CN107147899B - CAVE display system and method adopting LED3D screen - Google Patents
CAVE display system and method adopting LED3D screen Download PDFInfo
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Abstract
本发明公开了一种采用LED 3D屏幕的CAVE显示系统及显示方法,该方法包括以下步骤:采集3D眼镜上红外标记点的坐标位置;利用所述坐标位置估算出用户双眼的位置;根据所述位置计算得到相对所述3D眼镜显示的两组画面;在LED 3D屏幕上交替显示所述两组画面;对所述3D眼镜进行左、右镜片开关切换,切换频率与所述两组画面交替显示的切换频率相配合。通过本发明的技术方案,区别于现有的CAVE系统,虚拟显示空间适用于光线较强的环境,可实际应用在明亮的室内环境,甚至室外环境;虚拟显示空间画面色彩饱和度高,显示屏间拼接无缝,给用户很好的观看效果;使用寿命长。
The invention discloses a CAVE display system and a display method using an LED 3D screen. The method includes the following steps: collecting the coordinate positions of infrared marking points on 3D glasses; using the coordinate positions to estimate the position of the user's eyes; The two sets of pictures displayed relative to the 3D glasses are obtained by position calculation; the two sets of pictures are displayed alternately on the LED 3D screen; the left and right lenses are switched on and off the 3D glasses, and the switching frequency is displayed alternately with the two sets of pictures to match the switching frequency. Through the technical solution of the present invention, different from the existing CAVE system, the virtual display space is suitable for environments with strong light, and can be practically applied in bright indoor environments and even outdoor environments; the virtual display space has high color saturation, and the display screen Seamless splicing, giving users a good viewing effect; long service life.
Description
技术领域technical field
本发明涉及数据显示技术领域,具体涉及一种采用LED 3D屏幕的CAVE显示系统及方法。The invention relates to the technical field of data display, in particular to a CAVE display system and method using an LED 3D screen.
背景技术Background technique
CAVE系统可以应用于任何具有沉浸感需求的虚拟仿真应用领域。例如,虚拟设计与制造,虚拟演示,协同规划等等,应用十分广泛。现有的大部分CAVE系统中,虚拟显示空间的墙壁通常由背投影墙组成。地面部分的显示除了可以进行背投,还可以在显示空间上方安置投影仪投影到地面上。而随着技术的发展,也出现了由LCD 3D拼接屏或大尺寸LCD 3D屏代替投影显示的技术。但是仍然缺少使用LED 3D屏幕作为CAVE系统显示的方式。The CAVE system can be applied to any virtual simulation application field with immersion requirements. For example, virtual design and manufacturing, virtual demonstration, collaborative planning, etc., are widely used. In most of the existing CAVE systems, the walls of the virtual display space are usually composed of rear projection walls. In addition to rear projection, the display on the ground part can also be projected on the ground by placing a projector above the display space. With the development of technology, the technology of replacing projection display by LCD 3D splicing screen or large-size LCD 3D screen has also appeared. But still missing a way to use an LED 3D screen as a CAVE system display.
现有技术中两种常见的CAVE系统。There are two common CAVE systems in the prior art.
(一)基于背投影墙的CAVE系统(1) CAVE system based on rear projection wall
CAVE系统虚拟显示空间是由3个面以上(含3面)硬质背投影墙组成。系统利用多通道视景同步技术,在投影墙上显示整个三维场景内容。用户站在虚拟显示空间内,并佩戴用于观看影墙三维成像的3D眼镜,其中3D眼镜上附着红外标记点。在虚拟显示空间的角落上分别放置红外摄像头。由于3D眼镜上红外标记点的位置和用户的人眼位置相距不大,对比整个系统的规格,可以忽略不计,从而系统利用红外摄像头获取红外标记点的位置参数以获取用户人眼的位置参数。系统根据获得的用户人眼位置参数,调整影墙图像以匹配用户观看的当前位置(例如:离影墙近画面就会放大,离影墙远画面就会缩小)。并且结合画面校准系统,校准折角处的画面,使显示图像不会产生畸变。The virtual display space of the CAVE system is composed of more than 3 (including 3) hard rear projection walls. The system uses multi-channel visual synchronization technology to display the entire 3D scene content on the projection wall. The user stands in the virtual display space and wears 3D glasses for viewing the three-dimensional imaging of the shadow wall, where infrared markers are attached to the 3D glasses. Infrared cameras are respectively placed on the corners of the virtual display space. Since the position of the infrared markers on the 3D glasses is not far from the position of the user's human eyes, it can be ignored compared to the specifications of the entire system, so the system uses the infrared camera to obtain the position parameters of the infrared markers to obtain the position parameters of the user's human eyes. According to the obtained user's eye position parameters, the system adjusts the image of the shadow wall to match the current position of the user's viewing (for example, the image close to the shadow wall will be enlarged, and the image far away from the shadow wall will be zoomed out). And combined with the picture calibration system, the picture at the corner is calibrated, so that the displayed image will not be distorted.
