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GB2403913A - Word forming board game - Google Patents

Word forming board game Download PDF

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Publication number
GB2403913A
GB2403913A GB0410959A GB0410959A GB2403913A GB 2403913 A GB2403913 A GB 2403913A GB 0410959 A GB0410959 A GB 0410959A GB 0410959 A GB0410959 A GB 0410959A GB 2403913 A GB2403913 A GB 2403913A
Authority
GB
United Kingdom
Prior art keywords
board
playing
marked
game
score
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
GB0410959A
Other versions
GB0410959D0 (en
GB2403913B (en
Inventor
Charles William Holkham
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Publication of GB0410959D0 publication Critical patent/GB0410959D0/en
Publication of GB2403913A publication Critical patent/GB2403913A/en
Application granted granted Critical
Publication of GB2403913B publication Critical patent/GB2403913B/en
Anticipated expiration legal-status Critical
Expired - Fee Related legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/04Geographical or like games ; Educational games
    • A63F3/0423Word games, e.g. scrabble
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00173Characteristics of game boards, alone or in relation to supporting structures or playing piece
    • A63F3/00261Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards
    • A63F2003/00264Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards with rotatable or tiltable parts
    • A63F2003/00268Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards with rotatable or tiltable parts about a vertical axis, e.g. a disc
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00173Characteristics of game boards, alone or in relation to supporting structures or playing piece
    • A63F3/00261Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards
    • A63F2003/00264Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards with rotatable or tiltable parts
    • A63F2003/00268Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards with rotatable or tiltable parts about a vertical axis, e.g. a disc
    • A63F2003/00274Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards with rotatable or tiltable parts about a vertical axis, e.g. a disc with or designed as a turntable, lazy Susan
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/04Geographical or like games ; Educational games
    • A63F3/0423Word games, e.g. scrabble
    • A63F2003/0426Spelling games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/04Dice; Dice-boxes; Mechanical dice-throwing devices
    • A63F2009/0486Dice with symbols, e.g. indicating a direction for moving a playing piece
    • A63F2009/0488Dice with symbols, e.g. indicating a direction for moving a playing piece with letters or words
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F11/00Game accessories of general use, e.g. score counters, boxes
    • A63F11/0051Indicators of values, e.g. score counters
    • A63F2011/0055Indicators of values, e.g. score counters using pegs insertable in sockets

Landscapes

  • Engineering & Computer Science (AREA)
  • Educational Technology (AREA)
  • Multimedia (AREA)
  • Toys (AREA)

Abstract

A word-based board game comprises a playing board, playing cubes and a scoreboard. The playing board is marked out with a grid of rows and columns, preferably with the centre square marked as the start position. The board may be able to rotate on a base. The cubes are coloured and have a letter of the alphabet marked on each of the six sides. The cubes may be grouped in sets of 50 with each set being a different colour, one for each player. The score board is preferably a flat board with a series of holes marked with numbers, the score being indicated by pegs or pins. The game is intended to encourage good spelling and literacy skills.

Description

24039 1 3
DICE WORD GAME
The invention relates to a word game using lettered dice making words with the letters showing on the top side of the dice after the dice have been rolled, placing the word made onto a plying area, the playing area being marked out in grid form of equal size, the centre square of the grid being marked as the start point all other squares being blank, players gaining points for the amount of lettered dice used to make the word. Words are placed on the playing area as a crossword puzzle, each new word must connect with a word already on the playing area.
The object of the game is to get more points than any other players, the player with the highest points wins the game. It is entertaining, competitive, educational, and can be used as a teaching aid, to help people enhance their spelling skills in a friendly atmosphere, people of all ages and different degrees of spelling ability. The game can be played with one and up to four players.
The game consists of 50 coloured dice for each of 4 players a different colour for each player, the dice having a different letter of the alphabet on each of the six sides of the dice, The letters to be capital printed painted etched or embossed on each of the 6 sides of the dice.
the total number of dice in each game = 200. The dice size is the same size as the marked out squares on the playing area. 25 dice have two vowels and 25 have one vowel. The dice can be of wood plastic or any mouldable material.
The playing area is a flat board the surface is divided into 441 equal sized squares, 21 squares across the board and 21 squares down the board. A mark on the centre square indicating the starting position of the game. The playing area rotates on the base of the box that contains all the components ofthe game The board can be made of cardboard wood plastic glass or metal.
A score board for each of the 4 players to keep track oftheir score. The score board having a number of holes with an appropriate number marked beneath the hole, pegs are placed in the hole indicating the score reached at any point of the game. The score board can be made of cardboard, wood, plastic, metal.
The game is suitable for 1 and up to 4 players. Each player starts the game with a pot of SO coloured dice.
They start by using 10 of the dice rolling the dice before each time it is their time to play, after placing their word on the playing area, the word is checked if it is a valid word the player collects the points for that word and any other word that they have made by laying their word in a way that has changed a word that is already on the playing area, as explained in the rules.
After each turn they collect dice from their pot so they have 10 before each go. As the game goes on they will find that they cannot have any in their pot to replace the ones they have used. So they continue with the ones they have left, making sure they roll the dice before they play.
When a player places the last of their SO dice on the playing area the game stops, players that still have dice are not allowed to lay any more dice. They player with the highest score wins the game.
A preferred embodiment of the invention will now be described with reference to the accompany drawings in which.
Drawing 1/7 Shows a plan view the complete layout of all the parts of the game at the start of a game.
Figure I shows a plan view of the playing area marked out into 21 equal squares across the board and 21 squares down the board, a mark indicating the start point. A side view of the playing board with a locating pin secured to the underside in a central position, the locating pin is put into a locating hole in the base of the game box, Fig 2 thus allowing the playing area to rotate to the next playa.
Figure 1/A shows how the playing area rotates on the base of the box.
Figure 2 shows a plan view of the box base the components of the game packed away and the ridged centre bar fixed to the inside sides of the base with a locating hole for locating the pin in the underside of the playing area holding the playing area in central position and allowing it to rotate freely.
Figure 3 shows a 3D view of a box that hold all 50 of the players coloured dice, the lid of the box is used to roll their dice into and make their word ready to play.
Figure 4 shows a plan view of the score board showing the numbaed hole where a peg is inserted to keep a players score.
Figure 5 shows a 3D view of a dice the dice are coloured 50 for each of four players each a different colour for each player, the alphabet letter on all six sides of the dice are in a uniformed dark colour allowing the letter to be seen against the background colour of the dice.

