Yang et al., 2019 - Google Patents
Fovr: Attention-based vr streaming through bandwidth-limited wireless networksYang et al., 2019
View PDF- Document ID
- 2302402122427515302
- Author
- Yang S
- He Y
- Zheng X
- Publication year
- Publication venue
- 2019 16th Annual IEEE International Conference on Sensing, Communication, and Networking (SECON)
External Links
Snippet
Consumer Virtual Reality (VR) has been widely used in various application areas, such as entertainment and medicine. In spite of the superb immersion experience, to enable high- quality VR on untethered mobile devices remains an extremely challenging task. The high …
- 230000004438 eyesight 0 abstract description 37
Classifications
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- H04N21/20—Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
- H04N21/23—Processing of content or additional data; Elementary server operations; Server middleware
- H04N21/234—Processing of video elementary streams, e.g. splicing of content streams, manipulating MPEG-4 scene graphs
- H04N21/2343—Processing of video elementary streams, e.g. splicing of content streams, manipulating MPEG-4 scene graphs involving reformatting operations of video signals for distribution or compliance with end-user requests or end-user device requirements
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- H04N21/442—Monitoring of processes or resources, e.g. detecting the failure of a recording device, monitoring the downstream bandwidth, the number of times a movie has been viewed, the storage space available from the internal hard disk
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