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EP0112870A1 - Game comprising a tridimensional labyrinth - Google Patents

Game comprising a tridimensional labyrinth

Info

Publication number
EP0112870A1
EP0112870A1 EP83902083A EP83902083A EP0112870A1 EP 0112870 A1 EP0112870 A1 EP 0112870A1 EP 83902083 A EP83902083 A EP 83902083A EP 83902083 A EP83902083 A EP 83902083A EP 0112870 A1 EP0112870 A1 EP 0112870A1
Authority
EP
European Patent Office
Prior art keywords
labyrinth
game
game according
galleries
liquid
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
EP83902083A
Other languages
German (de)
French (fr)
Inventor
Koenraad Nelissen
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Priority claimed from BE2/59765A external-priority patent/BE893768A/en
Application filed by Individual filed Critical Individual
Publication of EP0112870A1 publication Critical patent/EP0112870A1/en
Withdrawn legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F7/00Indoor games using small moving playing bodies, e.g. balls, discs or blocks
    • A63F7/04Indoor games using small moving playing bodies, e.g. balls, discs or blocks using balls to be shaken or rolled in small boxes, e.g. comprising labyrinths
    • A63F7/042Three-dimensional labyrinths

Definitions

  • the present invention relates to a game and more particularly a game of the labyrinth type.
  • labyrinth games are known in particular which generally consist in making a ball or similar object circulate through a more or less complicated maze, formed on a playing surface, from a starting point to a point of 'arrival.
  • the game according to the invention has a certain analogy with such labyrinths, but it is however very clearly distinguished from these known games by the fact that the circulation of the ball is not done along a course located in a plane, but according a complex three-dimensional journey.
  • the present invention relates to a game of the labyrinth type in which a ball or the like can be caused to travel a complex trajectory, and which consists of a solid object in which are provided galleries arranged in various orientations and connected together in together forming a three-dimensional network connecting one or more departure points to one or more arrival points.
  • This three-dimensional network may or may not include bifurcations where a gallery connects to two or more others.
  • the three-dimensional network When the three-dimensional network has bifurcations, it can be produced in such a way that one or more galleries starting from these bifurcation points lead to dead ends.
  • the game according to the invention may be, as a whole, in the most diverse forms, and in particular in the form of a cube, parallelepiped, sphere, pyramid, cone, cylinder or any other regular or irregular shape.
  • the play dimensions can also be chosen fairly freely, but it will be understood that it is generally advantageous for the play to be light, compact and therefore easy to handle. To advance the ball in the labyrinth, it must indeed be turned and returned many times in different directions.
  • the side of the cube will, for example, be between 3 and 12 cm.
  • the game is made of a transparent material, which can moreover be colorless or tinted.
  • the game can also be made of a material which is only translucent or even opaque. In the latter particular case, the difficulty level of the game is obviously greatly increased, since only the tactile sense makes it possible to locate the ball in the labyrinth and to make it progress.
  • it is also possible to make the game using two or more different materials to form different parts of the game for example by using two transparent materials of different colors or by forming certain parts of the game in a trans material. parent and other parts of an opaque material.
  • the game according to the present invention is made of plastic and is manufactured by assembling (for example by gluing) a number of parts which can be formed by injection molding.
  • Fig. 1 is a perspective view, with parts cut away, of a game in accordance with the invention, of cubic configuration, seen obliquely from above;
  • Fig. 2 is a perspective view of this same game, seen obliquely from above;
  • Fig. 3 is an exploded view which shows the play shown in FIGS. 1 and 2, cut into six successive horizontal slices, and
  • Fig. 4 schematically illustrates the different levels of the game shown in the previous figures, the numbered boxes indicating the path that the ball must travel between the entrance to the labyrinth (box 1) and its exit (box 125).
  • the game illustrated in Figs. 1 and 2 is cubic in shape and is composed of a cubic box 1 in the bottom of which is provided a central opening 2. Inside the box 1 is arranged an assembly of small walls 3 horizontal and vertical which form, together with the outer walls of the cube, the labyrinth.
  • the housing 1 is closed by a square wall 4 provided with a central opening 5.
  • the wall 4 is fixed, for example by gluing, to the upper edges side walls of the housing 1, thus completing the cube.
  • bottom of the case side walls of the case
  • small horizontal and vertical walls 3 are used above with reference to the arrangement of the set as shown in Figs. 1 and 2, the bottom of the housing 1 provided with the opening 2 in this case forming the lower horizontal face of the cube.
