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CN110227256A - Virtual role control method, device, medium and electronic equipment in game - Google Patents

Virtual role control method, device, medium and electronic equipment in game Download PDF

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Publication number
CN110227256A
CN110227256A CN201910659918.XA CN201910659918A CN110227256A CN 110227256 A CN110227256 A CN 110227256A CN 201910659918 A CN201910659918 A CN 201910659918A CN 110227256 A CN110227256 A CN 110227256A
Authority
CN
China
Prior art keywords
virtual object
destination virtual
bending angle
display unit
screen
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CN201910659918.XA
Other languages
Chinese (zh)
Inventor
刘怡
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Netease Hangzhou Network Co Ltd
Original Assignee
Netease Hangzhou Network Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Netease Hangzhou Network Co Ltd filed Critical Netease Hangzhou Network Co Ltd
Priority to CN201910659918.XA priority Critical patent/CN110227256A/en
Publication of CN110227256A publication Critical patent/CN110227256A/en
Pending legal-status Critical Current

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/214Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
    • A63F13/2145Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/23Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • A63F13/56Computing the motion of game characters with respect to other game characters, game objects or elements of the game scene, e.g. for simulating the behaviour of a group of virtual soldiers or for path finding

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Theoretical Computer Science (AREA)
  • User Interface Of Digital Computer (AREA)
  • Processing Or Creating Images (AREA)

Abstract

The embodiment of the invention provides virtual role control device, computer-readable medium and electronic equipments in virtual role control method in a kind of game, game, are related to virtual interacting technical field.Virtual role control method includes: when detecting screen bending, to determine bending angle in the game;If the bending angle meets the first preset condition, the destination virtual object probe is controlled;If the bending angle meets the second preset condition, controls the destination virtual object and pop one's head in and start shooting.The technical solution of the embodiment of the present invention is adjusted virtual role by the bending angle of bent screen, and different interactions may be implemented in different bending angles, so that rich interactive mode, simplified interactive action improve interactive efficiency.

Description

Virtual role control method, device, medium and electronic equipment in game
Technical field
The present invention relates to virtual interacting technical fields, in particular to virtual role control method, trip in a kind of game Virtual role control device, computer-readable medium and electronic equipment in play.
Background technique
With the development of mobile communication technology, more and more game of mobile terminal are emerged, due to hardware condition and friendship The limitation of mutual mode, causes most of control mode in the traditional end PC game that can not be transplanted in game of mobile terminal, this But also game of mobile terminal and the traditional end PC game vary considerably on control mode.For example, in gaming, player needs The a series of actions such as pop one's head in, start shooting, shooting are completed, in existing game of mobile terminal, player needs by being repeated a little The operation hit, pulled could be completed, and switching is for player between different controls, and operation is more complicated, and efficiency is not It is high.
It should be noted that information is only used for reinforcing the reason to background of the invention disclosed in above-mentioned background technology part Solution, therefore may include the information not constituted to the prior art known to persons of ordinary skill in the art.
Summary of the invention
The embodiment of the present invention is designed to provide virtual role control method in a kind of game, virtual role control in game Device, computer-readable medium and electronic equipment processed, and then overcome the problems, such as at least to a certain extent complicated for operation.
Other characteristics and advantages of the invention will be apparent from by the following detailed description, or partially by the present invention Practice and acquistion.
According to a first aspect of the embodiments of the present invention, virtual role control method in a kind of game is provided, comprising: detection To when screen bending, bending angle is determined;If the bending angle meets the first preset condition, the destination virtual is controlled Object probe;If the bending angle meets the second preset condition, controls the destination virtual object and pop one's head in and start shooting.
In a kind of exemplary embodiment of the disclosure, the destination virtual object is determined according to the screen overbending direction Probe orientation.
In a kind of exemplary embodiment of the disclosure, according to the first touch control operation determination for acting on the screen The probe orientation of destination virtual object.
In a kind of exemplary embodiment of the disclosure, the screen include the first display unit, the second display unit with And third display unit, the probe orientation that the destination virtual object is determined according to the screen overbending direction, comprising: such as The first bending angle between first display unit described in fruit and second display unit meets first preset condition, then It controls the destination virtual object and pops one's head according to first bending angle to the direction of first display unit;If described The second bending angle between second display unit and the third display unit meets first preset condition, then controls institute It states destination virtual object and pops one's head according to second bending angle to the direction of the third display unit.
