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Callahan, 2005 - Google Patents

The k-buffer and its applications to volume rendering

Callahan, 2005

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Document ID
17344743663975595271
Author
Callahan S
Publication year

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Snippet

Harvesting the power of modern graphics hardware to solve the complex problem of real- time rendering of large unstructured meshes is a major research goal in the volume visualization community. Although for regular grids texture-based techniques are well suited …
Continue reading at citeseerx.ist.psu.edu (PDF) (other versions)

Classifications

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    • G06T15/405Hidden part removal using Z-buffer
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/50Lighting effects
    • G06T15/80Shading
    • G06T15/83Phong shading
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    • G06T15/506Illumination models
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    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
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    • G06T15/503Blending, e.g. for anti-aliasing
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    • G06COMPUTING; CALCULATING; COUNTING
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    • G06T15/06Ray-tracing
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    • G06COMPUTING; CALCULATING; COUNTING
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    • G06COMPUTING; CALCULATING; COUNTING
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    • G06T15/08Volume rendering
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
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    • G06T2210/00Indexing scheme for image generation or computer graphics
    • G06T2210/08Bandwidth reduction
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
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