(二)基于LCD 3D拼接屏或基于大尺寸LCD屏的CAVE系统(2) CAVE system based on LCD 3D splicing screen or large-size LCD screen
该技术原理和技术(一)基本一致,但虚拟显示空间由背投影墙替换成LCD 3D拼接屏或大尺寸LCD屏构成(除地屏),并且改变成显示相匹配的渲染通道和拼接处理器。The technical principle and technology (1) are basically the same, but the virtual display space is replaced by a rear projection wall with an LCD 3D splicing screen or a large-size LCD screen (except the ground screen), and is changed to display matching rendering channels and splicing processors .
然而,现有技术中的CAVE系统存在以下缺点:However, the CAVE system in the prior art has the following disadvantages:
技术(一)中由背投影墙构成虚拟显示的CAVE系统需要在环境较暗才能看清,对环境光线要求高。并且显示画面的色彩饱和度不高,观看效果不佳。投影机寿命较短。In technology (1), the virtual display CAVE system composed of a rear projection wall needs to be seen clearly in a dark environment, and has high requirements for ambient light. And the color saturation of the display screen is not high, and the viewing effect is not good. Projector life is short.
技术(二)中基于LCD 3D拼接屏或基于大尺寸LCD屏的CAVE系统,虽然比起背投影墙不需要对环境光线有过高的要求,色彩饱和度也更高,但是长期使用,会造成单元间亮度与色彩衰减不一致,并不可恢复。此外LCD屏间还有物理拼缝,影响观看效果。大尺寸LCD屏还存在不好运输的问题。In technology (2), the CAVE system based on LCD 3D splicing screen or large-size LCD screen does not require high requirements for ambient light and has higher color saturation than rear projection walls, but long-term use will cause Inter-unit luminance and color falloff are inconsistent and irreversible. In addition, there are physical seams between the LCD screens, which affect the viewing effect. Large-size LCD screens also have the problem of difficult transportation.
随着显示屏制造技术的提高,出现了LED 3D显示屏。LED 3D显示屏自体发光,不受环境光线限制;显示画面色彩饱和度高、显示屏间拼接无缝、使用寿命长。如果它可应用于CAVE系统中,就可以大大减少现有CAVE系统中各种终端显示的局限性。With the improvement of display manufacturing technology, LED 3D display has appeared. The LED 3D display is self-luminous and is not limited by ambient light; the display screen has high color saturation, seamless splicing between displays, and long service life. If it can be applied to the CAVE system, it can greatly reduce the limitations of various terminal displays in the existing CAVE system.
发明内容SUMMARY OF THE INVENTION
为解决上述技术问题,本发明提供了一种采用LED 3D屏幕的CAVE系统显示方法,该方法包括以下步骤:In order to solve the above-mentioned technical problems, the present invention provides a CAVE system display method using an LED 3D screen, the method comprising the following steps:
1)采集3D眼镜上红外标记点的坐标位置;1) Collect the coordinate positions of the infrared markers on the 3D glasses;
2)利用所述坐标位置估算出用户双眼的位置;2) using the coordinate position to estimate the position of the user's eyes;
3)根据所述位置计算得到相对所述3D眼镜显示的两组画面;3) obtaining two sets of pictures displayed relative to the 3D glasses according to the position calculation;
4)在LED 3D屏幕上交替显示所述两组画面;4) Display the two groups of pictures alternately on the LED 3D screen;
5)对所述3D眼镜进行左、右镜片开关切换,切换频率与所述两组画面交替显示的切换频率相配合,使用户体验到沉浸式立体视觉虚拟环境。5) The left and right lenses are switched on and off on the 3D glasses, and the switching frequency is matched with the switching frequency of the alternate display of the two sets of pictures, so that the user can experience an immersive stereoscopic vision virtual environment.
根据本发明的实施方式,优选的,所述步骤2)中将所述用户双眼的位置发送给多通道控制服务器。According to an embodiment of the present invention, preferably, in the step 2), the position of the user's eyes is sent to the multi-channel control server.
根据本发明的实施方式,优选的,所述步骤4)中所述多通道控制服务器根据所述用户双眼的位置生成四个LED 3D屏幕的画面控制信号,将四个LED 3D屏幕的画面控制信号分别发送给四个通道渲染服务器,以实现把校准好的两组画面连续交替地显示在所述四个LED 3D屏幕上。According to an embodiment of the present invention, preferably, in the step 4), the multi-channel control server generates the picture control signals of the four LED 3D screens according to the positions of the eyes of the user, and converts the picture control signals of the four LED 3D screens into the picture control signals of the four LED 3D screens. They are respectively sent to the four channel rendering servers, so as to display the calibrated two groups of pictures on the four LED 3D screens continuously and alternately.