  • a ball 6 can be introduced through the opening 5 formed in the upper wall 4 of the set and can be withdrawn by the opening 2 formed in the bottom of the housing 1 that forms the opposite face of the cube, after having been brought there by successive rotations and reversals of the game, along the labyrinth whose course is determined by the set of small walls 3.
  • all the small walls 3 are arranged parallel to one or the other face of the cube and, moreover, that all the small walls 3 which are parallel to each other are arranged in a succession of equidistant planes.
  • the labyrinth as being formed of a hollow cube shared by interior partitions in 5x5x5, or 125 small identical hollow cubic cells. Some small dividing walls between neighboring small cubes are however removed to allow the ball to pass from one cell to the next, thus forming the labyrinth.
  • Fig. 3 illustrates the different levels of the cube, represented as a whole in FIG. 1.
  • the black solid areas correspond to the holes allowing the ball to pass from one level to another.
  • Fig. 4 schematically illustrates the five successive levels (each consisting of 25 small cubic cells) which together form the set shown in FIG. 1.
  • the numbers 1 to 125 indicate the path that the ball 6 must follow to pass from the entry opening 5 of the cube (cell 1) to the exit opening 2 (cell 125).
  • the ball must pass through the 125 small elementary cells.
  • the labyrinth described and illustrated by way of example does not include bifurcations or dead ends. We can consider that it consists in fact of a gallery folded a large number of times on itself and thus filling all the interior of the large cube. The course which the ball must follow is however sufficiently complex that it is practically excluded to succeed the game by chance.
  • one of the labyrinth openings used as an inlet opening, is provided with a one-way passage device preventing the ball from coming out through this same opening and thus forcing the ball to travel total until the exit opening of the labyrinth.
  • This one-way passage device can, for example, consist of small elastic strips arranged around the periphery of the entrance opening of the labyrinth and which can disappear when the ball is introduced through this opening, while however preventing the ball from coming out through this same opening.
  • the labyrinth which is preferably made entirely of a transparent material, does not include any opening leading to the outside.
  • a game can, for example, be similar to that shown in the figures, but without the openings 2 and 5.
  • the labyrinth is entirely contained in a closed or sealed box or envelope.
  • the game then consists in directing the ball 6, enclosed in the labyrinth, from a starting point to a point of arrival.
  • the starting and ending points which are preferably located near the outer envelope (transparent and waterproof) of the game, are indicated by marks. If the game is similar to that shown in the figures, the starting and ending points are therefore cells 1 and 125 respectively.
  • Another variant embodiment is similar to the previous one, but in this case the labyrinth, contained in a sealed envelope, is filled with a liquid, such as water for example, and the dense ball 6 is replaced by a small sphere. hollow or other small object less dense than the liquid contained in the labyrinth.
  • the game also consists in directing the small hollow sphere from one. starting point to a point of arrival but, under the hydrostatic thrust of the liquid, the small hollow sphere will always go towards the highest point of the gallery in which it is located.
  • the labyrinth contained in a sealed envelope, is also filled with liquid, but this labyrinth contains both a ball 6 denser than the liquid and a small hollow sphere less dense than the liquid. In this case, it is obviously a question of directing both the denrse ball and the small hollow sphere.
  • the three-dimensional labyrinth is composed of two or more parts which can pivot or slide relative to one another and which each comprise at least one network of galleries. According to the respective positions of the parts of the game, one or more galleries of a game are placed in communication with one or more galleries of the neighboring part.
  • a game can, for example, be produced in the form of a cylinder composed of two or more superimposed cylinders which can pivot around a common axis.

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Toys (AREA)
  • Pinball Game Machines (AREA)

Abstract

Jeu du type labyrinthe dans lequel une bille (6) ou un objet analogue peut être amené à parcourir une trajectoire complexe. Le jeu consiste en un objet solide (1, 3, 4) dans lequel sont ménagées des galeries disposées suivant diverses orientations et raccordées entre elles en formant, ensemble, un réseau tridimensionnel raccordant un ou plusieurs points de départ (5) à un ou plusieurs points d'arrivée (2). Le jeu est de préférence fait en une matière plastique transparente ou opaque.Maze-type game in which a ball (6) or a similar object can be made to travel a complex trajectory. The game consists of a solid object (1, 3, 4) in which galleries are provided arranged in various orientations and connected together forming, together, a three-dimensional network connecting one or more starting points (5) to one or more arrival points (2). The game is preferably made of transparent or opaque plastic material.

