SG10202105794YA - Method for rendering an environment in an electronic game - Google Patents
Method for rendering an environment in an electronic gameInfo
- Publication number
- SG10202105794YA SG10202105794YA SG10202105794YA SG10202105794YA SG 10202105794Y A SG10202105794Y A SG 10202105794YA SG 10202105794Y A SG10202105794Y A SG 10202105794YA SG 10202105794Y A SG10202105794Y A SG 10202105794YA
- Authority
- SG
- Singapore
- Prior art keywords
- rendering
- environment
- electronic game
- game
- electronic
- Prior art date
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
- A63F13/48—Starting a game, e.g. activating a game device or waiting for other players to join a multiplayer session
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/69—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Computer Graphics (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- Processing Or Creating Images (AREA)
- Image Generation (AREA)
Priority Applications (6)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
SG10202105794Y SG10202105794YA (en) | 2021-06-01 | 2021-06-01 | Method for rendering an environment in an electronic game |
TW110147317A TW202247877A (en) | 2021-06-01 | 2021-12-17 | Method for rendering an environment in an electronic game |
US17/764,834 US11998842B2 (en) | 2021-06-01 | 2021-12-17 | Method for rendering an environment in an electronic game |
EP21867886.0A EP4132669A4 (en) | 2021-06-01 | 2021-12-17 | Method for rendering an environment in an electronic game |
CN202180005604.3A CN115916358A (en) | 2021-06-01 | 2021-12-17 | Method for rendering environment in electronic game |
PCT/SG2021/050794 WO2022255938A1 (en) | 2021-06-01 | 2021-12-17 | Method for rendering an environment in an electronic game |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
SG10202105794Y SG10202105794YA (en) | 2021-06-01 | 2021-06-01 | Method for rendering an environment in an electronic game |
Publications (1)
Publication Number | Publication Date |
---|---|
SG10202105794YA true SG10202105794YA (en) | 2021-10-28 |
Family
ID=78372415
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
SG10202105794Y SG10202105794YA (en) | 2021-06-01 | 2021-06-01 | Method for rendering an environment in an electronic game |
Country Status (6)
Country | Link |
---|---|
US (1) | US11998842B2 (en) |
EP (1) | EP4132669A4 (en) |
CN (1) | CN115916358A (en) |
SG (1) | SG10202105794YA (en) |
TW (1) | TW202247877A (en) |
WO (1) | WO2022255938A1 (en) |
Family Cites Families (11)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP3632705B2 (en) * | 1994-08-31 | 2005-03-23 | ソニー株式会社 | Interactive image providing method, server device, providing method, user terminal, receiving method, image providing system, and image providing method |
US6487565B1 (en) * | 1998-12-29 | 2002-11-26 | Microsoft Corporation | Updating animated images represented by scene graphs |
JP2005504363A (en) * | 2000-12-22 | 2005-02-10 | ボリューム・インタラクションズ・プライベイト・リミテッド | How to render graphic images |
US8115765B2 (en) | 2004-05-26 | 2012-02-14 | Sony Online Entertainment Llc | Rule-based procedural terrain generation |
KR101217559B1 (en) * | 2006-10-27 | 2013-01-02 | 삼성전자주식회사 | Method and Apparatus of rendering 3D graphics data to minimize power consumption |
US9474974B2 (en) * | 2013-12-20 | 2016-10-25 | Gree, Inc. | Method for controlling computer, recording medium and computer |
JP5795394B2 (en) * | 2014-02-26 | 2015-10-14 | グリー株式会社 | Program, communication system, and control method |
JP6725963B2 (en) * | 2015-02-10 | 2020-07-22 | 株式会社バンダイナムコエンターテインメント | Game system and program |
US10625148B2 (en) * | 2015-03-17 | 2020-04-21 | Gree, Inc. | Game program, method for controlling computer, and computer |
JP6267383B1 (en) * | 2017-04-12 | 2018-01-24 | 株式会社テクテック | Object control system, program and method in position game |
US11534688B2 (en) * | 2018-04-02 | 2022-12-27 | Take-Two Interactive Software, Inc. | Method and apparatus for enhanced graphics rendering in a video game environment |
-
2021
- 2021-06-01 SG SG10202105794Y patent/SG10202105794YA/en unknown
- 2021-12-17 TW TW110147317A patent/TW202247877A/en unknown
- 2021-12-17 WO PCT/SG2021/050794 patent/WO2022255938A1/en active Application Filing
- 2021-12-17 EP EP21867886.0A patent/EP4132669A4/en active Pending
- 2021-12-17 CN CN202180005604.3A patent/CN115916358A/en active Pending
- 2021-12-17 US US17/764,834 patent/US11998842B2/en active Active
Also Published As
Publication number | Publication date |
---|---|
WO2022255938A1 (en) | 2022-12-08 |
TW202247877A (en) | 2022-12-16 |
EP4132669A1 (en) | 2023-02-15 |
EP4132669A4 (en) | 2023-10-25 |
US20230090820A1 (en) | 2023-03-23 |
US11998842B2 (en) | 2024-06-04 |
CN115916358A (en) | 2023-04-04 |
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