Nothing Special   »   [go: up one dir, main page]

Renault et al., 2023 - Google Patents

DDSP-Piano: A neural sound synthesizer informed by instrument knowledge

Renault et al., 2023

View PDF
Document ID
9971771238580984066
Author
Renault L
Mignot R
Roebel A
Publication year
Publication venue
AES-Journal of the Audio Engineering Society Audio-Accoustics-Application

External Links

Snippet

Instrument sound synthesis using deep neural networks has received numerous improvements over the last couple of years. Among them, the Differentiable Digital Signal Processing (DDSP) framework has modernized the spectral modeling paradigm by …
Continue reading at hal.science (PDF) (other versions)

Classifications

    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10HELECTROPHONIC MUSICAL INSTRUMENTS
    • G10H1/00Details of electrophonic musical instruments
    • G10H1/0033Recording/reproducing or transmission of music for electrophonic musical instruments
    • G10H1/0041Recording/reproducing or transmission of music for electrophonic musical instruments in coded form
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10HELECTROPHONIC MUSICAL INSTRUMENTS
    • G10H2210/00Aspects or methods of musical processing having intrinsic musical character, i.e. involving musical theory or musical parameters or relying on musical knowledge, as applied in electrophonic musical tools or instruments
    • G10H2210/031Musical analysis, i.e. isolation, extraction or identification of musical elements or musical parameters from a raw acoustic signal or from an encoded audio signal
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10HELECTROPHONIC MUSICAL INSTRUMENTS
    • G10H1/00Details of electrophonic musical instruments
    • G10H1/36Accompaniment arrangements
    • G10H1/38Chord
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10HELECTROPHONIC MUSICAL INSTRUMENTS
    • G10H7/00Instruments in which the tones are synthesised from a data store, e.g. computer organs
    • G10H7/08Instruments in which the tones are synthesised from a data store, e.g. computer organs by calculating functions or polynomial approximations to evaluate amplitudes at successive sample points of a tone waveform
    • G10H7/10Instruments in which the tones are synthesised from a data store, e.g. computer organs by calculating functions or polynomial approximations to evaluate amplitudes at successive sample points of a tone waveform using coefficients or parameters stored in a memory, e.g. Fourier coefficients
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10HELECTROPHONIC MUSICAL INSTRUMENTS
    • G10H2250/00Aspects of algorithms or signal processing methods without intrinsic musical character, yet specifically adapted for or used in electrophonic musical processing
    • G10H2250/471General musical sound synthesis principles, i.e. sound category-independent synthesis methods
    • G10H2250/511Physical modelling or real-time simulation of the acoustomechanical behaviour of acoustic musical instruments using, e.g. waveguides or looped delay lines
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10HELECTROPHONIC MUSICAL INSTRUMENTS
    • G10H1/00Details of electrophonic musical instruments
    • G10H1/0008Associated control or indicating means
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10HELECTROPHONIC MUSICAL INSTRUMENTS
    • G10H2250/00Aspects of algorithms or signal processing methods without intrinsic musical character, yet specifically adapted for or used in electrophonic musical processing
    • G10H2250/131Mathematical functions for musical analysis, processing, synthesis or composition
    • G10H2250/215Transforms, i.e. mathematical transforms into domains appropriate for musical signal processing, coding or compression
    • G10H2250/235Fourier transform; Discrete Fourier Transform [DFT]; Fast Fourier Transform [FFT]
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10HELECTROPHONIC MUSICAL INSTRUMENTS
    • G10H3/00Instruments in which the tones are generated by electromechanical means
    • G10H3/12Instruments in which the tones are generated by electromechanical means using mechanical resonant generators, e.g. strings or percussive instruments, the tones of which are picked up by electromechanical transducers, the electrical signals being further manipulated or amplified and subsequently converted to sound by a loudspeaker or equivalent instrument
    • G10H3/14Instruments in which the tones are generated by electromechanical means using mechanical resonant generators, e.g. strings or percussive instruments, the tones of which are picked up by electromechanical transducers, the electrical signals being further manipulated or amplified and subsequently converted to sound by a loudspeaker or equivalent instrument using mechanically actuated vibrators with pick-up means
    • G10H3/18Instruments in which the tones are generated by electromechanical means using mechanical resonant generators, e.g. strings or percussive instruments, the tones of which are picked up by electromechanical transducers, the electrical signals being further manipulated or amplified and subsequently converted to sound by a loudspeaker or equivalent instrument using mechanically actuated vibrators with pick-up means using a string, e.g. electric guitar
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10HELECTROPHONIC MUSICAL INSTRUMENTS
    • G10H1/00Details of electrophonic musical instruments
    • G10H1/02Means for controlling the tone frequencies, e.g. attack, decay; Means for producing special musical effects, e.g. vibrato, glissando
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10HELECTROPHONIC MUSICAL INSTRUMENTS
    • G10H2210/00Aspects or methods of musical processing having intrinsic musical character, i.e. involving musical theory or musical parameters or relying on musical knowledge, as applied in electrophonic musical tools or instruments
    • G10H2210/155Musical effects
    • G10H2210/265Acoustic effect simulation, i.e. volume, spatial, resonance or reverberation effects added to a musical sound, usually by appropriate filtering or delays
    • G10H2210/295Spatial effects, musical uses of multiple audio channels, e.g. stereo
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10HELECTROPHONIC MUSICAL INSTRUMENTS
    • G10H2240/00Data organisation or data communication aspects, specifically adapted for electrophonic musical tools or instruments
    • G10H2240/075Musical metadata derived from musical analysis or for use in electrophonic musical instruments
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10HELECTROPHONIC MUSICAL INSTRUMENTS
    • G10H2250/00Aspects of algorithms or signal processing methods without intrinsic musical character, yet specifically adapted for or used in electrophonic musical processing
    • G10H2250/025Envelope processing of music signals in, e.g. time domain, transform domain or cepstrum domain
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10LSPEECH ANALYSIS OR SYNTHESIS; SPEECH RECOGNITION; SPEECH OR VOICE PROCESSING; SPEECH OR AUDIO CODING OR DECODING
    • G10L19/00Speech or audio signal analysis-synthesis techniques for redundancy reduction, e.g. in vocoders; Coding or decoding of speech or audio signal, using source filter models or psychoacoustic analysis
    • G10L19/04Speech or audio signal analysis-synthesis techniques for redundancy reduction, e.g. in vocoders; Coding or decoding of speech or audio signal, using source filter models or psychoacoustic analysis using predictive techniques
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10HELECTROPHONIC MUSICAL INSTRUMENTS
    • G10H2230/00General physical, ergonomic or hardware implementation of electrophonic musical tools or instruments, e.g. shape or architecture
    • G10H2230/045Special instrument [spint], i.e. mimicking the ergonomy, shape, sound or other characteristic of a specific acoustic musical instrument category
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10HELECTROPHONIC MUSICAL INSTRUMENTS
    • G10H5/00Instruments in which the tones are generated by means of electronic generators
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10LSPEECH ANALYSIS OR SYNTHESIS; SPEECH RECOGNITION; SPEECH OR VOICE PROCESSING; SPEECH OR AUDIO CODING OR DECODING
    • G10L25/00Speech or voice analysis techniques not restricted to a single one of groups G10L15/00-G10L21/00