Description

Jeu comportant un labyrinthe tridimensionnel Game with a three-dimensional labyrinth
La présente invention concerne un jeu et plus particulièrement un jeu du type labyrinthe.The present invention relates to a game and more particularly a game of the labyrinth type.
On connaît déjà de nombreux jeux qui font appel à la réflexion, à la dextérité, à la mémori sation, à la capacité analytique, au sens de l'observation et quelquefois aussi à la patience des joueurs.We already know many games that call for thinking, dexterity, memorization, analytical ability, sense of observation and sometimes also the patience of the players.
Parmi de tels jeux, on connaît notamment des jeux de labyrinthe qui consistent généralement à faire circuler une bille ou objet analogue à travers un dédale plus ou moins compliqué, formé sur une surface de jeu, depuis un point de départ jusqu'à un point d'arrivée.Among such games, labyrinth games are known in particular which generally consist in making a ball or similar object circulate through a more or less complicated maze, formed on a playing surface, from a starting point to a point of 'arrival.
Le jeu conforme à l'invention présente une certaine analogie avec de tels labyrinthes, mais il se distingue cependant très nettement de ces jeux connus par le fait que la circulation de la bille ne se fait pas suivant un parcours situé dans un plan, mais suivant un parcours tridimensionnel complexe.The game according to the invention has a certain analogy with such labyrinths, but it is however very clearly distinguished from these known games by the fact that the circulation of the ball is not done along a course located in a plane, but according a complex three-dimensional journey.
Ce nouveau jeu, qui sera appelé ci-après "labyrinthe tridimensionnel", peut se présenter sous des formes très diverses, mais il se distingue toujours très nettement des labyrinthes (bidimensionnels) connus, tant par les attraits qu'il offre, que par sa forme, la manière de le fabriquer et la manière dont il se joue .This new game, which will be called hereinafter "three-dimensional labyrinth", can be presented in very diverse forms, but it is still very clearly distinguished from known (two-dimensional) labyrinths, as much by the attractions it offers, as by its form, how to make it and how it is played.
La présente invention a pour objet un jeu du type labyrinthe dans lequel une bille ou un objet analogue peut être amené à parcourir une trajectoire complexe, et qui consiste en un objet solide dans lequel sont ménagées des galeries disposées suivant diverses orientations et raccordées entre elles en formant ensemble un réseau tridimensionnel raccordant un ou plusieurs points de départ à un ou plusieurs points d'arrivée. Ce réseau tridimensionnel peut ou non compor ter des bifurcations où une galerie se raccorde à deux ou plusieurs autres.The present invention relates to a game of the labyrinth type in which a ball or the like can be caused to travel a complex trajectory, and which consists of a solid object in which are provided galleries arranged in various orientations and connected together in together forming a three-dimensional network connecting one or more departure points to one or more arrival points. This three-dimensional network may or may not include bifurcations where a gallery connects to two or more others.
Lorsque le réseau tridimensionnel comporte des bifurcations, il peut être réalisé de manière telle qu'une ou plusieurs galeries partant de ces points de bifurcation aboutissent à des culs-de-sac.When the three-dimensional network has bifurcations, it can be produced in such a way that one or more galleries starting from these bifurcation points lead to dead ends.
Le jeu suivant l'invention peut se présenter, dans son ensemble, sous les formes les plus diverses, et notamment sous forme de cube, parallélépipède, sphère, pyramide, cône, cylindre ou toute autre forme régulière ou irrêgulière.The game according to the invention may be, as a whole, in the most diverse forms, and in particular in the form of a cube, parallelepiped, sphere, pyramid, cone, cylinder or any other regular or irregular shape.
