window, the inactive window is given focus, meaning that the window receives even signals, even though the window is not the “active” window and displayed in the forefront. Once the window is given focus and the user passes the cursor over a hidden portion of the inactive window, the hidden portion of the inactive window is temporarily revealed on the display for user interaction. Once the user moves the cursor away this revealed portion of the window, that portion of the window returns to its hidden state. If the cursor is removed from within the boundaries of the inactive window, focus is automatically returned to the active window.
- Thus, because the present invention requires the user to physically select an inactive window before focus is given to that window, the present invention does not suffer the problem of the method that automatically brings a window to the forefront when the mouse pointer is passed over the window. And because the window with focus is not automatically displayed in the forefront and its hidden portions are only temporarily revealed during a mouse pointer pass over, the present invention does not permanently change the relative display depths of the windows.
- FIG. 2 is a flow chart illustrating a process for intelligently ordering on-screen windows for display in accordance with a preferred embodiment of the present invention. The process will be explained at a base level where there is at least two open windows displayed on the screen16, as shown in FIG. 3, which shows an
active window 22 partially overlapping aninactive window 24 so that aportion 26 of theinactive window 24 is hidden by theactive window 22. - Referring to both FIGS. 2 and 3, the process begins in
step 50 by monitoring the movement of themouse pointer 20 across the screen 16 until themouse pointer 20 is positioned over any one of the open windows. It is then determined instep 52 if themouse pointer 20 is over theactive window 22. If so, no change is made instep 54. - In
step 56, it is determined if the cursor is positioned over anyinactive window 24. If yes, then it is determined instep 58 whether the user has selected theinactive window 24. In a preferred embodiment, the user selects aninactive window 24 by clicking with themouse 14 when thepointer 20 is over thewindow 24. - According to the present invention, when the user selects an
inactive window 24 it must be determined whether the user wishes to make theinactive window 24 the active window, or rather give the inactive window focus so that it can receive user input, while the original depth ordering is maintained. In a preferred embodiment, the distinction is made instep 60 by determining whether the user selects the title bar of theinactive window 24, or instead selects any visible portion of theinactive window 24. - If the user has selected the title bar, typically by clicking on it, then the
inactive window 24 is made the active window instep 62 and brought to the forefront of the screen, as shown in FIG. 4. - Referring again to FIG. 2, if the user has clicked on any visible portion of the
inactive window 24, then instep 64, theinactive window 24 is given focus. FIG. 5 is a block diagram illustrating the screen 16 once theinactive window 24 is given focus. When thewindow 24 is given focus, themouse pointer 20 and/or acursor 28 are displayed in thewindow 24 and thewindow 24 receives all events signals from the user input devices, but the depth ordering of the windows remain unchanged so that someportions 26 of theinactive window 24 remain hidden. - Referring again to FIG. 2, once the
window 24 is given focus, it is determined instep 66 whether themouse pointer 20 is moved over a hiddenportion 26 of thewindow 24. If themouse pointer 20 has been moved over the hiddenportion 26, then instep 68 the hiddenportion 26 is revealed on the screen. - FIG. 6 is a block diagram illustrating the screen16 showing the once hidden
portion 26 ofwindow 24 being displayed in response to movement of themouse pointer 20 when thewindow 24 has focus. Once displayed, the once hiddenportion 26 ofwindow 24 is also able to receive even signals because all displayed areas ofwindow 24 are given focus. Note, although the example shows all ofwindow 24 being displayed,window 22 remains the active window, which is typically indicated by displaying a highlighted title bar in theactive window 22 and displaying a grayed-out title bar in theinactive window 24. - Referring again to FIG. 2, if it is determined that the
mouse pointer 20 is moved away from theportion 26 of thewindow 24 that would normally be hidden instep 70, then thatportion 26 of thewindow 24 is returned to its hidden state instep 76, as shown in FIG. 5. If themouse pointer 20 is not moved away, then step 70 is repeated to keep checking. - If the
mouse pointer 20 is not moved over a hiddenportion 26 instep 66, then in step 72 it is determined if themouse pointer 20 is from within the boundaries of theinactive window 24. If yes, then instep 74, focus is automatically returned to theactive window 22 and the movement of themouse pointer 20 continues to be monitored. If the mouse pointer is not moved outside the boundaries of theinactive window 24, then the process continues by determining if the cursor passes over a hiddenportion 26 of theinactive window 24 instep 66. - FIGS. 7A and 7B are block diagrams illustrating the process of displaying hidden portions of the
inactive window 24 when one or more intervening windows are displayed between theactive window 22 andinactive window 26. FIG. 7A shows an interveningwindow 30 betweenactive window 22 andwindow 24, which currently has focus. The windows are positioned such thatwindow 30 hides aportion 32 ofwindow 24 that theactive window 22 does not. FIG. 7B shows that if themouse pointer 20 is moved to theportion 26 of thewindow 24 hidden by theactive window 22, then only that hiddenportion 26 ofwindow 24 is displayed. Theportion 32 hidden bywindow 30 remains hidden. Should themouse pointer 20 pass fromportion 26 toportion 32, thenportion 26 would return to its hidden state, andportion 32 would be displayed. - A method and system for ordering on-screen windows has been disclosed. The present invention has been described in accordance with the embodiments shown, and one of ordinary skill in the art will readily recognize that there could be variations to the embodiments, and any variations would be within the spirit and scope of the present invention. Accordingly, many modifications may be made by one of ordinary skill in the art without departing from the spirit and scope of the appended claims.