根据本发明的实施方式,优选的,所述步骤5)中,所述对所述3D眼镜进行左、右镜片开关切换具体为:左眼画面出现,3D眼镜左眼镜片打开,右眼镜片关闭;右眼画面出现,3D眼镜右眼镜片打开,左眼镜片关闭。According to an embodiment of the present invention, preferably, in step 5), the switching of the left and right lenses of the 3D glasses is specifically: the left eye screen appears, the left eye lens of the 3D glasses is turned on, and the right eye lens is turned off ; The right eye screen appears, the right lens of the 3D glasses is opened, and the left lens is closed.
根据本发明的实施方式,优选的,通过IR发射器接收所述多通道控制服务器发送的同步信号,并根据该画同步信号发射红外信号,所述3D眼镜根据所述红外信号控制对所述3D眼镜左、右镜片的切换频率。According to an embodiment of the present invention, preferably, an IR transmitter receives the synchronization signal sent by the multi-channel control server, and transmits an infrared signal according to the picture synchronization signal, and the 3D glasses control the 3D glasses according to the infrared signal. The switching frequency of the left and right lenses of the glasses.
根据本发明的实施方式,优选的,显示在所述LED 3D屏幕上的画面由所述CAVE系统的虚拟环境中的两个虚拟摄像机模拟人的左、右眼拍摄已有素材得到的两组画面而组成。According to the embodiment of the present invention, preferably, the pictures displayed on the LED 3D screen are two sets of pictures obtained by shooting existing materials with two virtual cameras in the virtual environment of the CAVE system, simulating the left and right eyes of a human. and composition.
为解决上述技术问题,本发明提供了一种采用LED 3D显示屏的CAVE显示系统,该系统包括:3D眼镜、IR发射器、多通道控制服务器、多个通道渲染服务器、多个LED 3D显示屏、网络交换机、动捕电脑和红外跟踪系统;In order to solve the above technical problems, the present invention provides a CAVE display system using an LED 3D display screen. The system includes: 3D glasses, an IR transmitter, a multi-channel control server, a multi-channel rendering server, and a plurality of LED 3D display screens. , network switches, motion capture computers and infrared tracking systems;
所述红外跟踪系统跟踪得到所述3D眼镜的坐标位置,并发送给所述网络交换机;The infrared tracking system tracks and obtains the coordinate position of the 3D glasses, and sends it to the network switch;
所述动捕电脑通过所述网络交换机获取所述坐标位置,得到用户双眼的位置参数;The motion capture computer obtains the coordinate position through the network switch, and obtains the position parameters of the user's eyes;
将所述位置参数通所述网络交换机传输给所述多通道控制服务器;transmitting the location parameter to the multi-channel control server through the network switch;
所述多通道控制服务器根据接收的位置参数,生成画面控制信号,分别发送给所述多个通道渲染服务器;The multi-channel control server generates picture control signals according to the received position parameters, and sends them to the multiple channel rendering servers respectively;
根据所述多个通道渲染服务器的控制,把校准好的两组画面图像,分别连续交替地显示在所述多个LED 3D显示屏上;According to the control of the multiple channel rendering servers, the calibrated two groups of picture images are displayed on the multiple LED 3D display screens continuously and alternately;
通过无线发射器接收所述多通道控制服务器发送的同步信号,并根据该画同步信号发射红外信号,所述3D眼镜根据所述红外信号控制对所述3D眼镜左、右镜片的切换频率,使用户体验到沉浸式立体视觉虚拟环境。Receive the synchronization signal sent by the multi-channel control server through the wireless transmitter, and transmit an infrared signal according to the picture synchronization signal, and the 3D glasses control the switching frequency of the left and right lenses of the 3D glasses according to the infrared signal, so that the Users experience an immersive stereoscopic virtual environment.
根据本发明的实施方式,优选的,所述无线发射器为IR发射器。According to an embodiment of the present invention, preferably, the wireless transmitter is an IR transmitter.
根据本发明的实施方式,优选的,所述3D眼镜附有两个红外标记点,对应用户双眼,所述红外跟踪系统通过跟踪所述3D眼镜上的红外标记点获得3D眼镜的坐标位置,从而确定用户双眼的位置。According to an embodiment of the present invention, preferably, the 3D glasses are attached with two infrared marking points, corresponding to the eyes of the user, and the infrared tracking system obtains the coordinate position of the 3D glasses by tracking the infrared marking points on the 3D glasses, thereby Determine the position of the user's eyes.
为解决上述技术问题,本发明提供了一种计算机存储介质,其包括计算机程序指令,当执行所述计算机程序指令时,执行上述方法之一。In order to solve the above technical problems, the present invention provides a computer storage medium, which includes computer program instructions, and when the computer program instructions are executed, one of the above methods is performed.
通过本发明的技术方案取得了以下技术效果:The following technical effects have been achieved through the technical scheme of the present invention:
本发明区别于现有的CAVE系统,虚拟显示空间适用于光线较强的环境,可实际应用在明亮的室内环境,甚至室外环境;虚拟显示空间画面色彩饱和度高,显示屏间拼接无缝,给用户很好的观看效果;使用寿命长。The present invention is different from the existing CAVE system, the virtual display space is suitable for the environment with strong light, and can be practically applied in the bright indoor environment, even the outdoor environment; Give users a good viewing effect; long service life.
