JP2003334311A - Game machine - Google Patents
Game machineInfo
- Publication number
- JP2003334311A JP2003334311A JP2002145849A JP2002145849A JP2003334311A JP 2003334311 A JP2003334311 A JP 2003334311A JP 2002145849 A JP2002145849 A JP 2002145849A JP 2002145849 A JP2002145849 A JP 2002145849A JP 2003334311 A JP2003334311 A JP 2003334311A
- Authority
- JP
- Japan
- Prior art keywords
- gaming machine
- game
- display
- ball
- pachinko
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
Links
Landscapes
- Pinball Game Machines (AREA)
Abstract
Description
【0001】[0001]
【発明の属する技術分野】本発明は、パチンコ機等の遊
技機に関し、詳細には遊技機の発射調整手段を改良した
ものに関する。BACKGROUND OF THE INVENTION 1. Field of the Invention The present invention relates to a gaming machine such as a pachinko machine, and more particularly to an improved gaming machine launch adjusting means.
【0002】[0002]
【従来の技術及び発明が解決しようとする課題】従来、
パチンコ遊技機やスロットルマシン(回胴式スロットル
遊技機)等の球を用いた遊技機では、打球操作を行うハ
ンドルを遊技機前面に備え、これを遊技者が一般的には
右手で操作してパチンコ球等を発射し、遊技盤面に送り
出し、遊技盤面を落下させ、パチンコ遊技機において
は、ハンドル操作により発射強度を調整しつつ、釘等に
はじかれつつパチンコ球が入賞口入るか否かによってゲ
ームに興じる。2. Description of the Related Art Conventionally, the problems to be solved by the invention
In gaming machines that use balls, such as pachinko gaming machines and throttle machines (rotary type throttle gaming machines), a handle for ball hitting is provided on the front of the gaming machine, and the player generally operates this with his right hand. Shooting a pachinko ball, sending it to the game board surface, dropping the game board surface, in the pachinko game machine, while adjusting the firing intensity by the handle operation, depending on whether the pachinko ball enters the winning opening while being repelled by nails etc. Play games.
【0003】ところでパチンコ機等においては、球の発
射数が最大100発/分に設定されており、ゆっくりと
したペースで球を打ち出すには、ハンドル側面に設けて
ある単発発射ボタンを球を打つごとに押さなければなら
ない構造となっている。これは、現行のパチンコという
ゲームが、出球数、連ちゃん数等を増やすことにより遊
技者が興趣を感じることを前提にしているためである。By the way, in a pachinko machine or the like, the number of balls to be shot is set to a maximum of 100 shots / minute, and in order to launch a ball at a slow pace, a single shot button provided on the side surface of the handle is hit. It has a structure that must be pushed for each. This is because the current game of pachinko is based on the premise that the player feels an interest by increasing the number of balls played, the number of consecutive games, and the like.
【0004】すなわち、パチンコ機は基本的には打球が
入賞し、遊技者に対して賞球を払い出すということを遊
技価値として付与していたが、近年においては、盤面に
設けた表示部の表示内容を変動する図柄等とし、さらに
は図柄に多様性を持たせたり、効果音や電飾の点滅、遊
技盤本体に装飾をこらす等、さまざまな手法により遊技
効果を高める工夫がなされている。That is, basically, the pachinko machine basically gives a hit ball and pays out the prize ball to the player as a game value. In recent years, however, a display unit provided on the board surface has been used. It is designed to increase the game effect by various methods such as changing the displayed contents, and further, giving various designs, blinking sound effects and electric lights, and decorating the game board body. .
【0005】これらは、遊技者が興趣を感じる遊技価値
に変化が生じていることにも起因している。すなわち、
本来のパチンコ愛好者だけでなく、気軽に誰でも楽しめ
るゲーム性が求められるようになってきており、これに
対応するように数多くの新機種が開発されている。These are also due to changes in the gaming value that the player finds interesting. That is,
Not only the original pachinko enthusiasts, but also games that anyone can enjoy casually are required, and many new models have been developed to support this.
【0006】本発明は、このようなパチンコ等の遊技に
おける遊技者の嗜好変化にかんがみ、ビデオゲーム等と
同様な形態でパチンコ機等の遊技機を操作できるものを
提案することを目的とする。An object of the present invention is to propose a game machine such as a pachinko machine which can be operated in a form similar to that of a video game or the like, in consideration of such a change in the player's preference in the game of a pachinko machine.