In a kind of exemplary embodiment of the disclosure, the screen includes the first display unit and the second display unit, The probe orientation that the destination virtual object is determined according to the screen overbending direction, comprising: if first display Overbending direction between unit and second display unit is clockwise, it is determined that the probe of the destination virtual object Direction is to the right;If the overbending direction between first display unit and second display unit is counter clockwise direction, The probe orientation for then determining the destination virtual object is to the left.
In a kind of exemplary embodiment of the disclosure, the control destination virtual object pops one's head in and starts shooting, comprising: is based on The probe determines the central region of the destination virtual object;Control virtual scene is put according to the central region direction Greatly, it pops one's head in and starts shooting to complete the destination virtual object.
In a kind of exemplary embodiment of the disclosure, the destination virtual pair is determined according to the size of the bending angle As the degree of probe.
In a kind of exemplary embodiment of the disclosure, controls after the destination virtual object pops one's head in and start shooting, also wrap It includes: if the bending angle meets third preset condition, controlling the destination virtual object and exit the probe and start shooting.
According to a second aspect of the embodiments of the present invention, a kind of control device of virtual role in game is provided, is applied to Mobile terminal, the mobile terminal include bent screen, include destination virtual object, the destination virtual in the game Object is according to the received instruction execution virtual acting of the mobile terminal, and described device includes: angle detection unit, for detecting To when screen bending, bending angle is determined;First control unit, if meeting the first preset condition for the bending angle, Then control the destination virtual object probe;Second control unit, if meeting the second preset condition for the bending angle, Then control destination virtual object.
According to a third aspect of the embodiments of the present invention, a kind of computer-readable medium is provided, computer is stored thereon with Program realizes virtual role control in the game as described in first aspect in above-described embodiment when described program is executed by processor Method.
According to a fourth aspect of the embodiments of the present invention, a kind of electronic equipment is provided, comprising: one or more processors; Storage device, for storing one or more programs, when one or more of programs are held by one or more of processors When row, so that one or more of processors realize virtual role control in the game as described in first aspect in above-described embodiment Method processed.
Technical solution provided in an embodiment of the present invention can include the following benefits:
In the technical solution provided by some embodiments of the present invention, on the one hand, by the bending angle for detecting screen Destination virtual object probe is controlled, so that simpler to the control of virtual objects probe efficient.On the other hand, if bending angle Degree meets the second preset condition and then controls destination virtual object probe and start shooting, and makes full use of the advantage of bent screen is abundant to hand over Mutual mode carries out various control to virtual objects by bending angle.In another aspect, the variation control by bending angle is virtual Object pops one's head in and starts shooting, and simplifies cumbersome operating process, avoids and convert repeatedly between different buttons, can further increase Efficiency.
It should be understood that above general description and following detailed description be only it is exemplary and explanatory, not It can the limitation present invention.
Detailed description of the invention
The drawings herein are incorporated into the specification and forms part of this specification, and shows and meets implementation of the invention Example, and be used to explain the principle of the present invention together with specification.It should be evident that the accompanying drawings in the following description is only the present invention Some embodiments for those of ordinary skill in the art without creative efforts, can also basis These attached drawings obtain other attached drawings.In the accompanying drawings:
Fig. 1 diagrammatically illustrates the flow chart of virtual role control method in the game of embodiment according to the present invention;
Fig. 2 diagrammatically illustrates the structural schematic diagram of the bent screen of embodiment according to the present invention;
Fig. 3 diagrammatically illustrates the probe effect diagram of embodiment according to the present invention;
Fig. 4 diagrammatically illustrates the probe of embodiment according to the present invention and effect diagram of starting shooting;
Fig. 5 diagrammatically illustrates the block diagram of virtual role control device in the game of embodiment according to the present invention;
Fig. 6 shows the structural schematic diagram for being suitable for the computer system for the electronic equipment for being used to realize the embodiment of the present invention.