附图说明Description of drawings
图1是现有本发明系统构成图Fig. 1 is the structure diagram of the existing system of the present invention
图2是本发明的控制流程图Fig. 2 is the control flow chart of the present invention
具体实施方式Detailed ways
<本发明的系统架构><System Architecture of the Present Invention>
3D眼镜主要通过提高画面的快速刷新率(通常要达到120Hz)来实现3D效果,属于主动式3D技术,又叫时分法遮光技术或液晶分时技术。当3D信号输入到显示设备(诸如显示器、投影机等)后,图像便以帧序列的格式实现左右帧交替产生,通过红外发射器,蓝牙等无线方式将这些帧信号传输出去,负责接收的3D眼镜在刷新同步实现左右眼观看对应的图像,并且保持与2D视像相同的帧数,观众的两只眼睛看到快速切换的不同画面,并且在大脑中产生错觉(摄像机拍摄不出来效果),便观看到立体影像。3D glasses mainly achieve 3D effect by increasing the fast refresh rate of the picture (usually reaching 120Hz), which belongs to active 3D technology, also known as time division shading technology or liquid crystal time division technology. When a 3D signal is input to a display device (such as a monitor, projector, etc.), the image is generated alternately between left and right frames in a frame sequence format, and these frame signals are transmitted wirelessly through infrared transmitters, Bluetooth, etc., responsible for the received 3D The glasses are refreshed to realize the corresponding image for the left and right eyes, and maintain the same number of frames as the 2D video. The audience's two eyes see different pictures that are switched quickly, and an illusion is generated in the brain (the camera cannot capture the effect), A stereoscopic image can be viewed.
如图1,本发明的虚拟显示空间由四块LED 3D显示屏组成,LED 3D显示屏具有以下特点:自体发光、不受环境光线限制;显示画面色彩饱和度高、显示屏间拼接无缝、使用寿命长。在LED 3D显示屏的空间角落安置多个红外摄像头;摄像头的个数可以从至少3个到多个,具体根据具体需求而定,优选的,摄像头个数为八个。有若干红外标记点附着在3D眼镜上。每副3D眼镜具有左、右两个镜片,3D眼镜可根据接收的外部信号,分别实现对左、右3D眼镜镜片的打开和关闭,从而实现对左、右镜片的交替开关切换。此外还需要有四个独立的三维通道渲染服务器,多通道控制服务器,IR发射器,动捕电脑和红外跟踪系统以及网络交换机。所述多通道控制服务器用于接收用户双眼的位置信息,并根据该位置信息生成用于控制四个LED 3D显示屏的画面控制信号,并将四个画面控制信号发送给四个通道渲染服务器,以分别对所述四个LED 3D显示屏的显示进行控制。所述IR发射器放置在所述LED 3D显示屏组成的显示空间上方,与所述多通道控制服务器连接,接收所述多通道控制服务器发送的同步信号。所述IR发射器接收多通道控制服务器发送的同步信号,根据所述同步信号发射红外信号,3D眼镜根据IR发射器发送的红外信号,控制对3D眼镜左、右镜片开关切换的频率,以与在LED 3D显示屏上交替显示的画面图像频率相一致。需要说明的是,所述IR发射器仅属于一种优选的实施方式,在实际应用中可采用蓝牙、高频无线信号通讯的信号发射器与3D眼镜进行无线通讯,控制对3D眼镜左、右镜片开关切换的频率。As shown in Figure 1, the virtual display space of the present invention is composed of four LED 3D display screens. The LED 3D display screen has the following characteristics: self-illumination, not restricted by ambient light; high color saturation of the display screen, seamless splicing between display screens, long lasting. A plurality of infrared cameras are arranged in the space corners of the LED 3D display screen; the number of cameras can range from at least three to more, depending on specific needs, and preferably, the number of cameras is eight. There are several infrared markers attached to the 3D glasses. Each pair of 3D glasses has left and right lenses, and the 3D glasses can respectively open and close the left and right 3D glasses lenses according to the received external signals, thereby realizing the alternate switching of the left and right lenses. In addition, four independent 3D channel rendering servers, multi-channel control servers, IR transmitters, motion capture computers and IR tracking systems, and network switches are required. The multi-channel control server is used to receive the position information of the user's eyes, and according to the position information, generate a picture control signal for controlling the four LED 3D display screens, and send the four picture control signals to the four-channel rendering server, In order to control the display of the four LED 3D display screens respectively. The IR transmitter is placed above the display space formed by the LED 3D display screen, is connected to the multi-channel control server, and receives the synchronization signal sent by the multi-channel control server. The IR transmitter receives the synchronization signal sent by the multi-channel control server, transmits an infrared signal according to the synchronization signal, and the 3D glasses control the switching frequency of the left and right lenses of the 3D glasses according to the infrared signal sent by the IR transmitter to match the frequency of the left and right lenses of the 3D glasses. The frequency of the screen images displayed alternately on the LED 3D display screen is consistent. It should be noted that the IR transmitter only belongs to a preferred embodiment. In practical applications, a signal transmitter of Bluetooth and high-frequency wireless signal communication can be used to wirelessly communicate with the 3D glasses to control the left and right of the 3D glasses. The frequency at which the mirror switch switches.
