CN108200330A - Double 8K image virtuals reality processing methods and system - Google Patents
Double 8K image virtuals reality processing methods and system Download PDFInfo
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- CN108200330A CN108200330A CN201711310110.8A CN201711310110A CN108200330A CN 108200330 A CN108200330 A CN 108200330A CN 201711310110 A CN201711310110 A CN 201711310110A CN 108200330 A CN108200330 A CN 108200330A
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- cube
- virtual camera
- distant view
- day sylphon
- view photograph
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N23/00—Cameras or camera modules comprising electronic image sensors; Control thereof
- H04N23/60—Control of cameras or camera modules
- H04N23/67—Focus control based on electronic image sensor signals
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N23/00—Cameras or camera modules comprising electronic image sensors; Control thereof
- H04N23/60—Control of cameras or camera modules
- H04N23/698—Control of cameras or camera modules for achieving an enlarged field of view, e.g. panoramic image capture
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- Engineering & Computer Science (AREA)
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- Processing Or Creating Images (AREA)
Abstract
The present invention relates to technical field of virtual reality, double 8K image virtual reality processing methods and system are disclosed, the method includes six Face Maps to the first cube day sylphon to sample, and forms the first object, six Face Maps of the second cube day sylphon are sampled, form the second object;First object is placed in the first virtual camera visual field, second object is placed in the second virtual camera visual field.Solve the problems, such as that existing ARM aobvious VR hardware can not show 8K contents, and use is imaged with approximate video cameras of parameters such as human eye focal length, interpupillary distances and reduction process, and it is truer to obtain content by above-mentioned method.
Description
Technical field
Technical field of virtual reality of the present invention more particularly to double 8k image virtuals reality processing methods and system.
Background technology
The existing virtual reality in market (Virtual Reality, VR) head is shown based on enhancing brief introduction instruction set processor
(Advanced RISC Machine, ARM) framework, can only parse 4K clearly contents, when content clarity is higher,
The not smooth clarity either occurred of existing hardware operation is not high instead or occurs not showing, in addition will be obtained in
Appearance is shown that the sense of reality is not strong.
Invention content
The purpose of the present invention is to provide double 8K image virtuals reality processing methods and systems, it is intended to solve existing VR and show
The acquired content sense of reality is not strong and the problem of existing ARM frameworks are difficult processing 8K contents.
The invention is realized in this way double 8K image virtuals reality processing methods, including:
The first distant view photograph and the second distant view photograph are shot simultaneously, and first distant view photograph and the second distant view photograph use
The distance of equal default focal length shooting, the first distant view photograph imaging point and the second distant view photograph imaging point is the first imaging
Point distance, the first imaging point distance is preset value;
First distant view photograph is converted to the first group picture piece of six Aspect Ratios one to one, by first panorama
Photo is converted to the second group picture piece of six Aspect Ratios one to one;
Build the first virtual camera and the second virtual camera, the focal length of first virtual camera, described second
The focal length of virtual camera is identical with the default focal length, and the of first virtual camera and second virtual camera
Two imaging point distances are with the first imaging point apart from identical;
The first cube day sylphon is established for first virtual camera, second is established for second virtual camera
Cube day sylphon, the first virtual camera of setting are located at the geometric center of the first cube day sylphon, and described first virtually takes the photograph
Camera is rotated around the geometric center of the first cube day sylphon, and the second virtual camera of setting is located at the second cube day
The geometric center of sylphon, second virtual camera are rotated around the geometric center of the second cube day sylphon;
The first group picture piece is pasted to six faces of the first cube day sylphon, the second group picture piece is pasted
Six faces of the second cube day sylphon;
Six Face Maps difference of six Face Maps and the second cube day sylphon to the first cube day sylphon
Splicing.
The above method just simulates human eye, camera setting and the close focal length of human eye and interpupillary distance in the content obtaining stage, and
By the content by cube day sylphon stick picture disposing, obtained by the virtual camera close with human eye focal length and interpupillary distance
Take, solve the problems, such as VR show acquired in the content sense of reality it is not strong.
