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Publication number
JP2019069001A5
JP2019069001A5 JP2017196667A JP2017196667A JP2019069001A5 JP 2019069001 A5 JP2019069001 A5 JP 2019069001A5 JP 2017196667 A JP2017196667 A JP 2017196667A JP 2017196667 A JP2017196667 A JP 2017196667A JP 2019069001 A5 JP2019069001 A5 JP 2019069001A5
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JP
Japan
Prior art keywords
variable display
information
identification information
specific effect
started
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JP2017196667A
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Japanese (ja)
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JP2019069001A (en
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Priority to JP2017196667A priority Critical patent/JP2019069001A/en
Priority claimed from JP2017196667A external-priority patent/JP2019069001A/en
Publication of JP2019069001A publication Critical patent/JP2019069001A/en
Publication of JP2019069001A5 publication Critical patent/JP2019069001A5/ja
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Description

(A) 上記目的を達成するため、本発明に係る遊技機は、
識別情報の可変表示(例えば、特別図柄)を行い、遊技者にとって有利な有利状態(例えば、大当り状態)に制御可能な遊技機(例えば、パチンコ遊技機1)であって、
識別情報の可変表示に対応して可変表示を行う装飾情報(例えば、飾り図柄)と、
前記装飾情報とは異なる情報であって、識別情報の可変表示に対応して可変表示を行う対応情報(例えば、小図柄)と、
識別情報の可変表示が開始されることに関連して特定演出(例えば、予告演出)を実行可能な特定演出実行手段(例えば、演出制御用CPU120)と、を備え、
前記対応情報は、前記特定演出が実行されるときに、前記識別情報の可変表示の開始に対応して変動表示を開始し(例えば、図8に示すように小図柄の可変表示は特別図柄の可変表示に対応して開始される)、
前記装飾情報は、前記特定演出が実行されるときに、前記識別情報の可変表示の開始に対応した可変表示を開始せず、該開始時に該可変表示とは異なる所定動作を行う、(例えば、予告数が2以上の飾り図柄の可変表示は、特別図柄の可変表示から500ms遅れて開始されるとともに、変動開始時にキャラクタ画像が動作する)。
(1) また、他の遊技機として
識別情報の可変表示(例えば、特別図柄)を行い、遊技者にとって有利な有利状態(例えば、大当り状態)に制御可能な遊技機(例えば、パチンコ遊技機1)であって、
識別情報の可変表示に対応して可変表示を行う装飾情報(例えば、飾り図柄)と、
識別情報の可変表示に対応して可変表示を行うとともに、前記装飾情報とは異なる対応情報(例えば、小図柄)と、
識別情報の可変表示が開始されることに関連して特定演出(例えば、予告演出)を実行可能な特定演出実行手段(例えば、演出制御用CPU120)とを備え、
前記特定演出が実行されるときに、前記対応情報の可変表示は前記識別情報の可変表示の開始に対応して開始される一方で、前記装飾情報の可変表示は前記識別情報の可変表示の開始に対応して開始されない(例えば、図8に示すように小図柄の可変表示は特別図柄の可変表示に対応して開始される一方で、予告数が2以上の飾り図柄の可変表示は特別図柄の可変表示から500ms遅れて開始される)ようにしてもよい
(A) In order to achieve the above object, a gaming machine according to the present invention is:
A gaming machine (for example, a pachinko gaming machine 1) capable of performing variable display (for example, a special symbol) of identification information and controlling it in an advantageous state (for example, a jackpot state) advantageous to a player
Decoration information (for example, a decorative pattern) for performing variable display corresponding to variable display of identification information;
Correspondence information (for example, a small symbol) which is information different from the decoration information and which is variably displayed corresponding to variably display of identification information;
Specific effect executing means (for example, CPU 120 for effect control) capable of executing specific effect (for example, advance effect) in connection with the start of variable display of identification information;
The correspondence information starts variable display corresponding to the start of variable display of the identification information when the specific effect is executed (for example, as shown in FIG. 8, variable display of small symbols is a special symbol Start corresponding to variable display),
The decoration information does not start variable display corresponding to the start of variable display of the identification information when the specific effect is executed, and performs a predetermined operation different from the variable display at the start (for example, The variable display of the decorative symbol with the number of notices being two or more is started 500 ms after the variable display of the special symbol, and the character image operates at the start of the fluctuation).
(1) Further, as another game machine,
A gaming machine (for example, a pachinko gaming machine 1) capable of performing variable display (for example, a special symbol) of identification information and controlling it in an advantageous state (for example, a jackpot state) advantageous to a player
Decoration information (for example, a decorative pattern) for performing variable display corresponding to variable display of identification information;
While performing variable display corresponding to variable display of identification information, correspondence information (for example, a small symbol) different from the decoration information,
Specific effect executing means (for example, CPU 120 for effect control) capable of executing specific effect (for example, advance effect) in relation to the start of variable display of identification information;
When the specific effect is executed, the variable display of the correspondence information is started corresponding to the start of the variable display of the identification information, while the variable display of the decoration information is a start of the variable display of the identification information (For example, as shown in FIG. 8, the variable display of the small symbol is started corresponding to the variable display of the special symbol, while the variable display of the decorative symbol having two or more notices is the special symbol variable display is started with a delay 500ms from) may be.