Specific embodiment
Example embodiment is described more fully with reference to the drawings.However, example embodiment can be with a variety of shapes Formula is implemented, and is not understood as limited to example set forth herein;On the contrary, thesing embodiments are provided so that the present invention will more Fully and completely, and by the design of example embodiment comprehensively it is communicated to those skilled in the art.
In addition, described feature, structure or characteristic can be incorporated in one or more implementations in any suitable manner In example.In the following description, many details are provided to provide and fully understand to the embodiment of the present invention.However, It will be appreciated by persons skilled in the art that technical solution of the present invention can be practiced without one or more in specific detail, Or it can be using other methods, constituent element, device, step etc..In other cases, it is not shown in detail or describes known side Method, device, realization or operation are to avoid fuzzy each aspect of the present invention.
Block diagram shown in the drawings is only functional entity, not necessarily must be corresponding with physically separate entity. I.e., it is possible to realize these functional entitys using software form, or realized in one or more hardware modules or integrated circuit These functional entitys, or these functional entitys are realized in heterogeneous networks and/or processor device and/or microcontroller device.
Flow chart shown in the drawings is merely illustrative, it is not necessary to including all content and operation/step, It is not required to execute by described sequence.For example, some operation/steps can also decompose, and some operation/steps can close And or part merge, therefore the sequence actually executed is possible to change according to the actual situation.
The inventors discovered that in game application, player usually needs quickly to be moved, view angle switch and release Corresponding function may be implemented by clicking corresponding button in a variety of operations such as technical ability, and cannot once operate multiple press simultaneously Button causes player to need to toggle between multiple buttons, causes interactive efficiency low.For example, in shooting game, when need It to need first to click probe button, need to interrupt existing moving operation at this time and go in fast moving when control role probe It clicks and adjusts probe degree again after probe button and adjust/return positive operation, again tap on button and exit probe operation, it is complicated for operation.
It proposes virtual role control method in a kind of game first based on this, in disclosure example embodiment, can improve The above problem.The executing subject of this method can be the mobile terminal comprising bent screen.Wherein, the mobile terminal can be with Including mobile phone, tablet computer, handheld device or PDA (Personal Digital Assistant, palm PC) etc..The shifting The screen of dynamic terminal is capable of forming certain angle, such as uses more folding screen mobile phone or flexible screen mobile phone currently on the market Deng.
In addition, may include multiple virtual objects in the game, the virtual objects can be received according to mobile terminal Instruction execution virtual acting.The virtual objects can refer to virtual portrait.The game may include first person shooting trip Play or third person shooting game.
Fig. 1 schematically shows a kind of process of virtual role control method in the game.As shown in Figure 1, this method can be with Including step S110, S120, S130.Specifically:
Step S110 determines bending angle when detecting that screen folds;
Step S120 controls the destination virtual object probe if the bending angle meets the first preset condition; And
Step S130 controls the destination virtual object probe if the bending angle meets the second preset condition And it starts shooting.
In the technical solution provided by the present exemplary embodiment, on the one hand, the bending angle by detecting screen controls Destination virtual object probe, so that simpler to the control of virtual objects probe efficient.On the other hand, if bending angle is full The second preset condition of foot then controls destination virtual object probe and starts shooting, and makes full use of the advantage rich interactive side of bent screen Formula carries out various control to virtual objects by bending angle.In another aspect, the variation by bending angle controls virtual objects It pops one's head in and starts shooting, simplify cumbersome operating process, avoid and converted repeatedly between different buttons, effect can be further increased Rate.
The specific embodiment of each step in embodiment illustrated in fig. 1 is described in detail below.
In step s 110, when detecting screen bending, bending angle is determined.
The screen is bent screen, by being bending or folding over screen screen shape is had a certain degree, so as to To screen into multiple display units.In this example embodiment, screen may include two display units, and bending angle is aobvious Show the angle between unit.It may include a bendable between two display units if screen includes two display units Folding part point has a bending angle.Certainly, screen is also divided into three display units, then three units can have There are two bending parts, that is, two bending angles.As shown in Fig. 2, three display units exist if screen is without folding Same direction, if screen is folded, the angle between two display units of folded portion connection is bending angle.It can With understanding, the quantity of the display unit of above-mentioned screen is merely illustrative, and embodiment of the present disclosure is not limited to this, For example, screen can also include four display units, 5 display units etc..