【0007】[0007]
【課題を解決するための手段】本発明の遊技機のうち請
求項1に係るものは、上記目的を達成するために、パチ
ンコ遊技機等の球を用い、該球の発射手段を備えた遊動
体発射機構を備え、上記発射手段が、略平坦な操作面部
に、球の発射機構を駆動するスイッチ手段を備えてなる
操作パッドであることを特徴とする。In order to achieve the above-mentioned object, a gaming machine according to claim 1 of the present invention uses a ball of a pachinko gaming machine or the like and is provided with a means for launching the ball. It is characterized in that it is provided with a body firing mechanism, and the firing means is an operation pad provided with a switch means for driving the firing mechanism of the ball on a substantially flat operation surface portion.
【0008】同請求項2に係るものは、上記目的を達成
するために、請求項1の遊技機において、上記操作パッ
ドを、遊技機本体の前面に回動開閉可能に取り付けてな
ることを特徴とする。According to a second aspect of the present invention, in order to achieve the above object, in the game machine according to the first aspect, the operation pad is attached to a front surface of a main body of the game machine so as to be rotatable and openable. And
【0009】同請求項3に係るものは、上記目的を達成
するために、請求項1または2の遊技機において、上記
操作パッドを、遊技機本体の前面に着脱可能に取り付け
てなることを特徴とする。In order to achieve the above object, the invention according to claim 3 is the gaming machine according to claim 1 or 2, wherein the operation pad is detachably attached to the front surface of the gaming machine body. And
【0010】同請求項4に係るものは、上記目的を達成
するために、請求項1ないし3のいずれかの遊技機にお
いて、上記操作パッドが、操作内容等を表示する平面型
のディスプレイを備えてなることを特徴とする。According to a fourth aspect of the present invention, in order to achieve the above object, in the gaming machine according to any one of the first to third aspects, the operation pad is provided with a flat type display for displaying operation contents and the like. It is characterized by
【0011】同請求項5に係るものは、上記目的を達成
するために、請求項4の遊技機において、上記操作パッ
ドが、上記ディスプレイの表示内容を操作するスイッチ
手段を備えてなることを特徴とする。In order to achieve the above object, the gaming machine according to claim 4 is characterized in that the operation pad is provided with a switch means for operating the display contents of the display. And
【0012】[0012]
【発明の実施の形態】以下、本発明の実施の形態を図面
を参照して説明する。図1は本発明に係る遊技機の一実
施形態であるパチンコ機を示す正面図(A)と比較例と
して示す従来のパチンコ機の正面図(B)である。これ
らはいずれも木枠等からなる遊技機本体1の正面中央上
部に入賞穴や図柄表示部などを備えた盤面部2を備え、
その下方に入賞球を受ける皿部3を設け、その右横に球
発射部が設けてある。BEST MODE FOR CARRYING OUT THE INVENTION Embodiments of the present invention will be described below with reference to the drawings. FIG. 1 is a front view (A) showing a pachinko machine which is an embodiment of a gaming machine according to the present invention and a front view (B) of a conventional pachinko machine shown as a comparative example. All of these are provided with a board surface portion 2 provided with a winning hole, a pattern display portion, etc. in the upper center of the front of the gaming machine body 1 made of a wooden frame or the like,
A dish portion 3 for receiving a winning ball is provided below the ball, and a ball launching portion is provided on the right side thereof.
【0013】本実施形態の球発射部は、略平坦な操作面
部に球の発射機構を駆動するスイッチ手段を備えてなる
操作パッド5であり、従来の球発射部は、右手で持って
回転操作するハンドル6である。The sphere launching unit of this embodiment is an operation pad 5 having a switch means for driving a sphere launching mechanism on a substantially flat operation surface. The conventional sphere launching unit is held by the right hand and rotated. This is the handle 6.
【0014】本実施形態の球発射部である操作パッド5
は、遊技機本体1に設けた凹部7に収納可能な矩形のボ
ード状のもので、不使用時には遊技機本体1の凹部7内
に収納しておき、遊技者が使用するときに前方へ回倒さ
せるようにして凹部7から引き出すようになっている。
そのため操作パッド5の下部が遊技機本体1に上下方向
で回動可能に軸支してあるが、周知の機構を用いればよ
いので図示は省略する。The operation pad 5 which is the ball launching portion of this embodiment.
Is a rectangular board that can be stored in the recess 7 provided in the gaming machine body 1. When not in use, it is stored in the recess 7 of the gaming machine body 1 and is rotated forward when used by the player. It is adapted to be pulled down from the recess 7 so as to be tilted.