Claims (1)

識別情報の可変表示を行い、遊技者にとって有利な有利状態に制御可能な遊技機であって、
識別情報の可変表示に対応して可変表示を行う装飾情報と、
前記装飾情報とは異なる情報であって、識別情報の可変表示に対応して可変表示を行う対応情報と、
識別情報の可変表示が開始されることに関連して特定演出を実行可能な特定演出実行手段とを備え、
前記対応情報は、前記特定演出が実行されるときに、前記識別情報の可変表示の開始に対応して変動表示を開始し、
前記装飾情報は、前記特定演出が実行されるときに、前記識別情報の可変表示の開始に対応した可変表示を開始せず、該開始時に該可変表示とは異なる所定動作を行う、遊技機。
A gaming machine capable of variably displaying identification information and controlling it to an advantageous state advantageous to a player,
Decoration information for performing variable display in response to variable display of identification information;
A information different from the decorative data, and line Cormorant corresponds information variable displayed corresponding to the variable display of the identification information,
And a specific effect execution unit capable of executing a specific effect in connection with the variable display of the identification information is started,
The correspondence information, said when the specific effect is executed, the variable display is started in response to the start of variable display of the previous SL identification information,
The decorative information, when the specific effect is executed, without starting variable display corresponding to the start of variable display of the identification information, the different predetermined operation and the variable display at the start, game Machine.
JP2017196667A 2017-10-10 2017-10-10 Game machine Withdrawn JP2019069001A (en)

Priority Applications (1)

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JP2017196667A JP2019069001A (en) 2017-10-10 2017-10-10 Game machine

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Application Number Priority Date Filing Date Title
JP2017196667A JP2019069001A (en) 2017-10-10 2017-10-10 Game machine

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JP2019069001A JP2019069001A (en) 2019-05-09
JP2019069001A5 true JP2019069001A5 (en) 2019-07-25

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Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP7050321B2 (en) 2019-09-06 2022-04-08 京楽産業.株式会社 Pachinko machine

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JP7120453B2 (en) 2019-03-29 2022-08-17 三菱ケミカル株式会社 Polymer compound and production method thereof, composition and production method thereof, resin composition, additive for lubricating oil and lubricating oil
JP2021003231A (en) * 2019-06-25 2021-01-14 京楽産業.株式会社 Game machine
JP6936503B2 (en) * 2019-06-25 2021-09-15 京楽産業.株式会社 Pachinko machine
JP2021003233A (en) * 2019-06-25 2021-01-14 京楽産業.株式会社 Game machine
JP2021003234A (en) * 2019-06-25 2021-01-14 京楽産業.株式会社 Game machine
JP2021003230A (en) * 2019-06-25 2021-01-14 京楽産業.株式会社 Game machine
JP2021003232A (en) * 2019-06-25 2021-01-14 京楽産業.株式会社 Game machine
JP7041964B2 (en) * 2019-09-06 2022-03-25 京楽産業.株式会社 Pachinko machine
JP7486792B2 (en) * 2020-06-05 2024-05-20 京楽産業.株式会社 Gaming Machines
JP7412763B2 (en) * 2020-06-05 2024-01-15 京楽産業.株式会社 gaming machine
JP7486791B2 (en) * 2020-06-05 2024-05-20 京楽産業.株式会社 Gaming Machines

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JP3892661B2 (en) * 2000-10-25 2007-03-14 株式会社平和 Game machine symbol display device
JP5730940B2 (en) * 2013-04-17 2015-06-10 京楽産業.株式会社 Game machine
JP6108566B2 (en) * 2015-07-10 2017-04-05 サミー株式会社 Bullet ball machine
JP6696068B2 (en) * 2016-03-08 2020-05-20 豊丸産業株式会社 Amusement machine
JP6205019B2 (en) * 2016-06-23 2017-09-27 京楽産業.株式会社 Game machine

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP7050321B2 (en) 2019-09-06 2022-04-08 京楽産業.株式会社 Pachinko machine

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