Further, the method further includes:
Six Face Maps of the first cube day sylphon are sampled, choose the first virtual camera maximum sampling
N times of pixel forms the first object, six Face Maps of the second cube day sylphon is sampled, and it is empty to choose described second
Intend video camera maximum sampled pixel described N times, forms the second object, and the N is more than 1;
First object is placed in the first virtual camera visual field, second object is placed in the second virtual camera
The visual field.
The above method improves virtual camera and obtains pixel point sampling, but the aobvious resource needed is not excessive to VR
Increase, realize hardware it is not increased in the case of, handle more pixels, reach content more clearly effect.
Further, the length-width ratio of the first distant view photograph and the second distant view photograph is two-to-one.
The purpose of the above method is needed also for contents processing is caused to obtain the technological means that apparent effect is taken
The default length-width ratio for obtaining image before shooting.
The invention is realized in this way double 8K image virtuals reality processing systems, including:
Viewfinder unit, for shooting the first distant view photograph and the second distant view photograph simultaneously;
Converting unit, for the first distant view photograph to be converted to the first group picture piece of six Aspect Ratios one to one, by
Two distant view photographs are converted to the second group picture piece of six Aspect Ratios one to one.
Construction unit, for building the first virtual camera and the second virtual camera;
Creating unit for establishing the first cube day sylphon for the first virtual camera, is built for the second virtual camera
Vertical second cube day sylphon.
Application unit, for the first group picture piece to be pasted to six faces of the first cube day sylphon, by the second group picture piece
Paste six faces of the second cube day sylphon.
Concatenation unit, six face pastes of six Face Maps and second cube day sylphon to the first cube day sylphon
Figure splices respectively.
Further, which further includes:
Sampling unit samples for six Face Maps to the first cube day sylphon, forms the first object, to the
Six Face Maps of two cube day sylphons are sampled, and form the second object.
For the first object to be placed in the first virtual camera visual field, it is virtual to be placed in second by display unit for second object
Camera coverage.
Further, the length-width ratio of the first distant view photograph and the second distant view photograph is two-to-one.
The photo of acquisition is converted and is mapped to a day sylphon by the control before shooting by above system, using with bat
It takes the photograph adaptable virtual camera to sample textures and carry out super sampling processing, obtained pixel is more, and picture is more
Clearly, human eye strong sense of reality and do not increase hardware spending.
Description of the drawings
Fig. 1 is the flow chart of double 8K image virtuals reality processing methods provided in an embodiment of the present invention;
Fig. 2 is the flow chart of double 8K image virtuals reality processing methods that another real-time example of the present invention provides;
Fig. 3 is the structure chart for double 8K image virtuals reality processing systems that another embodiment of the present invention provides;
Fig. 4 is the mechanism map for double 8K image virtuals reality processing systems that another embodiment of the present invention provides.
Specific embodiment
In order to make the purpose , technical scheme and advantage of the present invention be clearer, with reference to the accompanying drawings and embodiments, it is right
The present invention is further elaborated.It should be appreciated that the specific embodiments described herein are merely illustrative of the present invention, and
It is not used in the restriction present invention.
The realization of the present invention is described in detail below in conjunction with specific embodiment.
The flow chart of double 8K image virtuals reality processing methods provided in this embodiment.
Fig. 1 shows the flow chart of double 8k image virtuals reality processing methods provided by the invention, and as shown in Figure 1 is included such as
Lower step:
S101, while shoot the first distant view photograph and the second distant view photograph.
It should be noted that herein first, second does not refer to sequencing, but just to distinguish.
Explanation is needed further exist for, is shot here using two different cameras, in order to reach while shoot
Effect, which is controlled in same controller or synchronous multiple controllers.
Explanation is needed further exist for, identical focal length is used between two cameras, which uses preset value, this is pre-
It is different according to different camera preset values if value is the average value close to human body eye focal length, the first distant view photograph imaging point
The distance between second distant view photograph imaging point, we term it the first imaging point distance, above-mentioned first imaging point distance is adopted
With preset value, for preset value close to human body eyes interpupillary distance, the distance between imaging point between two cameras is also two camera shootings
The distance between head, is approached using focal length with human body eye focal length and the distance between two cameras are approached with interpupillary distance, all
It is to obtain image to imitate human eye, obtaining better effect for image below provides basis.