Claims (18)
1. A computer-implemented method for ordering on-screen windows for display in which an active window partially overlaps an inactive window and hides a portion of the inactive window, the method comprising the steps of:
(a) monitoring movement of a mouse pointer around the screen; and
(b) in response to the inactive window being selected with the mouse pointer, causing the inactive window to gain focus to enable the inactive window to receive event signals even though a portion of the inactive window remains hidden, whereby original display depths of the windows is maintained.
2. The method of claim 1 wherein step (b) further includes the step of: in response to the mouse pointer being moved over the hidden portion of the window, revealing the hidden portion of the window on the screen and enabling that portion of the window to also receive event signals.
3. The method of claim 2 wherein step (b) further includes the step of: in response to the mouse pointer being moved away from the revealed hidden portion of the inactive window, hiding the previously revealed portion of the inactive window.
4. The method of claim 2 wherein step (b) further includes the step of: in response to the mouse pointer being removed from boundaries of the focused window, returning the focus to the active window and hiding any previously revealed portions of the inactive window.
5. The method of claim 1 wherein the inactive window is selected by a user when the mouse pointer is clicked on a visible portion of the inactive window.
6. The method of claim 5 wherein if the mouse pointer is clicked on a title bar of the inactive window, the inactive window is made the active window, wherein the display depths of the windows are reordered such that the active window is moved to a forefront of the screen.
7. A computer-readable medium containing program instructions for ordering on-screen windows for display in which an active window partially overlaps an inactive window and hides a portion of the inactive window, the program instructions for:
(a) monitoring movement of a mouse pointer around the screen; and
(b) in response to the inactive window being selected with the mouse pointer, causing the inactive window to gain focus to enable the inactive window to receive event signals even though a portion of the inactive window remains hidden, whereby original display depths of the windows is maintained.
8. The computer-readable medium of claim 7 wherein instruction (b) further includes the instruction of: in response to the mouse pointer being moved over the hidden portion of the window, revealing the hidden portion of the window on the screen and enabling that portion of the window to also receive event signals.
9. The computer-readable medium of claim 8 wherein instruction (b) further includes the instruction of: in response to the mouse pointer being moved away from the revealed hidden portion of the inactive window, hiding the previously revealed portion of the inactive window.
10. The computer-readable medium of claim 8 wherein instruction (b) further includes the instruction of: in response to the mouse pointer being removed from within boundaries of the focused window, returning the focus to the active window and hiding any previously revealed portions of the inactive window.
11. The computer-readable medium of claim 7 wherein the inactive window is selected by a user when the mouse pointer is clicked on a visible portion of the inactive window.
12. The computer-readable medium of claim 11 wherein if the mouse pointer is clicked on a title bar of the inactive window, the inactive window is made the active window, wherein the display depths of the windows are reordered such that the active window is moved to a forefront of the screen.
13. A computer system for ordering on-screen windows for display, comprising:
a display screen;
a computer coupled to the display screen; and
a computer program for displaying multiple windows on the display screen in which an active window partially overlaps an inactive window and hides a portion of the inactive window, the computer program having instructions for:
(a) monitoring movement of the mouse pointer around the screen; and
(b) in response to the inactive window being selected with the mouse pointer, causing the inactive window to gain focus to enable the inactive window to receive event signals even though a portion of the inactive window remains hidden, whereby original display depths of the windows is maintained.
14. The system of claim 13 wherein instruction (b) further includes the instruction of: in response to the mouse pointer being moved over the hidden portion of the window, revealing the hidden portion of the window on the screen and enabling that portion of the window to also receive event signals.
15. The system of claim 14 wherein instruction (b) further includes the instruction of: in response to the mouse pointer being moved away from the revealed hidden portion of the inactive window, hiding the previously revealed portion of the inactive window.
16. The system of claim 14 wherein instruction (b) further includes the instruction of: in response to the mouse pointer being removed from within boundaries of the focused window, returning the focus to the active window and hiding any previously revealed portions of the inactive window.
17. The system of claim 13 wherein the inactive window is selected by a user when the mouse pointer is clicked on a visible portion of the inactive window.
18. The system of claim 17 wherein if the mouse pointer is clicked on a title bar of the inactive window, the inactive window is made the active window, wherein the display depths of the windows are reordered such that the active window is moved to a forefront of the screen.
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US12/130,951 US7765488B2 (en) | 2003-06-19 | 2008-05-30 | System and computer-readable medium for ordering on-screen windows for display |
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US10/464,900 US20040261039A1 (en) | 2003-06-19 | 2003-06-19 | Method and system for ordering on-screen windows for display |
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US20060161847A1 (en) * | 2005-01-18 | 2006-07-20 | Microsoft Corporation | Window information switching system |
US20060161860A1 (en) * | 2005-01-18 | 2006-07-20 | Microsoft Corporation | Multiple window behavior system |
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