Bending angle can be obtained by the hardware device on terminal device, pass through the available measurement angle of circuit design The data that the device of degree obtains, for example, can on the hinge of bending part setting angle sensor, obtained by angular transducer Take bending angle.Alternatively, bending angle can be obtained by way of calculating, for example, being detected by range sensor adjacent After the distance of two display units, adjusting the distance carries out operation and obtains bending angle.
In the step s 120, if bending angle meets the first preset condition, destination virtual object probe is controlled.
Destination virtual object can refer to the virtual role controlled in game picture by player.Destination virtual object probe can be with Refer to that the movement of the head bias of virtual role, such as virtual role head are deviated to the left or deviated to the right.Destination virtual object Executing probe action can change central region point and the position on head of destination virtual object, in order to which virtual objects are hided It keeps away opponent's attack, find optimal sight.By taking third person game as an example, when the virtual role of player's control is popped one's head in, in game Player is observed that the head of virtual role is deviated in scene, as shown in Figure 3.
Wherein, the first preset condition can refer to the value range of bending angle, such as the first preset condition is bending angle It is less than or equal to 75 degree more than or equal to 15 degree, is greater than 10 degree less than 60 degree etc..However, the first preset condition can also include other numbers It is worth range, is greater than 30 degree less than 90 degree etc., present embodiment does not do particular determination to this.It is taken if bending angle meets this It is worth range, then the bending angle meets the first preset condition.
In illustrative embodiments, destination virtual object probe orientation can be determined according to the overbending direction of screen.If The bending part of screen screens into two display units, then the angle that the two display units are formed when screen is bent can Think bending angle.When bending angle meets the first preset condition, destination virtual object probe can control, and further , overbending direction when can be bent according to screen determines the probe orientation of destination virtual object.If overbending direction is up time Needle direction can determine that destination virtual object probe orientation is to the right, if overbending direction is that can counterclockwise determine target The probe orientation of virtual objects is to the left.It in other words, is that the first display unit is single close to the second display if screen is in bending Member executes probe to the direction of the first display unit then can control destination virtual object;It is leaned on if it is the second display unit Nearly first display unit executes probe to the direction of the second display unit then can control destination virtual object.
It can also include multiple bent parts in the bent screen of mobile terminal, then can will shield when screen is bent Curtain is divided into multiple display units.If screen include the first display unit, the second display unit and third display unit, first It can be the first bending angle between display unit and the second display unit, it can between the second display unit and third display unit Think the second bending angle.So, if the first bending angle meets the first preset condition, destination virtual object can be determined It pops one's head in the direction of the first display unit;If the second bending angle meets the first preset condition, destination virtual can be determined Object is popped one's head in the direction of third display unit.In addition, if the first bending angle and the second bending angle are all satisfied first in advance If condition can then determine that destination virtual object is not popped one's head in or controlled destination virtual object and returns just.
However, the probe orientation of control destination virtual object can also be determined by acting on the touch control operation of plane.Show Example property, it can detecte the touch control operation of player on the screen, if it is the first touch control operation, can determine destination virtual pair As popping one's head in first direction, if it is the second touch control operation, it can determine that destination virtual object is popped one's head in second direction.
Also, the degree of destination virtual object probe can be determined according to the size of bending angle.For example, bending angle is 25 degree, then control virtual role is popped one's head in 25 degree in gaming.The visual field of different probe degree virtual objects is different, passes through probe Degree may be implemented it is more fine to virtual objects, neatly control, so that the interaction of abundant user, brings more for user True experience.
Meanwhile the display of scene of game can also be controlled according to screen bending angle.It is not curved when screen is fully deployed Dog-ear degree, scene of game may be displayed in all display units, if screen folds, folded display unit may Can be parallel with the sight of user, as shown in Figure 2, when screen does not fold, all display units left side at the direction p0, folding Display unit it is vertical with p0, parallel with the sight of user, user can not be clearly apparent the picture shown on the display unit of the left side. Therefore, if bending angle is excessive when causing display unit parallel with user's sight, the game picture of adjustable display is shown In the visual range of user.Display picture is zoomed in and out according to the height and width of screen, display picture is shown in In the display unit vertical with user's sight.The width that can reduce display unit in screen bending, determines that user's is visual Range zooms in and out display picture by width adaptation, so that display picture is shown in the visual range of user.