Explanation is needed further exist for, in order to obtain better treatment effect, the first distant view photograph and the second distant view photograph
Aspect Ratio to be two-to-one, this needs is first configured camera.
First distant view photograph is converted to the first group picture piece of six Aspect Ratios one to one by S102, and the second panorama is shone
Piece is converted to the second group picture piece of six Aspect Ratios one to one.
It should be noted that distant view photograph is converted to six square group picture pieces here, method here be by
Spherical textures are mapped to cube.
S103 builds the first virtual camera and the second virtual camera.
It should be noted that two virtual cameras built here, the focal length and step of the two virtual cameras
The video camera used in S101 uses same focal length, as default focal length.
Need further exist for explanation, the distance of the first virtual camera and the second virtual camera for the second imaging point away from
The first imaging point from, the second imaging point distance and above is apart from identical;The focal length and distance of the two virtual cameras
It is with reference to video camera setting in step S101, is in order to obtain optimized image collection effect, also for simulating to greatest extent
The action of human eye.
S104 establishes the first cube day sylphon for the first virtual camera, and it is vertical to establish second for the second virtual camera
Cube day sylphon.
It should be noted that the first virtual camera is located at the geometric center of the first cube day sylphon, second virtually takes the photograph
Camera is located at the geometric center of the second cube day sylphon, this is in order to which virtual camera can obtain the maximum visual field, especially
It is in the case of rotation.
Explanation is needed further exist for, the first virtual camera is rotated around the first cube day sylphon geometric center, the
Two virtual cameras are rotated around the geometric center of the second cube day sylphon, because the first virtual camera and second is virtually taken the photograph
Camera is rotated around oneself, then the angle of rotation is 360 degree, can obtain the visual field to greatest extent and can acquire most
More pixels.
First group picture piece is pasted six faces of first cube day sylphon, the second group picture piece is pasted by S105
Six faces of the second cube day sylphon.
It should be noted that the first group picture piece pastes six faces of the first cube day sylphon, first cube is formd
Six Face Maps of body day sylphon similarly form six Face Maps of the second cube day sylphon.
S106, six Face Maps point of six Face Maps and second cube day sylphon to the first cube day sylphon
Do not splice.
It should be noted that the mesh that textures are spliced here be for slitless connection so that viewer obtains more preferable
Overall effect.
By the above method, VR aobvious wearers are by wearing VR so that the eyes of oneself and the first virtual camera
It is very close with the second virtual camera, it can achieve the effect that the first virtual camera and the second virtual camera are close.
Fig. 2 shows the flow chart for double 8K image virtuals reality processing methods that another embodiment of the present invention provides, such as Fig. 2 institutes
A kind of input method shown includes the following steps:
S201 samples six Face Maps of the first cube day sylphon, the first object is formed, to the second cube
Six Face Maps of its sylphon are sampled, and form the second object.
It should be noted that the first cube day sylphon and the second cube day sylphon be super-sampling approach,
The sampled pixel of selection is N times of the first virtual camera and the second virtual camera maximum sampling pixel points, and the value of the N is more than
1。
S202, the first virtual camera visual field is placed in by the first object, and the second object is placed in the second virtual camera regards
It is wild.
By the above-mentioned method of sampling, more pixel point samplings are placed in the virtual camera visual field, content can reach more
Clearly effect, and no many promotions are occupied to system resource, improve the treatment effeciency of VR.
Fig. 3 shows the structure chart of double 8K image virtuals reality processing systems provided by the invention, system packet as shown in Figure 3
It includes:
Viewfinder unit 31, for shooting the first distant view photograph and the second distant view photograph simultaneously.
Converting unit 32, will for the first distant view photograph to be converted to the first group picture piece of six Aspect Ratios one to one
Second distant view photograph is converted to the second group picture piece of six Aspect Ratios one to one.
Construction unit 33, for building the first virtual camera and the second virtual camera.
Creating unit 34 is the second virtual camera for establishing the first cube day sylphon for the first virtual camera
Establish the second cube day sylphon.
Application unit 35, for the first group picture piece to be pasted to six faces of first cube day sylphon, by second group
Picture pastes six faces of the second cube sky.