Therefore, the lower portion of the operation pad 5 is rotatably supported by the gaming machine main body 1 in the vertical direction, but a well-known mechanism may be used, and therefore the illustration thereof is omitted.
【0015】図2は、図1に示す実施形態の操作パッド
5の平面図である。上部中央にはLCD等の平坦なディ
スプレイ10が設けてあり、その下側に、遊技機本体1
が有する球の発射機構の駆動をオン、オフするためのタ
ッチスイッチ11、ディスプレイ10に表示された図
柄、キャラクタと称する人間や動物等の図柄を操作する
ためのカーソルボタン12、操作内容の決定、取り消し
を行うためのAボタン13及びBボタン14が配してあ
る。FIG. 2 is a plan view of the operation pad 5 of the embodiment shown in FIG. A flat display 10 such as an LCD is provided at the center of the upper part, and the gaming machine main body 1 is provided below the flat display 10.
Touch switch 11 for turning on and off the drive of the ball firing mechanism possessed by, a symbol displayed on the display 10, a cursor button 12 for operating a symbol such as a human or animal called a character, determination of the operation content, An A button 13 and a B button 14 for canceling are arranged.
【0016】操作パッド5には、遊技者の操作に応じて
遊技機本体1へ送出する信号内容を可変させ、またディ
スプレイ10の表示内容を可変させるためのマイクロコ
ンピュータあるいはそれと同等の装置構成を必要とする
が、これについては公知の構成を採用すればよいので説
明は省略する。またタッチスイッチ11は、その操作に
よって球の発射の強弱、発射間隔の調整等が適宜の内容
で行えるように構成する。The operation pad 5 is required to have a microcomputer for changing the signal contents to be sent to the game machine main body 1 according to the operation of the player and for changing the display contents of the display 10, or a device structure equivalent thereto. However, since a known configuration may be adopted for this, description thereof will be omitted. Further, the touch switch 11 is configured such that the strength of the ball firing, the adjustment of the firing interval, and the like can be performed with appropriate contents by the operation thereof.
【0017】なおボタン類は、例えばファミコン、プレ
イステーション(いずれも商標)等の通常の家庭用テレ
ビゲーム機(パソコンゲームでも同様である)と同様の
構成のものでよい。The buttons may have the same structure as that of a normal home video game machine (which is the same for a personal computer game) such as NES and PlayStation (both are trademarks).
【0018】そして本実施形態では、遊技者は球を打ち
出してパチンコ機として遊びを楽しむだけでなく、ディ
スプレイ10の表示内容を自らの好みに応じて種々に可
変させてその興趣を満足させることができる。遊技機本
体1側の盤面部2にもLCDディスプレイ等の可変表示
部がある場合には、これと操作パッド5のディスプレイ
10の表示内容を連動させたりするようにプログラムす
ることも可能である。In the present embodiment, the player not only can hit the ball and enjoy the game as a pachinko machine, but can also change the display contents of the display 10 in various ways according to his / her preference to satisfy the interest. it can. When the board surface section 2 on the gaming machine body 1 side also has a variable display section such as an LCD display, it is possible to program the display content of the display 10 of the operation pad 5 to interlock with this.
【0019】なお、操作パッド5を遊技機本体1から取
り外し可能にしてもよい。その場合、遊技者は自分の好
きな体制で遊戯をすることができる。また一人一人の遊
技者が自分専用の操作パッド5を持ち、一つの遊技場内
あるいは複数の遊技場で自己所有する操作パッド5によ
ってパチンコ等のゲームを楽しめるようになる。The operation pad 5 may be removable from the gaming machine body 1. In that case, the player can play under his or her favorite system. In addition, each player has his / her own operation pad 5, and he / she can enjoy a game such as a pachinko game with his / her own operation pad 5 in one game hall or a plurality of game halls.
【0020】[0020]
【発明の効果】本発明に係る遊技機は、以上説明してき
たようなものなので、パチンコ等の遊技において、あた
かもビデオゲームであるかのように従来とは異なるゲー
ム性でパチンコ機等の遊技機を操作できるようになり、
パチンコ等の愛好者だけでなく誰でも気軽に楽しめるよ
うに多様なゲーム性を付与でき、変化しつつある遊技者
の嗜好にも対応できるようになるという効果がある。Since the gaming machine according to the present invention is as described above, the gaming machine such as a pachinko machine has a game characteristic different from the conventional one in a game of a pachinko machine, as if it were a video game. Can be operated,
Not only lovers such as pachinko machines, but also various game characteristics can be added so that anyone can feel free to enjoy it, and it is possible to respond to changing tastes of players.