In the exemplary embodiment, if the structure of folding screen as shown in Fig. 2, if folding screen from left to right successively The first display unit, the second display unit, third display unit can be divided into.There are two bendings when folding for two folded portions Angle, respectively the first bending angle, the second bending angle.If the first bending angle meets the first preset condition, When controlling destination virtual object and popping one's head in the direction of the first display unit, can will display picture show in the second display unit and Third display unit;If the second bending angle meets the first preset condition, shown in control destination virtual object to third When the direction probe of unit, display picture can be shown in the first display unit and the second display unit;If the first bending Angle and the second bending angle are all satisfied the first preset condition, then picture can be shown in the second display unit.
In step s 130, if bending angle meets the second preset condition, it can control destination virtual object probe And it starts shooting.
It starts shooting and refers to a kind of virtual acting, target can be taken aim at by the tool of taking aim at of virtual gun in shooting game Standard, convenient for determining target more accurately.The effect that gun sight is opened in real world can be simulated by starting shooting, thus will trip Scene of playing amplification, has the function that further in the visual field of player.When bending angle meets the second preset condition, mesh can control Mark virtual objects execute movement of starting shooting on the basis of probe action, that is to say, that are determining destination virtual object by popping one's head in Central region, and with the central region be aim at range further execute movement of starting shooting, by the virtual objects within the scope of this It amplifies, as shown in Figure 4.
Wherein, the second preset condition refers to the size of bending angle in a certain range, and the second preset condition Bending angle needs the range met to need the range met that can not be overlapped with the first preset condition bending angle.For example, false If the bending angle of the first preset condition is greater than 15 degree less than 50 degree, then the second preset condition can be greater than 50 degree less than 90 Degree.Certainly, the second preset condition can also be set according to actual needs, for example, bending angle meet be greater than 15 degree less than 60 degree, Greater than 30 degree less than 100 degree etc..That is, if bending angle continues on the basis of having met the first preset condition Increase until the second preset condition of satisfaction, then control destination virtual object and execute movement of starting shooting in the movement of probe.
In addition, in the first preset condition the value range of bending angle and the second preset condition bending angle value range It can also partially overlap, for example, the first preset condition can be greater than for bending angle 30 less than 90, and the second preset condition can be with For greater than 15 less than 90, then can control destination virtual pair when the first preset condition and the second preset condition meet simultaneously As popping one's head in and starting shooting.
Specifically, control destination virtual object executes probe and movement of starting shooting, firstly, determining target void based on probe action The central region of quasi- object.When executing probe action due to destination virtual object, head position can shift, then it is regarded The Yezhong heart can also shift.Therefore, the angle position according to corresponding to the head of the destination virtual object after offset can be with Determine the central region of destination virtual object.Then, by virtual game scene according to the central region direction of destination virtual object It amplifies, in order to determine goal.Destination virtual subject gaze center position can indicate that virtual role needs to aim at Target, the virtual scene in virtual role sight face direction is amplified, for user or virtual role, Neng Goucheng The effect now to further, so that the virtual objects in the visual field are more clear.
Alternatively, the visual field can also be identified in scene of game when controlling destination virtual object and executing and pop one's head in and start shooting and act Central point.Central region point can indicate the target aimed at, and central region point identification is come out, player can be helped more accurate It aims on ground.Central region point can be identified by cursor or symbol, such as by central region point identification is dot, circle etc.. Or central region point can also be identified as other types, such as triangle mark etc., it is special that this example embodiment does not do this It limits.
In addition, if bending angle meets third preset condition, then it can control destination virtual object and exit probe and open Mirror.Wherein, third preset condition can refer to value model of the value in the first preset condition and the second preset condition of bending angle Except enclosing, for example, the first preset condition is greater than 20 degree less than 60 degree, the second preset condition is greater than 60 degree less than 90 degree, then Third preset condition can be for greater than 90 degree, or less than 20 degree.That is, the value range of third preset condition and first Preset condition and the second preset condition are without intersection.Destination virtual object can exit probe and start shooting, to return to just The state of beginning, that is, Hui Zheng, so that destination virtual object restores upright state.The device of the invention embodiment introduced below, can be with For executing the above-mentioned interaction processing method of the present invention.As shown in figure 5, the interaction process device 600 in the present embodiment can wrap Include angle detection unit 510, first control unit 520 and the second control unit 530.Specifically:
Angle detection unit 510 determines bending angle when for detecting screen bending;First control unit 520 is used If meeting the first preset condition in the bending angle, the destination virtual object probe is controlled;Second control unit 530, if meeting the second preset condition for the bending angle, controls the destination virtual object and pop one's head in and start shooting.