Claims (6)

CLAMS
1. A word board game comprising a playing board marked out in grid type in rows and columns, with only the centre square marked, playing pieces being cube shaped and coloured with a letter of the alphabet on each of the six sides, a score board for keeping points scored.
2. A playing board as claimed in Claim 1 where the playing area is marked out in grid form only the centre square marked as the start position, the playing board rotates.
3. A cube as claimed in Claim 1 wherein the cubes in sets of 50 being coloured, with an alphabet letter being on each of the 6 sides,
4. A cube as claimed in Claim 3 wherein there are 4 sets each a different colour, the combination of letters being selected from the dice data sheet.
5. A score board as claimed in Claim 1 being a flat board with a number of holes made with a number marked under the hole representing the points scored.
6. A word board game herein described and illustrated in the accompanying drawings.
Amendments to the claims have been filed as follows
I Claim as my invention is: 1. "Apparatus for playing a game comprising playing pieces, a playing board and score boards all marked substantially as herein described and shown in Drawings, the game being played in accordance with directions substantially as set out in the
accompanying descriptions. c.
GB0410959A 2003-07-15 2004-05-17 Rolaword Expired - Fee Related GB2403913B (en)

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
GB0316516A GB0316516D0 (en) 2003-07-15 2003-07-15 Rollword

Publications (3)

Publication Number Publication Date
GB0410959D0 GB0410959D0 (en) 2004-06-16
GB2403913A true GB2403913A (en) 2005-01-19
GB2403913B GB2403913B (en) 2005-07-13

Family

ID=27763842

Family Applications (2)

Application Number Title Priority Date Filing Date
GB0316516A Ceased GB0316516D0 (en) 2003-07-15 2003-07-15 Rollword
GB0410959A Expired - Fee Related GB2403913B (en) 2003-07-15 2004-05-17 Rolaword

Family Applications Before (1)

Application Number Title Priority Date Filing Date
GB0316516A Ceased GB0316516D0 (en) 2003-07-15 2003-07-15 Rollword

Country Status (1)

Country Link
GB (2) GB0316516D0 (en)

Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US1412204A (en) * 1920-12-27 1922-04-11 Lee M Derby Game apparatus
GB437082A (en) * 1935-02-20 1935-10-23 Amalgamated Press Ltd Improvements in game apparatus
GB747598A (en) * 1954-06-11 1956-04-11 James Brunot Improvements in or relating to apparatus for use in playing board games
GB749961A (en) * 1953-09-08 1956-06-06 James Brunot Improved scoring rack for table games, particularly games requiring concealment by individual players of the obverse faces of playing pieces allocated thereto
CH566157A5 (en) * 1973-07-05 1975-09-15 Mauch Emile Case for board games - contains and stores all equipment for several games and has top for boards which are rotatable for playing convenience
US6460854B1 (en) * 1999-11-09 2002-10-08 Mccarey James Roy Puzzle type game

Patent Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US1412204A (en) * 1920-12-27 1922-04-11 Lee M Derby Game apparatus
GB437082A (en) * 1935-02-20 1935-10-23 Amalgamated Press Ltd Improvements in game apparatus
GB749961A (en) * 1953-09-08 1956-06-06 James Brunot Improved scoring rack for table games, particularly games requiring concealment by individual players of the obverse faces of playing pieces allocated thereto
GB747598A (en) * 1954-06-11 1956-04-11 James Brunot Improvements in or relating to apparatus for use in playing board games
CH566157A5 (en) * 1973-07-05 1975-09-15 Mauch Emile Case for board games - contains and stores all equipment for several games and has top for boards which are rotatable for playing convenience
US6460854B1 (en) * 1999-11-09 2002-10-08 Mccarey James Roy Puzzle type game

Also Published As

Publication number Publication date
GB0316516D0 (en) 2003-08-20
GB0410959D0 (en) 2004-06-16
GB2403913B (en) 2005-07-13

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Legal Events

Date Code Title Description
PCNP Patent ceased through non-payment of renewal fee

Effective date: 20090517