Les dimensions de jeu peuvent aussi être choisies assez librement, mais on comprendra qu'il est généralement avantageux que le jeu soit léger, peu encombrant et donc facile à manier. Pour faire progresser la bille dans le labyrinthe, celui-ci doit en effet être de nombreuses fois tourné et retourné suivant les orientations différentes.The play dimensions can also be chosen fairly freely, but it will be understood that it is generally advantageous for the play to be light, compact and therefore easy to handle. To advance the ball in the labyrinth, it must indeed be turned and returned many times in different directions.
Lorsque le jeu a la forme d'un cube, le côté du cube sera, par exemple, compris entre 3 et 12 cm.When the game has the shape of a cube, the side of the cube will, for example, be between 3 and 12 cm.
Suivant une forme d'exécution qui sera généralement préférée, le jeu est fait en une matière transparente, qui peut d'ailleurs être incolore ou teintée.According to an embodiment which will be generally preferred, the game is made of a transparent material, which can moreover be colorless or tinted.
On peut cependant également réaliser le jeu en une matière qui est seulement translucide ou même opaque. Dans ce dernier cas particulier, le niveau de difficulté du jeu est évidemment fort augmenté, puisque seul le sens tactile permet de situer la bille dans le labyrinthe et de la faire progresser. Suivant des variantes d'exécution, on peut également réaliser le jeu en utilisant deux ou plusieurs matières différentes pour former des parties différentes du jeu, par exemple en utilisant deux matières transparentes de teintes différentes ou en formant certaines parties du jeu en une matière trans parente et d'autres parties en une matière opaque. Selon la complexité du réseau tridimensionnel du labyrinthe et suivant les types des matières utilisées pour réaliser le labyrinthe, il est possible de donner au jeu tout degré de difficulté voulu.However, the game can also be made of a material which is only translucent or even opaque. In the latter particular case, the difficulty level of the game is obviously greatly increased, since only the tactile sense makes it possible to locate the ball in the labyrinth and to make it progress. According to variant embodiments, it is also possible to make the game using two or more different materials to form different parts of the game, for example by using two transparent materials of different colors or by forming certain parts of the game in a trans material. parent and other parts of an opaque material. Depending on the complexity of the three-dimensional network of the labyrinth and according to the types of materials used to make the labyrinth, it is possible to give the game any degree of difficulty desired.
Avantageusement, le jeu suivant la présente invention est réalisé en matière plastique et il est fabriqué en assemblant (par exemple par collage) un certain nombre de pièces qui peuvent être formées par moulage par injection.Advantageously, the game according to the present invention is made of plastic and is manufactured by assembling (for example by gluing) a number of parts which can be formed by injection molding.
Une forme d'exécution particulière de l'invention est décrite ci-après, référence étant faite aux dessins annexés, dans lesquels :A particular embodiment of the invention is described below, reference being made to the accompanying drawings, in which:
Fig. 1 est une vue en perspective, avec arrachements, d'un jeu conforme à l'invention, de configuration cubique, vu en oblique par au-dessus;Fig. 1 is a perspective view, with parts cut away, of a game in accordance with the invention, of cubic configuration, seen obliquely from above;
Fig. 2 est une vue en perspective de ce même jeu, vu en oblique par au-dessus;Fig. 2 is a perspective view of this same game, seen obliquely from above;
Fig. 3 est une vue en éclaté qui montre le jeu représenté aux Fig. 1 et 2, découpé en six tranches horizontales successives, etFig. 3 is an exploded view which shows the play shown in FIGS. 1 and 2, cut into six successive horizontal slices, and