In the exemplary embodiment, the first control unit 520 specifically can be used for: according to the screen overbending direction Determine the probe orientation of the destination virtual object.
In the exemplary embodiment, the first control unit 520 specifically can be used for: according to acting on the screen First touch control operation determines the probe orientation of the destination virtual object.
In the exemplary embodiment, the screen includes that the first display unit, the second display unit and third display are single Member, the first control unit 520 can specifically include first direction control unit and second direction control unit.Wherein, If a direction controlling unit can be used for the first bending angle between first display unit and second display unit Degree meets first preset condition, then it is aobvious to described first according to first bending angle to control the destination virtual object Show the direction probe of unit;If second direction control unit can be used for second display unit and third display is single The second bending angle between member meets first preset condition, then it is curved according to described second to control the destination virtual object Dog-ear degree is popped one's head in the direction of the third display unit.
In the exemplary embodiment, the screen includes the first display unit and the second display unit, then the to control list Member 520 may include third direction control unit and fourth direction control unit.Wherein, first direction control unit can be used for If the overbending direction between first display unit and second display unit is clockwise, it is determined that the mesh The probe orientation for marking virtual objects is to the right.If second direction control unit can be used for first display unit with it is described Overbending direction between second display unit is counterclockwise, it is determined that the probe orientation of the destination virtual object be to It is left.
In the exemplary embodiment, the second control unit 530 can also include visual field determination unit and action execution unit. Wherein, visual field determination unit can be used for determining the central region of the destination virtual object based on the probe.Movement executes Unit can be used for controlling virtual scene and amplify according to the central region direction, be visited with completing the destination virtual object Head is simultaneously started shooting.
In the exemplary embodiment, first control unit 520 can be also used for being determined according to the size of the bending angle The degree of the destination virtual object probe.
In the exemplary embodiment, described device can also include adjustment revocation unit, which can use If meeting third preset condition in the bending angle, controls the destination virtual object and exit the probe and start shooting.
Each functional module and above-mentioned interaction processing method due to the interaction process device of example embodiments of the present invention Example embodiment the step of it is corresponding, therefore for undisclosed details in apparatus of the present invention embodiment, please refer in the present invention The embodiment for the interaction processing method stated.
Below with reference to Fig. 6, it illustrates the computer systems 600 for the electronic equipment for being suitable for being used to realize the embodiment of the present invention Structural schematic diagram.The computer system 600 of electronic equipment shown in Fig. 6 is only an example, should not be to the embodiment of the present invention Function and use scope bring any restrictions.
As shown in fig. 6, computer system 600 includes central processing unit (CPU) 601, it can be read-only according to being stored in Program in memory (ROM) 602 or be loaded into the program in random access storage device (RAM) 603 from storage section 608 and Execute various movements appropriate and processing.In RAM 603, it is also stored with various programs and data needed for system operatio.CPU 601, ROM 602 and RAM 603 is connected with each other by bus 604.Input/output (I/O) interface 605 is also connected to bus 604。
I/O interface 605 is connected to lower component: the importation 606 including keyboard, mouse etc.;It is penetrated including such as cathode The output par, c 607 of spool (CRT), liquid crystal display (LCD) etc. and loudspeaker etc.;Storage section 608 including hard disk etc.; And the communications portion 609 of the network interface card including LAN card, modem etc..Communications portion 609 via such as because The network of spy's net executes communication process.Driver 610 is also connected to I/O interface 605 as needed.Detachable media 611, such as Disk, CD, magneto-optic disk, semiconductor memory etc. are mounted on as needed on driver 610, in order to read from thereon Computer program be mounted into storage section 608 as needed.