动捕电脑通过网络交换机获取由多个红外摄像头(优选为八个)得到3D眼镜上的红外标记点的位置参数,从而间接得到用户双眼的位置参数。在每个3D眼镜的镜框上设置两个距离固定的标记点,例如红外LED。红外摄像头获取的图像中,红外LED在绝大多数情况下是最亮的点,取合适阈值,就可以把LED位置与背景分开。获取的LED在图像中的位置,反映了用户相对于摄像头的水平角度和用户高度,而两个LED之间的距离,则反映了用户离摄像头的距离。这样,相当于获得了以摄像头为原点的圆柱坐标系内的用户坐标。结合摄像头自身位置坐标,经过简单的坐标系变换,就可以获得用户的绝对坐标。单台红外摄像头因为视角有限,无法完成360°位置捕捉的任务,可以用几台进行视场的拼接。也可以使用环带相机,则一台就可以实现360°位置捕捉的任务,原理与红外摄像头相同。利用电脑中的MotiveTracker,将用户双眼的位置参数信息通过交换机传输给四个通道渲染服务器和多通道控制服务器。所述多通道控制服务器与所述动捕电脑可整合在同一电脑中,也可以分别由不同的电脑实现其功能。The motion capture computer obtains the position parameters of the infrared markers on the 3D glasses obtained by multiple infrared cameras (preferably eight) through the network switch, thereby indirectly obtaining the position parameters of the user's eyes. Set two markers at fixed distances on the frame of each 3D glasses, such as infrared LEDs. In the image obtained by the infrared camera, the infrared LED is the brightest point in most cases, and the position of the LED can be separated from the background by taking an appropriate threshold. The obtained position of the LED in the image reflects the user's horizontal angle and height relative to the camera, while the distance between the two LEDs reflects the user's distance from the camera. In this way, it is equivalent to obtain the user coordinates in the cylindrical coordinate system with the camera as the origin. Combined with the camera's own position coordinates, after a simple coordinate system transformation, the absolute coordinates of the user can be obtained. Due to the limited viewing angle, a single infrared camera cannot complete the task of 360° position capture, and several cameras can be used to stitch the field of view. A ring-belt camera can also be used, and one can achieve the task of 360° position capture, and the principle is the same as that of an infrared camera. Using the MotiveTracker in the computer, the position parameter information of the user's eyes is transmitted to the four-channel rendering server and the multi-channel control server through the switch. The multi-channel control server and the motion capture computer can be integrated in the same computer, or can be implemented by different computers respectively.
显示在LED 3D屏幕上的画面图像实际上是由CAVE系统中虚拟环境中两个虚拟摄像机模拟人的左、右眼拍摄已有素材得到的两组画面而组成的。CAVE系统使用多摄像头红外定位系统通过拍摄附着在3D眼镜上的红外标记点,读取用户双眼的位置参数,以计算出系统中虚拟环境里两个摄像机的位置参数(两个虚拟摄像机模拟3D眼镜左、右镜片的位置),从而得到用于分别显示于四个LED 3D显示屏的两组显示空间的图像。每个3D眼镜上均有两个距离固定的标记点,以供红外跟踪系统捕捉位置。CAVE系统再根据用户双眼位置的变化,分别调整显示空间的图像以匹配用户观看的当前位置(例如:离显示屏近画面就会放大,离显示屏远画面就会缩小)。并且结合画面校准系统,校准折角处的画面,使显示空间图像不会产生畸变。其中显示空间图像是由四个独立的三维渲染服务来输出显示的。CAVE系统把已校准好的两组画面,连续交替地显示在LED 3D显示屏上。同时,3D眼镜配合这个连续交替显示的画面图像进行左右镜片的切换:左眼画面出现,3D眼镜左眼镜片就打开,右眼镜片就关闭;右眼画面出现,3D眼镜右眼镜片就打开,左眼镜片就关闭。为了使左、右眼画面的切换和3D眼镜镜片的切换同步,把IR发射器放置在显示空间上方,连接多通道控制服务器,和3D眼镜,配合使用。The picture displayed on the LED 3D screen is actually composed of two sets of pictures obtained by shooting the existing material with the left and right eyes of two virtual cameras in the virtual environment of the CAVE system. The CAVE system uses a multi-camera infrared positioning system to read the position parameters of the user's eyes by shooting infrared markers attached to the 3D glasses to calculate the position parameters of the two cameras in the virtual environment in the system (the two virtual cameras simulate the 3D glasses). position of the left and right mirrors), thereby obtaining images for two sets of display spaces displayed on the four LED 3D display screens respectively. Each 3D glasses has two markers at a fixed distance for the infrared tracking system to capture the position. The CAVE system then adjusts the image in the display space to match the current position the user is viewing according to the change in the position of the user's eyes (for example, the screen closer to the display will be enlarged, and the screen farther away will be reduced). And combined with the picture calibration system, the picture at the corner is calibrated, so that the display space image will not be distorted. The display space image is output and displayed by four independent 3D rendering services. The CAVE system displays the calibrated two sets of images continuously and alternately on the LED 3D display. At the same time, the 3D glasses switch between the left and right lenses according to the continuously alternately displayed screen images: the left eye screen appears, the left eye lens of the 3D glasses is opened, and the right lens is closed; the right eye screen appears, the right eye lens of the 3D glasses is opened, The left eye lens is closed. In order to synchronize the switching of the left and right eye images with the switching of the 3D glasses, the IR transmitter is placed above the display space, connected to the multi-channel control server, and used in conjunction with the 3D glasses.
