Nothing Special   »   [go: up one dir, main page]

Cheng et al., 2017 - Google Patents

Application of virtual reality technology in garment industry

Cheng et al., 2017

View PDF
Document ID
18411147745100751705
Author
Cheng H
Sanda S
Publication year
Publication venue
Proceedings of the 2017 3rd International Conference on Social Science & Management (ICSSM)

External Links

Snippet

This paper describes and discusses the use of virtual reality (VR) technology, in combination with big data platform, in computer-aided garment design, innovative clothing marketing and interactive fashion experiencing. It also predicts the future development of VR in the clothing …
Continue reading at scholar.archive.org (PDF) (other versions)

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06QDATA PROCESSING SYSTEMS OR METHODS, SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL, SUPERVISORY OR FORECASTING PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL, SUPERVISORY OR FORECASTING PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q30/00Commerce, e.g. shopping or e-commerce
    • G06Q30/06Buying, selling or leasing transactions
    • G06Q30/0601Electronic shopping
    • G06Q30/0641Shopping interfaces
    • G06Q30/0643Graphical representation of items or shoppers
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06QDATA PROCESSING SYSTEMS OR METHODS, SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL, SUPERVISORY OR FORECASTING PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL, SUPERVISORY OR FORECASTING PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q30/00Commerce, e.g. shopping or e-commerce
    • G06Q30/06Buying, selling or leasing transactions
    • G06Q30/0601Electronic shopping
    • G06Q30/0621Item configuration or customization
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06FELECTRICAL DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0481Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
    • G06F3/04815Interaction with three-dimensional environments, e.g. control of viewpoint to navigate in the environment
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06QDATA PROCESSING SYSTEMS OR METHODS, SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL, SUPERVISORY OR FORECASTING PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL, SUPERVISORY OR FORECASTING PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q30/00Commerce, e.g. shopping or e-commerce
    • G06Q30/02Marketing, e.g. market research and analysis, surveying, promotions, advertising, buyer profiling, customer management or rewards; Price estimation or determination
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T13/00Animation
    • G06T13/203D [Three Dimensional] animation
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T19/00Manipulating 3D models or images for computer graphics

Similar Documents

Publication Publication Date Title
Kim et al. Fashion trends: Analysis and forecasting
Choi 3D dynamic fashion design development using digital technology and its potential in online platforms
CN104182880B (en) A kind of net purchase method and system based on true man and/or 3D model in kind
US10013713B2 (en) Computer implemented methods and systems for generating virtual body models for garment fit visualisation
Pachoulakis et al. Augmented reality platforms for virtual fitting rooms
Dillon The fundamentals of fashion management
Loker et al. Dress in the third dimension: Online interactivity and its new horizons
Morgado Fashion phenomena and the post-postmodern condition: Enquiry and speculation
CN104992341A (en) Real-person 3D fitting marketing platform
Cheng et al. Application of virtual reality technology in garment industry
Kang et al. Historic costume simulation and its application
Papazoglou Chalikias et al. Novel paradigms of human-fashion interaction
Townsend Transforming Shape: A simultaneous approach to the body, cloth and print for textile and garment design (synthesising CAD with manual methods)
Kang Reproduction of historic costumes using 3D apparel CAD
Sabbahi Digital Technology for Saudi Arabian Fashion Shows
Dou Virtual Fashion: Production and Display
Townsend Transforming shape: a simultaneous approach to the body, cloth and print for garment and textile design (synthesising CAD with manual methods)
Li et al. Digital Display Design of Children's Wear Based on Meta-Verse Technology
Son Case Study on AR Technology Use in the Fashion Industry: Focusing on Classification of Use Types
McAssey et al. Basics fashion design 08: Styling
Heim Smart Mirrors: augmented, but not yet reality
Buckley et al. Basics Fashion Design 08: Styling
Kunkhet Designing an application of 3D character modelling in trialling size of clothes on online clothing shopping
Heim Smart Mirrors
Mikhniukevich How fashion enables connection and disconnection, and why its disconnection effects are universal