Particularly, according to an embodiment of the invention, may be implemented as computer above with reference to the process of flow chart description Software program.For example, the embodiment of the present invention includes a kind of computer program product comprising be carried on computer-readable medium On computer program, which includes the program code for method shown in execution flow chart.In such reality It applies in example, which can be downloaded and installed from network by communications portion 609, and/or from detachable media 611 are mounted.When the computer program is executed by central processing unit (CPU) 601, executes and limited in the system of the application Above-mentioned function.
It should be noted that computer-readable medium shown in the present invention can be computer-readable signal media or meter Calculation machine readable storage medium storing program for executing either the two any combination.Computer readable storage medium for example can be --- but not Be limited to --- electricity, magnetic, optical, electromagnetic, infrared ray or semiconductor system, device or device, or any above combination.Meter The more specific example of calculation machine readable storage medium storing program for executing can include but is not limited to: have the electrical connection, just of one or more conducting wires Taking formula computer disk, hard disk, random access storage device (RAM), read-only memory (ROM), erasable type may be programmed read-only storage Device (EPROM or flash memory), optical fiber, portable compact disc read-only memory (CD-ROM), light storage device, magnetic memory device, Or above-mentioned any appropriate combination.In the present invention, computer readable storage medium can be it is any include or storage journey The tangible medium of sequence, the program can be commanded execution system, device or device use or in connection.And at this In invention, computer-readable signal media may include in a base band or as carrier wave a part propagate data-signal, Wherein carry computer-readable program code.The data-signal of this propagation can take various forms, including but unlimited In electromagnetic signal, optical signal or above-mentioned any appropriate combination.Computer-readable signal media can also be that computer can Any computer-readable medium other than storage medium is read, which can send, propagates or transmit and be used for By the use of instruction execution system, device or device or program in connection.Include on computer-readable medium Program code can transmit with any suitable medium, including but not limited to: wireless, electric wire, optical cable, RF etc. are above-mentioned Any appropriate combination.
Flow chart and block diagram in attached drawing are illustrated according to the system of various embodiments of the invention, method and computer journey The architecture, function and operation in the cards of sequence product.In this regard, each box in flowchart or block diagram can generation A part of one module, program segment or code of table, a part of above-mentioned module, program segment or code include one or more Executable instruction for implementing the specified logical function.It should also be noted that in some implementations as replacements, institute in box The function of mark can also occur in a different order than that indicated in the drawings.For example, two boxes succeedingly indicated are practical On can be basically executed in parallel, they can also be executed in the opposite order sometimes, and this depends on the function involved.Also it wants It is noted that the combination of each box in block diagram or flow chart and the box in block diagram or flow chart, can use and execute rule The dedicated hardware based systems of fixed functions or operations is realized, or can use the group of specialized hardware and computer instruction It closes to realize.
Being described in unit involved in the embodiment of the present invention can be realized by way of software, can also be by hard The mode of part realizes that described unit also can be set in the processor.Wherein, the title of these units is in certain situation Under do not constitute restriction to the unit itself.
As on the other hand, present invention also provides a kind of computer-readable medium, which be can be Included in electronic equipment described in above-described embodiment;It is also possible to individualism, and without in the supplying electronic equipment. Above-mentioned computer-readable medium carries one or more program, when the electronics is set by one for said one or multiple programs When standby execution, so that the electronic equipment realizes such as above-mentioned interaction processing method as described in the examples.
For example, the electronic equipment may be implemented as shown in Figure 1: step S110, when detecting screen bending, really Determine bending angle;Step S120 controls the destination virtual object and visits if the bending angle meets the first preset condition Head;Step S130 controls the destination virtual object and pops one's head in and open if the bending angle meets the second preset condition Mirror.
It should be noted that although being referred to several modules or list for acting the equipment executed in the above detailed description Member, but this division is not enforceable.In fact, embodiment according to the present invention, it is above-described two or more Module or the feature and function of unit can embody in a module or unit.Conversely, an above-described mould The feature and function of block or unit can be to be embodied by multiple modules or unit with further division.