3D眼镜的每一只镜片均包含有一个液晶层,可以在加载一定电压的情况下变黑(透光率下降)。反之,在没有附加电压的情况下就和普通镜片类似。由于每一帧的3D图像均包含有左、右两幅不同角度拍摄的画面,只有当左画面对应通过左镜片(镜片上没加载固定电压),右画面对应通过右镜片时,观众才能看到3D图像。Each lens of 3D glasses contains a liquid crystal layer that can turn black (light transmittance decreases) when a certain voltage is applied. On the contrary, it is similar to ordinary lenses without additional voltage. Since each frame of 3D image contains left and right pictures taken from different angles, the audience can only see when the left picture corresponds to the left lens (no fixed voltage is loaded on the lens) and the right picture corresponds to the right lens. 3D images.
另外,3D眼镜应具有超高速的帧频,以匹配高速投影机的帧频,在较低频率,如几百Hz,可以通过铁电液晶实现,如果用户较多,则可以通过两块铁电液晶板,以级联的方式,实现高速的调制。这种情况下,只有前后两块液晶板处于开状态时,眼镜片才处于开的状态,而只要有一块液晶板处于关闭状态,则整个镜片处于关闭状态,通过时钟的调制,可以把两块液晶板开启与关闭的时间差设置的很小,则可以得到很快的开关速度。In addition, the 3D glasses should have an ultra-high-speed frame rate to match the frame rate of high-speed projectors. At lower frequencies, such as several hundred Hz, it can be achieved by ferroelectric liquid crystals. If there are many users, it can be achieved by two ferroelectric Liquid crystal panels, in a cascaded manner, realize high-speed modulation. In this case, only when the front and rear liquid crystal panels are in the open state, the spectacle lenses are in the open state, and as long as one liquid crystal panel is in the closed state, the entire lens is in the closed state. If the time difference between the opening and closing of the liquid crystal panel is set to be small, a fast switching speed can be obtained.
需要一个同步信号来控制左右镜片的交替和左右画面的交替保持一致。通常,使用红外线来传输这个同步信号。但由于存在着诸如易受日光灯干扰,通讯范围有限等不利因素,也发展出了利用蓝牙,高频无线信号通讯的3D快门式眼镜。在同步信号的控制下,加载在左右两只镜片上的电压交替变化,然后由大脑将两幅图像合成一体来实现3D的视觉效果。A synchronization signal is required to control the alternation of the left and right lenses and the alternation of the left and right images to be consistent. Typically, infrared is used to transmit this synchronization signal. However, due to unfavorable factors such as being susceptible to fluorescent light interference and limited communication range, 3D shutter glasses using Bluetooth and high-frequency wireless signal communication have also been developed. Under the control of the synchronization signal, the voltage loaded on the left and right lenses changes alternately, and then the two images are combined by the brain to achieve a 3D visual effect.
3D技术的原理是根据人眼对影像频率的刷新时间来实现的,所以通过提高画面的快速刷新率(一般要达到120Hz)左眼和右眼各60Hz的快速刷新才会让人不会对图像产生抖动感,并且保持与2D视像相同的帧数。The principle of 3D technology is based on the refresh time of the human eye to the image frequency, so by increasing the fast refresh rate of the picture (usually to 120Hz), the fast refresh rate of 60Hz for the left eye and the right eye will make people not to the image. Produces a jittery feeling, and maintains the same frame rate as 2D video.