Fig. 4 illustre de manière schématique les différents niveaux du jeu représenté aux figures précédentes, les cases numérotées indiquant le trajet que doit parcourir la bille entre l'entrée du labyrinthe (case 1) et sa sortie (case 125).Fig. 4 schematically illustrates the different levels of the game shown in the previous figures, the numbered boxes indicating the path that the ball must travel between the entrance to the labyrinth (box 1) and its exit (box 125).
Le jeu illustré aux Fig. 1 et 2 est de forme cubique et est composé d'un boîtier cubique 1 dans le fond duquel est ménagée une ouverture centrale 2. A l'intérieur du boîtier 1 est disposé un assemblage de petites parois 3 horizontales et verticales qui forment, ensemble avec les parois extérieures du cube, le labyrinthe. Le boîtier 1 est fermé par une paroi carrée 4 pourvue d'une ouverture centrale 5. La paroi 4 est fixée, par exemple par collage, aux bords supérieurs des parois latérales du boîtier 1, complétant ainsi le cube.The game illustrated in Figs. 1 and 2 is cubic in shape and is composed of a cubic box 1 in the bottom of which is provided a central opening 2. Inside the box 1 is arranged an assembly of small walls 3 horizontal and vertical which form, together with the outer walls of the cube, the labyrinth. The housing 1 is closed by a square wall 4 provided with a central opening 5. The wall 4 is fixed, for example by gluing, to the upper edges side walls of the housing 1, thus completing the cube.
Les termes "fond du boîtier", "parois latérales du boîtier" et "petites parois 3 horizontales et verticales" sont utilisés ci-dessus en se référant à la disposition du jeu tel que représenté aux Fig. 1 et 2, le fond du boîtier 1 pourvu de 1 ' ouverture 2 formant dans ce cas la face horizontale inférieure du cube.The terms "bottom of the case", "side walls of the case" and "small horizontal and vertical walls 3" are used above with reference to the arrangement of the set as shown in Figs. 1 and 2, the bottom of the housing 1 provided with the opening 2 in this case forming the lower horizontal face of the cube.
Une bille 6 peut être introduite par l'ouverture 5 ménagée dans la paroi supérieure 4 du jeu et peut être ressortie par 1 ' ouverture 2 ménagée dans le fond du boîtier 1 que forme la face opposée du cube, après y avoir été amenée par des rotations et retournements successifs du jeu, au long du labyrinthe dont le parcours est déterminé par l'ensemble des petites parois 3.A ball 6 can be introduced through the opening 5 formed in the upper wall 4 of the set and can be withdrawn by the opening 2 formed in the bottom of the housing 1 that forms the opposite face of the cube, after having been brought there by successive rotations and reversals of the game, along the labyrinth whose course is determined by the set of small walls 3.
Il est à noter que toutes les petites parois 3 sont disposées parallèlement à l'une ou l'autre face du cube et, en outre, que toutes les petites parois 3 qui sont parallèles entre elles sont disposées suivant une succession de plans équidistants.It should be noted that all the small walls 3 are arranged parallel to one or the other face of the cube and, moreover, that all the small walls 3 which are parallel to each other are arranged in a succession of equidistant planes.
En fait, on peut se représenter le labyrinthe comme étant formé d'un cube creux partagé par des cloisons intérieures en 5x5x5, soit 125 petites cellules cubiques creuses identiques. Certaines petites parois de séparation entre des petits cubes voisins sont cependant enlevées pour permettre le passage de la bille d'une cellule à la suivante, en formant ainsi le labyrinthe. La Fig. 3 illustre les différents niveaux du cube, représenté dans son ensemble à la Fig. 1. Dans laIn fact, we can imagine the labyrinth as being formed of a hollow cube shared by interior partitions in 5x5x5, or 125 small identical hollow cubic cells. Some small dividing walls between neighboring small cubes are however removed to allow the ball to pass from one cell to the next, thus forming the labyrinth. Fig. 3 illustrates the different levels of the cube, represented as a whole in FIG. 1. In the
Fig. 3, les aplats noirs correspondent aux trous permettant à la bille de passer d'un niveau à l'autre.Fig. 3, the black solid areas correspond to the holes allowing the ball to pass from one level to another.