Through the above description of the embodiments, those skilled in the art is it can be readily appreciated that example described herein is implemented Mode can also be realized by software realization in such a way that software is in conjunction with necessary hardware.Therefore, according to the present invention The technical solution of embodiment can be embodied in the form of software products, which can store non-volatile at one Property storage medium (can be CD-ROM, USB flash disk, mobile hard disk etc.) in or network on, including some instructions are so that a calculating Equipment (can be personal computer, server, touch control terminal or network equipment etc.) executes embodiment according to the present invention Method.
Those skilled in the art after considering the specification and implementing the invention disclosed here, will readily occur to of the invention its Its embodiment.This application is intended to cover any variations, uses, or adaptations of the invention, these modifications, purposes or Person's adaptive change follows general principle of the invention and including the undocumented common knowledge in the art of the present invention Or conventional techniques.The description and examples are only to be considered as illustrative, and true scope and spirit of the invention are by following Claim is pointed out.
It should be understood that the present invention is not limited to the precise structure already described above and shown in the accompanying drawings, and And various modifications and changes may be made without departing from the scope thereof.The scope of the present invention is limited only by the attached claims.

Claims (11)

1. virtual role control method in a kind of game is applied to mobile terminal, the mobile terminal includes bent screen, It include destination virtual object in the game, the destination virtual object is virtual according to the received instruction execution of the mobile terminal Movement, which is characterized in that the described method includes:
When detecting screen bending, bending angle is determined;
If the bending angle meets the first preset condition, the destination virtual object probe is controlled;
If the bending angle meets the second preset condition, controls destination virtual object and pop one's head in and start shooting.
2. the method according to claim 1, wherein determining the destination virtual according to the screen overbending direction The probe orientation of object.
3. the method according to claim 1, wherein being determined according to the first touch control operation for acting on the screen The probe orientation of the destination virtual object.
4. according to the method described in claim 2, it is characterized in that, the screen includes the first display unit, the second display list Member and third display unit, the probe orientation that the destination virtual object is determined according to the screen overbending direction, packet It includes:
If it is default that the first bending angle between first display unit and second display unit meets described first Condition then controls the destination virtual object and pops one's head according to first bending angle to the direction of first display unit;
If it is default that the second bending angle between second display unit and the third display unit meets described first Condition then controls the destination virtual object and pops one's head according to second bending angle to the direction of the third display unit.
5. according to the method described in claim 2, it is characterized in that, the screen includes that the first display unit and the second display are single Member, the probe orientation that the destination virtual object is determined according to the screen overbending direction, comprising:
If the overbending direction between first display unit and second display unit is clockwise, it is determined that institute The probe orientation for stating destination virtual object is to the right;
If the overbending direction between first display unit and second display unit is counterclockwise, it is determined that institute The probe orientation for stating destination virtual object is to the left.
6. the method according to claim 1, wherein the control destination virtual object pops one's head in and starts shooting, comprising:
The central region of the destination virtual object is determined based on the probe;
Control virtual scene is amplified according to the central region direction, is popped one's head in and is opened to complete the destination virtual object Mirror.
7. the method according to claim 1, wherein determining that the target is empty according to the size of the bending angle The degree of quasi- object probe.
8. the method according to claim 1, wherein control after the destination virtual object pops one's head in and start shooting, Further include:
If the bending angle meets third preset condition, controls the destination virtual object and exit the probe and open Mirror.
9. virtual role control device in a kind of game is applied to mobile terminal, the mobile terminal includes bent screen, It include destination virtual object in the game, the destination virtual object is virtual according to the received instruction execution of the mobile terminal Movement characterized by comprising
Angle detection unit determines bending angle when for detecting screen bending;
First control unit controls the destination virtual object if meeting the first preset condition for the bending angle Probe;
Second control unit controls the destination virtual object if meeting the second preset condition for the bending angle It pops one's head in and starts shooting.
10. a kind of computer-readable medium, is stored thereon with computer program, which is characterized in that described program is held by processor It is realized when row such as virtual role control method in game described in any item of the claim 1 to 8.
11. a kind of electronic equipment characterized by comprising
One or more processors;
Storage device, for storing one or more programs, when one or more of programs are by one or more of processing When device executes, so that one or more of processors are realized such as virtual angle in game described in any item of the claim 1 to 8 Color control method.
CN201910659918.XA 2019-07-22 2019-07-22 Virtual role control method, device, medium and electronic equipment in game Pending CN110227256A (en)

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