它主要是靠液晶眼镜来实现的,它的眼镜片实质上是可以分别控制开/关的两片液晶屏,眼镜中的液晶层有黑和白两种状态,平常显示为白色即透明状态,通电之后就会变黑色。通过IR发射器,让3D眼镜和屏幕之间实现精确同步。显示屏幕上会交替进行左右眼画面的播放,在播放左画面时,左眼镜打开,右眼镜关闭,观众左眼看到需要让左眼看见的画面,右眼什么都看不到。在播放右眼画面是,右眼看右画面,左眼看不到画面,就这样让左右眼分别看到左右各自的画面,从而实现3D立体效果。这个过程交替至少达到120次/每秒,人眼才能欣赏到连贯而不闪烁的3D画面,所以主动式3D显示技术要求屏幕的刷新率至少达到120Hz。It is mainly realized by liquid crystal glasses. Its glasses are essentially two LCD screens that can be controlled on/off respectively. The liquid crystal layer in the glasses has two states of black and white, which is usually displayed as white or transparent. It turns black when powered on. Accurate synchronization between the 3D glasses and the screen is achieved through the IR transmitter. The left and right eye pictures will be alternately played on the display screen. When the left picture is played, the left eyeglasses are turned on and the right eyeglasses are turned off. The left eye of the audience sees the picture that the left eye needs to see, but the right eye sees nothing. When playing the right-eye picture, the right eye sees the right picture, but the left eye cannot see the picture, so that the left and right eyes can see the left and right pictures respectively, so as to realize the 3D stereo effect. This process alternates at least 120 times per second, so that the human eye can enjoy a coherent and non-flickering 3D picture, so the active 3D display technology requires a screen refresh rate of at least 120Hz.
<本发明的方法流程><The method flow of the present invention>
如图2,本发明公开了一种采用LED 3D屏幕的CAVE系统显示方法,该方法包括以下步骤:As shown in Figure 2, the present invention discloses a CAVE system display method using an LED 3D screen, the method comprising the following steps:
步骤S1,采集3D眼镜上红外标记点的坐标位置。Step S1, collecting the coordinate positions of the infrared mark points on the 3D glasses.
CAVE系统使用多摄像头红外定位系统通过拍摄附着在3D眼镜上的红外标记点,读取用户双眼的位置参数,以计算出系统中虚拟环境里两个摄像机的位置参数(两个虚拟摄像机模拟3D眼镜左、右镜片的位置)。The CAVE system uses a multi-camera infrared positioning system to read the position parameters of the user's eyes by shooting infrared markers attached to the 3D glasses to calculate the position parameters of the two cameras in the virtual environment in the system (the two virtual cameras simulate the 3D glasses). position of the left and right lenses).
步骤S2,利用所述坐标位置估算出用户双眼的位置。Step S2, using the coordinate position to estimate the position of the user's eyes.
动捕电脑通过网络交换机获取由多个红外摄像头(优选为八个)得到3D眼镜上的红外标记点的位置参数,从而间接得到用户双眼的位置参数。系统利用电脑中的MotiveTracker软件,数据通过交换机传输给四个通道渲染服务器和多通道控制服务器。The motion capture computer obtains the position parameters of the infrared markers on the 3D glasses obtained by multiple infrared cameras (preferably eight) through the network switch, thereby indirectly obtaining the position parameters of the user's eyes. The system uses the MotiveTracker software in the computer, and the data is transmitted to the four-channel rendering server and the multi-channel control server through the switch.
步骤S3,根据所述位置计算得到相对所述3D眼镜显示的两组画面。In step S3, two sets of pictures displayed relative to the 3D glasses are obtained by calculating according to the position.
CAVE系统再根据用户双眼位置的变化,分别调整显示空间的图像以匹配用户观看的当前位置(例如:离显示屏近画面就会放大,离显示屏远画面就会缩小)。并且结合画面校准系统,校准折角处的画面,使显示空间图像不会产生畸变。其中显示空间图像是由四个独立的三维渲染服务来输出显示的。The CAVE system then adjusts the image in the display space to match the current position the user is viewing according to the change in the position of the user's eyes (for example, the screen closer to the display will be enlarged, and the screen farther away will be reduced). And combined with the picture calibration system, the picture at the corner is calibrated, so that the display space image will not be distorted. The display space image is output and displayed by four independent 3D rendering services.
步骤S4,在LED 3D屏幕上交替显示所述两组画面。Step S4, the two groups of pictures are alternately displayed on the LED 3D screen.
所述多通道控制服务器根据所述3D眼镜的位置的生成四个LED 3D屏幕的画面控制信号,将四个LED 3D屏幕的画面控制信号分别发送给四个通道渲染服务器,以实现把校准好的两组画面连续交替地显示在所述四个LED 3D屏幕上。The multi-channel control server generates the picture control signals of the four LED 3D screens according to the position of the 3D glasses, and sends the picture control signals of the four LED 3D screens to the four channel rendering servers respectively, so as to realize the calibrated Two sets of pictures are continuously and alternately displayed on the four LED 3D screens.
步骤S5,对所述3D眼镜进行左、右镜片开关切换,切换频率与所述两组画面交替显示的切换频率相配合。Step S5 , switching the left and right lenses of the 3D glasses on/off, and the switching frequency is matched with the switching frequency of the two groups of pictures displayed alternately.