La Fig. 4 illustre schématiquement les cinq niveaux successifs (composés chacun de 25 petites cellules cubiques) qui forment ensemble le jeu représenté à la Fig. 1. Les nombres 1 à 125 indiquent le parcours que doit suivre la bille 6 pour passer de l'ouverture d'entrée 5 du cube (cellule 1) à l'ouver ture de sortie 2 (cellule 125).Fig. 4 schematically illustrates the five successive levels (each consisting of 25 small cubic cells) which together form the set shown in FIG. 1. The numbers 1 to 125 indicate the path that the ball 6 must follow to pass from the entry opening 5 of the cube (cell 1) to the exit opening 2 (cell 125).
On remarquera que pour passer de l'entrée à la sortie du labyrinthe tridimensionnel, la bille doit obligatoirement passer par les 125 petites cellules élémentaires. Le labyrinthe décrit et illustré â titre d'exemple ne comporte pas de bifurcations ni culs-de sac. On peut considérer qu'il consiste en fait en une galerie repliée un grand nombre de fois sur elle-même et remplissant ainsi tout l'intérieur du grand cube. Le parcours que doit suivre la bille est cependant suffisamment complexe pour qu'il soit pratiquement exclu de réussir le jeu par hasard.Note that to go from the entrance to the exit of the three-dimensional labyrinth, the ball must pass through the 125 small elementary cells. The labyrinth described and illustrated by way of example does not include bifurcations or dead ends. We can consider that it consists in fact of a gallery folded a large number of times on itself and thus filling all the interior of the large cube. The course which the ball must follow is however sufficiently complex that it is practically excluded to succeed the game by chance.
Dans le jeu représenté aux figures, l'ouverture 5 a été considérée comme entrée du labyrinthe et l'ouverture 2 comme sortie, mais le labyrinthe peut évidemment aussi être parcouru par la bille en sens inverse. Il peut, cependant être avantageux de distinguer les deux ouvertures du labyrinthe au moyen de l'un ou l'autre repère. Suivant une variante de réalisation, une des ouvertures du labyrinthe, utilisée comme ouverture d'entrée, est munie d'un dispositif de passage à sens unique empêchant la bille de ressortir par cette même ouverture et obligeant ainsi à faire effectuer à la bille le trajet total jusqu'à l'ouverture de sortie du labyrinthe. Ce dispositif de passage à sens unique peut, par exemple, consister en de petites lamelles élastiques disposées sur le pourtour de l'ouverture d'entrée du labyrinthe et qui peuvent s'effacer lorsque la bille est introduite par cette ouverture, tout en empêchant cependant la bille de ressortir par cette même ouverture.In the game shown in the figures, the opening 5 was considered as entering the labyrinth and the opening 2 as leaving, but the labyrinth can obviously also be traversed by the ball in the opposite direction. It may, however, be advantageous to distinguish the two openings of the labyrinth by means of one or the other mark. According to an alternative embodiment, one of the labyrinth openings, used as an inlet opening, is provided with a one-way passage device preventing the ball from coming out through this same opening and thus forcing the ball to travel total until the exit opening of the labyrinth. This one-way passage device can, for example, consist of small elastic strips arranged around the periphery of the entrance opening of the labyrinth and which can disappear when the ball is introduced through this opening, while however preventing the ball from coming out through this same opening.
Suivant une autre variante de réalisation, le labyrinthe, qui est de préférence réalisé entièrement en une matière transparente, ne comprend aucune ouverture débouchant sur l'extérieur. Un tel jeu peut, par exemple, être semblable à celui représenté aux figures, mais sans les ouvertures 2 et 5. Dans ce cas, le labyrinthe est entièrement contenu dans une boîte ou enveloppe fermée et étanche. Le jeu consiste alors à diriger la bille 6, enfermée dans le labyrinthe, depuis un point de départ jusqu'à un point d'arrivée. Les points de départ et d'arrivée, qui sont de préférence situés près de l'enveloppe extérieure (transparente et étanche) du jeu, sont indiqués par des repères. Si le jeu est semblable à celui représenté