Reynolds et al., 1987 - Google Patents
A dynamic screen technique for shaded graphics display of slice-represented objectsReynolds et al., 1987
- Document ID
- 12020238012883715655
- Author
- Reynolds R
- Gordon D
- Chen L
- Publication year
- Publication venue
- Computer Vision, Graphics, and Image Processing
External Links
Snippet
We present a very rapid method of constructing realistic images of 3-dimensional (3D) objects on a 2-dimensional (2D) display screen. Our technique is well suited to objects represented by slices, since it traverses the slices in a front-to-back sequence relative to the …
- 238000000034 method 0 title abstract description 55
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/08—Volume rendering
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/04—Texture mapping
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/10—Geometric effects
- G06T15/20—Perspective computation
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/50—Lighting effects
- G06T15/80—Shading
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/50—Lighting effects
- G06T15/60—Shadow generation
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T17/00—Three dimensional [3D] modelling, e.g. data description of 3D objects
- G06T17/20—Finite element generation, e.g. wire-frame surface description, tesselation
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T11/00—2D [Two Dimensional] image generation
- G06T11/001—Texturing; Colouring; Generation of texture or colour
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/06—Ray-tracing
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T11/00—2D [Two Dimensional] image generation
- G06T11/40—Filling a planar surface by adding surface attributes, e.g. colour or texture
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T17/00—Three dimensional [3D] modelling, e.g. data description of 3D objects
- G06T17/05—Geographic models
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/005—General purpose rendering architectures
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T11/00—2D [Two Dimensional] image generation
- G06T11/20—Drawing from basic elements, e.g. lines or circles
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2219/00—Indexing scheme for manipulating 3D models or images for computer graphics
- G06T2219/20—Indexing scheme for editing of 3D models
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2200/00—Indexing scheme for image data processing or generation, in general
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T7/00—Image analysis
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T3/00—Geometric image transformation in the plane of the image, e.g. from bit-mapped to bit-mapped creating a different image
- G06T3/0031—Geometric image transformation in the plane of the image, e.g. from bit-mapped to bit-mapped creating a different image for topological mapping of a higher dimensional structure on a lower dimensional surface
- G06T3/0037—Reshaping or unfolding a 3D tree structure onto a 2D plane
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2210/00—Indexing scheme for image generation or computer graphics
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T1/00—General purpose image data processing
Similar Documents
Publication | Publication Date | Title |
---|---|---|
Reynolds et al. | A dynamic screen technique for shaded graphics display of slice-represented objects | |
US4821210A (en) | Fast display of three-dimensional images | |
Frieder et al. | Back-to-front display of voxel based objects | |
JP2744490B2 (en) | Apparatus and method for displaying two-dimensional image of object internal structure surface | |
US4737921A (en) | Three dimensional medical image display system | |
JP2885842B2 (en) | Apparatus and method for displaying a cut plane in a solid interior region | |
US5442733A (en) | Method and apparatus for generating realistic images using a discrete representation | |
US5166876A (en) | System and method for detecting internal structures contained within the interior region of a solid object | |
US8497861B2 (en) | Method for direct volumetric rendering of deformable bricked volumes | |
US5095521A (en) | Method for the computing and imaging of views of an object | |
Kaufman et al. | Intermixing surface and volume rendering | |
Goldwasser et al. | Real-time display and manipulation of 3-D medical objects: The voxel processor architecture | |
US4989142A (en) | Three-dimensional images obtained from tomographic slices with gantry tilt | |
US20090322748A1 (en) | Methods,systems, and computer program products for GPU-based point radiation for interactive volume sculpting and segmentation | |
Montani et al. | Rendering volumetric data using STICKS representation scheme | |
Fang et al. | Volumetric-CSG--a model-based volume visualization approach | |
Chen et al. | Representation, display, and manipulation of 3D digital scenes and their medical applications | |
EP0373854B1 (en) | Apparatus and method for detecting internal structures contained within the interior region of a solid object | |
Wood | Visualization and modeling of 3-D structures (medical imaging) | |
Rusinek et al. | Quantitative and qualitative comparison of volumetric and surface rendering techniques | |
Subramanian et al. | Converting discrete images to partitioning trees | |
Kaufman et al. | Real‐time volume rendering | |
Trivedi | Interactive manipulation of three dimensional binary scenes | |
CEN | A Dynamic Screen Technique for Shaded Graphics Display of Slice-Represented Objects | |
JP3326526B2 (en) | Method and apparatus for rendering volumetric objects on a computer graphics display |