Concatenation unit 36, for six Face Maps and the six of second cube day sylphon to the first cube day sylphon
A Face Map splices respectively.
Fig. 4 shows the structure chart for double 8K image virtuals reality processing systems that another embodiment of the present invention provides, such as Fig. 4 institutes
The system shown includes:
Sampling unit 41 samples for six Face Maps to the first cube day sylphon, forms the first object, right
Six Face Maps of the second cube day sylphon are sampled, and form the second object.
Second object for the first object to be placed in the first virtual camera visual field, is placed in the second void by display unit 42
Intend camera coverage.
The foregoing is merely illustrative of the preferred embodiments of the present invention, is not intended to limit the invention, all essences in the present invention
All any modification, equivalent and improvement made within refreshing and principle etc., should all be included in the protection scope of the present invention.
Claims (6)
1. double 8K image virtuals reality processing methods, which is characterized in that the method includes:
The first distant view photograph and the second distant view photograph are shot simultaneously, and first distant view photograph and the second distant view photograph are using equal
The shooting of default focal length, the distance of the first distant view photograph imaging point and the second distant view photograph imaging point be the first imaging point away from
From the first imaging point distance is preset value;
First distant view photograph is converted to the first group picture piece of six Aspect Ratios one to one, by first distant view photograph
Be converted to the second group picture piece of six Aspect Ratios one to one;
The first virtual camera and the second virtual camera are built, the focal length of first virtual camera, described second are virtually
The focal length of video camera is identical with the default focal length, the second one-tenth of first virtual camera and second virtual camera
Picture point distance is with the first imaging point apart from identical;
The first cube day sylphon is established for first virtual camera, second cube is established for second virtual camera
Body day sylphon, the first virtual camera of setting are located at the geometric center of the first cube day sylphon, first virtual camera
Geometric center around the first cube day sylphon rotates, and the second virtual camera of setting is located at the second cube day sylphon
Geometric center, second virtual camera around the second cube day sylphon geometric center rotate;
The first group picture piece is pasted to six faces of the first cube day sylphon, the second group picture piece is pasted second
Six faces of cube day sylphon;
Six Face Maps of six Face Maps and the second cube day sylphon to the first cube day sylphon splice respectively.
2. the method as described in claim 1, which is characterized in that the method further includes:
Six Face Maps of the first cube day sylphon are sampled, choose the first virtual camera maximum sampled pixel
N times, form the first object, six Face Maps of the second cube day sylphon sampled, choose and described second virtually take the photograph
Described N times of camera maximum sampled pixel, forms the second object, and the N is more than 1;
First object is placed in the first virtual camera visual field, second object is placed in the second virtual camera regards
It is wild.
3. the method as described in claim 1, which is characterized in that the length-width ratio of first distant view photograph and the second distant view photograph
It is two-to-one.
4. pair 8K image virtual reality processing systems, which is characterized in that the system comprises:
Viewfinder unit, for shooting the first distant view photograph and the second distant view photograph simultaneously;
Converting unit is complete by second for the first distant view photograph to be converted to the first group picture piece of six Aspect Ratios one to one
Scape photo is converted to the second group picture piece of six Aspect Ratios one to one;
Construction unit, for building the first virtual camera and the second virtual camera;
For establishing the first cube day sylphon for the first virtual camera, the is established for the second virtual camera for creating unit
Two cube day sylphons;
Application unit, for six face pastes of six Face Maps to the first cube day sylphon and second cube day sylphon
Figure splices respectively.
Concatenation unit, six Face Maps point of six Face Maps and second cube day sylphon to the first cube day sylphon
Do not splice.
5. system as claimed in claim 4, which is characterized in that the system also includes:
Sampling unit samples for six Face Maps to the first cube day sylphon, forms the first object, vertical to second
Six Face Maps of cube day sylphon are sampled, and form the second object.
Second object for the first object to be placed in the first virtual camera visual field, is placed in the second virtual camera shooting by display unit
The machine visual field.
6. system as claimed in claim 4, which is characterized in that the length-width ratio of first distant view photograph and the second distant view photograph
It is two-to-one.
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Application publication date: 20180622 |