【図1】本発明に係る遊技機の一実施形態であるパチン
コ機を示す正面図(A)と比較例として示す従来のパチ
ンコ機の正面図(B)である。FIG. 1 is a front view (A) showing a pachinko machine which is an embodiment of a gaming machine according to the present invention and a front view (B) of a conventional pachinko machine shown as a comparative example.
【図2】図1に示す実施形態の操作パッドの拡大平面図
である。FIG. 2 is an enlarged plan view of the operation pad of the embodiment shown in FIG.
1 遊技機本体 2 盤面部 3 皿部 5 操作パッド 6 ハンドル 7 凹部 10 ディスプレイ 11 タッチスイッチ 12 カーソルボタン 13 Aボタン 14 Bボタン 1 gaming machine body 2 board part 3 plate 5 operation pad 6 handles 7 recess 10 display 11 Touch switch 12 cursor button 13 A button 14 B button
Claims (5)
射手段を備えた遊動体発射機構を備え、上記発射手段
が、略平坦な操作面部に、球の発射機構を駆動するスイ
ッチ手段を備えてなる操作パッドであることを特徴とす
る遊技機。1. A ball, such as a pachinko gaming machine, is provided with a floating body launching mechanism having a launching means for the ball, wherein the launching means drives a ball launching mechanism on a substantially flat operation surface portion. A game machine characterized by being an operation pad provided with.
ッドを、遊技機本体の前面に回動開閉可能に取り付けて
なることを特徴とする遊技機。2. The gaming machine according to claim 1, wherein the operation pad is mounted on a front surface of a gaming machine body so as to be rotatable and openable.
記操作パッドを、遊技機本体の前面に着脱可能に取り付
けてなることを特徴とする遊技機。3. The gaming machine according to claim 1 or 2, wherein the operation pad is detachably attached to a front surface of a gaming machine main body.
おいて、上記操作パッドが、操作内容等を表示する平面
型のディスプレイを備えてなることを特徴とする遊技
機。4. The gaming machine according to claim 1, wherein the operation pad is provided with a flat display for displaying operation contents and the like.
ッドが、上記ディスプレイの表示内容を操作するスイッ
チ手段を備えてなることを特徴とする遊技機。5. The gaming machine according to claim 4, wherein the operation pad includes switch means for operating the display content of the display.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2002145849A JP2003334311A (en) | 2002-05-21 | 2002-05-21 | Game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2002145849A JP2003334311A (en) | 2002-05-21 | 2002-05-21 | Game machine |
Publications (1)
Publication Number | Publication Date |
---|---|
JP2003334311A true JP2003334311A (en) | 2003-11-25 |
Family
ID=29705007
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2002145849A Pending JP2003334311A (en) | 2002-05-21 | 2002-05-21 | Game machine |
Country Status (1)
Country | Link |
---|---|
JP (1) | JP2003334311A (en) |
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2010259616A (en) * | 2009-05-07 | 2010-11-18 | Kyoraku Sangyo Kk | Game machine |
JP2016214457A (en) * | 2015-05-18 | 2016-12-22 | 豊丸産業株式会社 | Game machine |
Citations (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPS61279268A (en) * | 1985-06-04 | 1986-12-10 | 株式会社平和 | Ball projector of pinball machine |
JPS6246371Y2 (en) * | 1982-03-04 | 1987-12-14 | ||
JPH03178682A (en) * | 1989-12-08 | 1991-08-02 | Kawajiri Mayumi | Operating part of game machine |
JPH10249064A (en) * | 1997-03-10 | 1998-09-22 | Matsushita Electric Ind Co Ltd | Game machine and operation unit for game machine |
-
2002
- 2002-05-21 JP JP2002145849A patent/JP2003334311A/en active Pending
Patent Citations (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPS6246371Y2 (en) * | 1982-03-04 | 1987-12-14 | ||
JPS61279268A (en) * | 1985-06-04 | 1986-12-10 | 株式会社平和 | Ball projector of pinball machine |
JPH03178682A (en) * | 1989-12-08 | 1991-08-02 | Kawajiri Mayumi | Operating part of game machine |
JPH10249064A (en) * | 1997-03-10 | 1998-09-22 | Matsushita Electric Ind Co Ltd | Game machine and operation unit for game machine |
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2010259616A (en) * | 2009-05-07 | 2010-11-18 | Kyoraku Sangyo Kk | Game machine |
JP2016214457A (en) * | 2015-05-18 | 2016-12-22 | 豊丸産業株式会社 | Game machine |
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