aux figures, les points de départ et d'arrivée sont donc respectivement les cellules 1 et 125.According to another alternative embodiment, the labyrinth, which is preferably made entirely of a transparent material, does not include any opening leading to the outside. Such a game can, for example, be similar to that shown in the figures, but without the openings 2 and 5. In this case, the labyrinth is entirely contained in a closed or sealed box or envelope. The game then consists in directing the ball 6, enclosed in the labyrinth, from a starting point to a point of arrival. The starting and ending points, which are preferably located near the outer envelope (transparent and waterproof) of the game, are indicated by marks. If the game is similar to that shown in the figures, the starting and ending points are therefore cells 1 and 125 respectively.
Une autre variante de réalisation est analogue à la précédente, mais dans ce cas le labyrinthe, contenu dans une enveloppe étanche, est rempli d'un liquide, tel que l'eau par exemple, et la bille dense 6 est remplacée par une petite sphère creuse ou autre petit objet moins dense que le liquide contenu dans le labyrinthe. Dans ce cas, le jeu consiste également à diriger la petite sphère creuse depuis un. point de départ jusqu'à un point d'arrivée mais, sous la poussée hydrostatique du liquide, la petite sphère creuse se dirigera toujours vers le point le plus haut de la galerie dans laquelle elle se trouve.Another variant embodiment is similar to the previous one, but in this case the labyrinth, contained in a sealed envelope, is filled with a liquid, such as water for example, and the dense ball 6 is replaced by a small sphere. hollow or other small object less dense than the liquid contained in the labyrinth. In this case, the game also consists in directing the small hollow sphere from one. starting point to a point of arrival but, under the hydrostatic thrust of the liquid, the small hollow sphere will always go towards the highest point of the gallery in which it is located.
Suivant une autre variante de réalisation, le labyrinthe, contenu dans une enveloppe étanche, est également rempli de liquide, mais ce labyrinthe contient â la fois une bille 6 plus dense que le liquide et une petite sphère creuse moins dense que le liquide. Dans ce cas, il s'agit évidemment de diriger à la fois la bille denrse et la petite sphère creuse.According to another alternative embodiment, the labyrinth, contained in a sealed envelope, is also filled with liquid, but this labyrinth contains both a ball 6 denser than the liquid and a small hollow sphere less dense than the liquid. In this case, it is obviously a question of directing both the denrse ball and the small hollow sphere.
Suivant d'autres formes de réalisation, le labyrinthe tridimensionnel est composé de deux ou plusieurs parties qui peuvent pivoter ou coulisser l'une part rapport à l'autre et qui comportent chacune au moins un réseau de galeries. Suivant les positions respectives des parties du jeu, une ou plusieurs galeries d'une partie sont mises en communication avec une ou plusieurs galeries de la partie voisine. Un tel jeu peut, par exemple, être réalisé sous la forme d'un cylindre composé de deux ou plusieurs cylindres superposés pouvant pivoter autour d'un axe commun.According to other embodiments, the three-dimensional labyrinth is composed of two or more parts which can pivot or slide relative to one another and which each comprise at least one network of galleries. According to the respective positions of the parts of the game, one or more galleries of a game are placed in communication with one or more galleries of the neighboring part. Such a game can, for example, be produced in the form of a cylinder composed of two or more superimposed cylinders which can pivot around a common axis.
Bien entendu, l'invention n'est pas limitée à la forme d'exécution qui a été décrite et représentée à titre d ' exemple non limitatif et de nombreuses modifications peuvent y être apportées sans sortir de son cadre. Of course, the invention is not limited to the embodiment which has been described and shown by way of nonlimiting example and numerous modifications can be made without departing from its scope.

