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Vos, 2014 - Google Patents

Volumetric light effects in killzone: Shadow fall

Vos, 2014

Document ID
10590229210969664793
Author
Vos N
Publication year
Publication venue
GPU Pro

External Links

Snippet

Volumetric light effects are caused by light being scattered in humid, dusty, or smoky environments (as in Figure 3.1). It's an amazing looking natural phenomenon. It can be used to create great-looking images and add a lot of atmosphere to the environment. Many …
Continue reading at api.taylorfrancis.com (other versions)

Classifications

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    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/50Lighting effects
    • G06T15/60Shadow generation
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/50Lighting effects
    • G06T15/503Blending, e.g. for anti-aliasing
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/50Lighting effects
    • G06T15/506Illumination models
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/10Geometric effects
    • G06T15/20Perspective computation
    • G06T15/205Image-based rendering
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
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    • G06T15/04Texture mapping
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    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/50Lighting effects
    • G06T15/80Shading
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
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    • G06T15/40Hidden part removal
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    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2210/00Indexing scheme for image generation or computer graphics
    • G06T2210/08Bandwidth reduction
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T11/002D [Two Dimensional] image generation
    • G06T11/40Filling a planar surface by adding surface attributes, e.g. colour or texture
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
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    • GPHYSICS
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    • G06T5/00Image enhancement or restoration, e.g. from bit-mapped to bit-mapped creating a similar image
    • G06T5/001Image restoration
    • G06T5/002Denoising; Smoothing
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
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    • GPHYSICS
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    • G06T9/00Image coding, e.g. from bit-mapped to non bit-mapped
    • G06T9/001Model-based coding, e.g. wire frame

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