Nothing Special   »   [go: up one dir, main page]

Wojciech Matusik et al., 2002 - Google Patents

Acquisition and Rendering of Transparent and Refractive Objects

Wojciech Matusik et al., 2002

View PDF
Document ID
3830533885264955569
Author
Wojciech Matusik M
Hanspeter Pfister M
Remo Ziegler M
Addy Ngan M
Publication year

External Links

Snippet

This paper introduces a new image-based approach to capturing and modeling highly specular, transparent, or translucent objects. We have built a system for automatically acquiring high quality graphical models of objects that are extremely difficult to scan with …
Continue reading at citeseerx.ist.psu.edu (PDF) (other versions)

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/50Lighting effects
    • G06T15/506Illumination models
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/10Geometric effects
    • G06T15/20Perspective computation
    • G06T15/205Image-based rendering
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/50Lighting effects
    • G06T15/80Shading
    • G06T15/83Phong shading
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/50Lighting effects
    • G06T15/60Shadow generation
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/04Texture mapping
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/50Lighting effects
    • G06T15/503Blending, e.g. for anti-aliasing
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/06Ray-tracing
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/005General purpose rendering architectures
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T11/002D [Two Dimensional] image generation
    • G06T11/001Texturing; Colouring; Generation of texture or colour
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2200/00Indexing scheme for image data processing or generation, in general
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T17/00Three dimensional [3D] modelling, e.g. data description of 3D objects
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T7/00Image analysis
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2210/00Indexing scheme for image generation or computer graphics
    • G06T2210/08Bandwidth reduction
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T1/00General purpose image data processing
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T5/00Image enhancement or restoration, e.g. from bit-mapped to bit-mapped creating a similar image
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2207/00Indexing scheme for image analysis or image enhancement
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T9/00Image coding, e.g. from bit-mapped to non bit-mapped
    • G06T9/001Model-based coding, e.g. wire frame
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T13/00Animation

Similar Documents

Publication Publication Date Title
Matusik et al. Acquisition and rendering of transparent and refractive objects
Zongker et al. Environment matting and compositing
US6791542B2 (en) Modeling 3D objects with opacity hulls
US6831641B2 (en) Modeling and rendering of surface reflectance fields of 3D objects
US6903738B2 (en) Image-based 3D modeling rendering system
Lensch et al. Image-based reconstruction of spatial appearance and geometric detail
Matusik et al. Image-based 3D photography using opacity hulls
Goesele et al. Disco: acquisition of translucent objects
Yu et al. Inverse global illumination: Recovering reflectance models of real scenes from photographs
Debevec et al. Acquiring the reflectance field of a human face
Müller et al. Acquisition, synthesis, and rendering of bidirectional texture functions
Agusanto et al. Photorealistic rendering for augmented reality using environment illumination
Alexa et al. Point-based computer graphics
Koudelka et al. Image-based modeling and rendering of surfaces with arbitrary brdfs
Gross et al. Point-based computer graphics
JP4335589B2 (en) How to model a 3D object
Ngan et al. Statistical Acquisition of Texture Appearance.
Lensch et al. Realistic materials in computer graphics
Berrier et al. Improved appearance rendering for photogrammetrically acquired 3D models
Wojciech Matusik et al. Acquisition and Rendering of Transparent and Refractive Objects
Addy Ngan Acquisition and Rendering of Transparent and Refractive Objects
Debevec Image-based techniques for digitizing environments and artifacts
Martos et al. Realistic virtual reproductions. Image-based modelling of geometry and appearance
Lensch et al. A framework for the acquisition, processing, transmission, and interactive display of high quality 3D models on the web
Tetzlaff Image-Based Relighting of 3D Objects from Flash Photographs