Claims

R E V E N D I C A T I O N S
1.- Jeu du type labyrinthe dans lequel une bille (6) ou un objet analogue peut être amené à parcourir une trajectoire complexe, caractérisé en ce qu'il consiste en un objet solide (1, 3, 4) dans lequel sont ménagées des galeries disposées suivant diverses orientations et raccordées entre elles en formant, ensemble, un réseau tridimensionnel raccordant un ou plusieurs points de départ (5) à un ou plusieurs points d'arrivée (2) .1.- Game of the labyrinth type in which a ball (6) or an analogous object can be caused to traverse a complex trajectory, characterized in that it consists of a solid object (1, 3, 4) in which are formed galleries arranged in various orientations and connected to each other by forming, together, a three-dimensional network connecting one or more starting points (5) to one or more ending points (2).
2.- Jeu suivant la revendication 1, caractérisé en ce que son réseau de galeries comporte des bifurcations où une galerie se raccorde à deux ou plusieurs galeries.2.- Game according to claim 1, characterized in that its network of galleries comprises bifurcations where a gallery is connected to two or more galleries.
3.- Jeu suivant la revendication 2, caractérisé en ce qu'une ou plusieurs galeries partent de points de bifurcation aboutissant à des culs-de-sac.3.- Game according to claim 2, characterized in that one or more galleries start from bifurcation points leading to dead ends.
4.- Jeu suivant la revendication 1, caractérisé en ce qu'il est fait en une matière transparente.4.- Game according to claim 1, characterized in that it is made of a transparent material.
5. - Jeu suivant la revendication 1, caractérisé en ce qu'il est fait en une matière opaque.5. - Game according to claim 1, characterized in that it is made of an opaque material.
6.- Jeu suivant la revendication 1, caractérisé en ce qu'il est fait en une matière plastique.6.- Game according to claim 1, characterized in that it is made of a plastic material.
7.- Jeu suivant la revendication 1, caractérisé en ce qu'il a la forme d'un cube dans une face (4) duquel est ménagé un orifice d'entrée (5) du labyrinthe et dans la face opposée duquel est ménagé un orifice de sortie (2) du labyrinthe.7.- Game according to claim 1, characterized in that it has the shape of a cube in a face (4) of which is formed an inlet orifice (5) of the labyrinth and in the opposite face of which is formed a exit opening (2) of the labyrinth.
8.- Jeu suivant la revendication 1, caractérisé en ce que le labyrinthe, contenu dans une enveloppe étanche, est rempli d'un liquide, une petite sphère creuse ou autre petit objet moins dense que le liquide étant enfermé dans le labyrinthe. 8.- Game according to claim 1, characterized in that the labyrinth, contained in a sealed envelope, is filled with a liquid, a small hollow sphere or other small object less dense than the liquid being enclosed in the labyrinth.
9.- Jeu suivant la revendication 1, caractérisé en ce que le labyrinthe, contenu dans une enveloppe étanche, est rempli d'un liquide, un petit objet plus dense que le liquide et un petit objet moins dense que le liquide étant enfermés dans le labyrinthe.9.- Game according to claim 1, characterized in that the labyrinth, contained in a sealed envelope, is filled with a liquid, a small object more dense than the liquid and a small object less dense than the liquid being enclosed in the labyrinth.
10.- Jeu suivant la revendication 1, caractérisé en ce qu'il est composé de deux ou plusieurs parties pouvant pivoter ou coulisser l'une par rapport à l'autre et comportant chacune au moins un réseau de galeries, des galeries de deux parties voisines pouvant être mises en communication l'une avec l'autre, dans certaines positions relatives de ces parties voisines. 10.- Game according to claim 1, characterized in that it is composed of two or more parts which can pivot or slide relative to one another and each comprising at least one network of galleries, galleries of two parts neighbors can be placed in communication with each other, in certain relative positions of these neighboring parts.
EP83902083A 1982-07-06 1983-07-05 Game comprising a tridimensional labyrinth Withdrawn EP0112870A1 (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
BE2059765 1982-07-06
BE2/59765A BE893768A (en) 1982-07-06 1982-07-06 Three=dimensional maze has transparent body - with maze passages between entry and exit for ball moved by manipulating body

Publications (1)

Publication Number Publication Date
EP0112870A1 true EP0112870A1 (en) 1984-07-11

Family

ID=3865604

Family Applications (1)

Application Number Title Priority Date Filing Date
EP83902083A Withdrawn EP0112870A1 (en) 1982-07-06 1983-07-05 Game comprising a tridimensional labyrinth

Country Status (4)

Country Link
EP (1) EP0112870A1 (en)
ES (1) ES273625Y (en)
IT (1) IT1198642B (en)
WO (1) WO1984000307A1 (en)

Families Citing this family (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4657255A (en) * 1985-12-12 1987-04-14 Seres Zoltan S Pyramid shaped puzzle
GB2230197A (en) * 1989-04-04 1990-10-17 David Frederick Parkin Three-dimensional labyrinth puzzle
US5205558A (en) * 1992-05-04 1993-04-27 Wilson Henry G Spherical puzzle
IT1275220B (en) * 1995-02-07 1997-07-31 Minplast Di Minari Giancarlo THREE-DIMENSIONAL LABYRINTH SKILL GAME

Family Cites Families (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US2261804A (en) * 1940-02-07 1941-11-04 Arthur B Hall Amusement device
FR1146275A (en) * 1956-03-26 1957-11-08 Toy
LU55012A1 (en) * 1967-12-04 1969-08-04
US3787054A (en) * 1972-01-07 1974-01-22 D Stafford Hidden maze puzzle contained ball
US3785651A (en) * 1972-04-17 1974-01-15 M Smith Dice maze puzzle
GB2029242B (en) * 1978-08-17 1982-10-27 Pyke B Ball puzzle game

Non-Patent Citations (1)

* Cited by examiner, † Cited by third party
Title
See references of WO8400307A1 *

Also Published As

Publication number Publication date
ES273625Y (en) 1984-09-01
ES273625U (en) 1984-02-01
WO1984000307A1 (en) 1984-02-02
IT8309470A0 (en) 1983-07-04
IT1198642B (en) 1988-12-21

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