Talvas et al., 2014 - Google Patents
A survey on bimanual haptic interactionTalvas et al., 2014
View PDF- Document ID
- 2880227812072212169
- Author
- Talvas A
- Marchal M
- Lecuyer A
- Publication year
- Publication venue
- IEEE transactions on haptics
External Links
Snippet
When interacting with virtual objects through haptic devices, most of the time only one hand is involved. However, the increase of computational power, along with the decrease of device costs, allow more and more the use of dual haptic devices. The field which …
- 230000003993 interaction 0 title abstract description 109
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
- G06F3/014—Hand-worn input/output arrangements, e.g. data gloves
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/033—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
- G06F3/0354—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor with detection of 2D relative movements between the device, or an operating part thereof, and a plane or surface, e.g. 2D mice, trackballs, pens or pucks
- G06F3/03547—Touch pads, in which fingers can move on a surface
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/016—Input arrangements with force or tactile feedback as computer generated output to the user
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0481—Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
- G06F3/04815—Interaction with three-dimensional environments, e.g. control of viewpoint to navigate in the environment
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/017—Gesture based interaction, e.g. based on a set of recognized hand gestures
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F2203/00—Indexing scheme relating to G06F3/00 - G06F3/048
- G06F2203/033—Indexing scheme relating to G06F3/033
- G06F2203/0331—Finger worn pointing device
Similar Documents
Publication | Publication Date | Title |
---|---|---|
Talvas et al. | A survey on bimanual haptic interaction | |
Wang et al. | Toward whole-hand kinesthetic feedback: A survey of force feedback gloves | |
Lee et al. | TORC: A virtual reality controller for in-hand high-dexterity finger interaction | |
Culbertson et al. | Haptics: The present and future of artificial touch sensation | |
Baldi et al. | GESTO: A glove for enhanced sensing and touching based on inertial and magnetic sensors for hand tracking and cutaneous feedback | |
Kapusta et al. | Personalized collaborative plans for robot-assisted dressing via optimization and simulation | |
Prattichizzo et al. | Towards wearability in fingertip haptics: a 3-dof wearable device for cutaneous force feedback | |
Sturman | Whole-hand input | |
Park et al. | A dual-cable hand exoskeleton system for virtual reality | |
Simon et al. | Wearable jamming mitten for virtual environment haptics | |
Tong et al. | Survey on hand-based haptic interaction for virtual reality | |
Malvezzi et al. | Design, development, and preliminary evaluation of a highly wearable exoskeleton | |
Steed et al. | Docking haptics: extending the reach of haptics by dynamic combinations of grounded and worn devices | |
Meier et al. | Application of magnetic field sensors for hand gesture recognition with neural networks | |
Falck et al. | DE VITO: A dual-arm, high degree-of-freedom, lightweight, inexpensive, passive upper-limb exoskeleton for robot teleoperation | |
Evreinova et al. | From kinesthetic sense to new interaction concepts: Feasibility and constraints | |
Basdogan et al. | Perception of soft objects in virtual environments under conflicting visual and haptic cues | |
Luo | Intelligent Textiles for Physical Human-Environment Interactions | |
Guda et al. | Safety in a human robot interactive: Application to haptic perception | |
Achibet et al. | DesktopGlove: A multi-finger force feedback interface separating degrees of freedom between hands | |
Rise et al. | The potential of gesture-based interaction | |
Kurita | Wearable haptics | |
Sharma et al. | Technology based on touch: Haptics technology | |
Shanmugam et al. | A Comprehensive Review of Haptic Gloves: Advances, Challenges, and Future Directions | |
Talvas | Bimanual haptic interaction with virtual environments |