同时,3D眼镜配合这个连续交替显示的画面图像进行左右镜片的切换:左眼画面出现,3D眼镜左眼镜片就打开,右眼镜片就关闭;右眼画面出现,3D眼镜右眼镜片就打开,左眼镜片就关闭。为了使左、右眼画面的切换和3D眼镜镜片的切换同步,还需要把IR发射器放置在显示空间上方,连接多通道控制服务器和3D眼镜,配合使用。At the same time, the 3D glasses switch between the left and right lenses according to the continuously alternately displayed screen images: the left eye screen appears, the left eye lens of the 3D glasses is opened, and the right lens is closed; the right eye screen appears, the right eye lens of the 3D glasses is opened, The left eye lens is closed. In order to synchronize the switching of the left and right eye images with the switching of the 3D glasses lenses, it is also necessary to place the IR transmitter above the display space, and connect the multi-channel control server and the 3D glasses to work together.
当左眼画面和右眼画面各高于60Hz的快速刷新,由于人眼的视觉暂留现象,左右眼图像经由大脑重合,产生立体感。用户就会看到校准后不闪烁的3D图像。When the left-eye and right-eye images are refreshed faster than 60Hz, the images of the left and right eyes are superimposed by the brain due to the persistence of vision of the human eye, resulting in a three-dimensional effect. The user will see a 3D image that does not flicker after calibration.
显示在所述LED 3D屏幕上的画面由所述CAVE系统的虚拟环境中的两个虚拟摄像机模拟人的左、右眼拍摄已有素材得到的两组画面而组成。The picture displayed on the LED 3D screen is composed of two groups of pictures obtained by shooting existing materials with the left and right eyes of two virtual cameras in the virtual environment of the CAVE system.
<本发明的具体实施例><Specific embodiment of the present invention>
本发明使用了点间距为P1.667的LED 3D显示屏,搭建了正面屏,左、右屏以及地屏,组成四面显示空间,视频拼接器为MVC系列。为了分别渲染LED屏上的画面,还需要四台三维通道渲染服务器,服务器采用惠普系列。此外,还有红外跟踪系统进行摄像机的空间定位,此红外跟踪系统包含八个红外摄像头,把它们分布在显示空间的角落。The present invention uses an LED 3D display screen with a dot pitch of P1.667, builds a front screen, left and right screens and a ground screen to form a four-sided display space, and the video splicer is MVC series. In order to render the images on the LED screen separately, four 3D channel rendering servers are also required, and the servers use the HP series. In addition, there is an infrared tracking system for the spatial positioning of the camera. This infrared tracking system contains eight infrared cameras and distributes them in the corners of the display space.
用户把红外标记点固定在3D眼镜上。3D眼镜为Active Glasses for TV。动捕电脑通过网络交换机获取由八个红外摄像头得到3D眼镜上的红外标记点的位置参数,从而间接得到用户双眼的位置参数。系统利用电脑中的软件Motive Tracker,数据通过交换机传输给四个三维通道渲染服务器和多通道控制服务器。多通道控制服务器把观众人眼的坐标信息匹配到虚拟环境中使用,得到左、右眼两组画面图像,使显示空间画面符合人眼真实视角,并且整个显示空间画面无畸变。The user fixes the infrared markers on the 3D glasses. The 3D glasses are Active Glasses for TV. The motion capture computer obtains the position parameters of the infrared markers on the 3D glasses obtained by the eight infrared cameras through the network switch, thereby indirectly obtaining the position parameters of the user's eyes. The system uses the software Motive Tracker in the computer, and the data is transmitted to the four-dimensional channel rendering server and the multi-channel control server through the switch. The multi-channel control server matches the coordinate information of the viewer's eyes to the virtual environment, and obtains two sets of images for the left and right eyes, so that the display space image conforms to the real viewing angle of the human eye, and the entire display space image has no distortion.
CAVE系统把已校准好的两组画面,连续交替地显示在LED 3D屏幕上。同时,3D眼镜配合这个连续交替的画面显示进行左右镜片的开关切换。为了使LED 3D屏幕上左、右眼画面的切换与3D眼镜左、右镜片的切换同步,还需要把IR发射器放置在显示空间上方,连接多通道控制服务器,和3D眼镜配合使用。The CAVE system displays the calibrated two sets of images continuously and alternately on the LED 3D screen. At the same time, the 3D glasses cooperate with this continuous alternating screen display to switch the left and right lenses. In order to synchronize the switching of the left and right eye images on the LED 3D screen with the switching of the left and right lenses of the 3D glasses, the IR transmitter needs to be placed above the display space, connected to the multi-channel control server, and used in conjunction with the 3D glasses.
当左眼画面和右眼画面各高于60Hz的快速刷新。用户便会看到校准后不闪烁的3D图像。When the left eye picture and right eye picture are each higher than 60Hz fast refresh. The user will see a 3D image that does not flicker after calibration.
以上所述仅为本发明的较佳实施例而已,并非用于限定本发明的保护范围。凡在本发明的精神和原则之内,所作的任何修改、等同替换以及改进等,均应保护在本发明的保护范围之内。The above descriptions are only preferred embodiments of the present invention, and are not intended to limit the protection scope of the present invention. Any modification, equivalent replacement and improvement made within the spirit and principle of the present invention shall be protected within the protection scope of the present invention.
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