Similar Documents

Publication Publication Date Title
Engel et al. DDSP: Differentiable digital signal processing
US5880392A (en) Control structure for sound synthesis
Caspe et al. DDX7: Differentiable FM synthesis of musical instrument sounds
US12080311B2 (en) Machine-learned differentiable digital signal processing
Renault et al. Differentiable piano model for MIDI-to-audio performance synthesis
Schulze-Forster et al. Unsupervised music source separation using differentiable parametric source models
Masuda et al. Improving semi-supervised differentiable synthesizer sound matching for practical applications
Renault et al. DDSP-Piano: A neural sound synthesizer informed by instrument knowledge
Hori et al. Music chord recognition from audio data using bidirectional encoder-decoder LSTMs
Wiggins et al. A differentiable acoustic guitar model for string-specific polyphonic synthesis
JP2008502927A (en) Apparatus and method for converting an information signal into a spectral representation with variable resolution
Haken et al. Beyond traditional sampling synthesis: Real-time timbre morphing using additive synthesis
Dubnov Polyspectral analysis of musical timbre
Cwitkowitz Jr End-to-End Music Transcription Using Fine-Tuned Variable-Q Filterbanks
Shier et al. Differentiable modelling of percussive audio with transient and spectral synthesis
Eppe et al. Towards end-to-end raw audio music synthesis
Carreras et al. Automatic harmonic description of musical signals using schema-based chord decomposition
Rauhala et al. Toward next-generation digital keyboard instruments
Tolonen Object-based sound source modeling for musical signals
Martínez Ramírez Deep learning for audio effects modeling
Colonel Autoencoding neural networks as musical audio synthesizers
Horner Evolution in digital audio technology
Südholt et al. Vocal timbre effects with differentiable digital signal processing
Saranya et al. Orchestrate-A GAN Architectural-Based Pipeline for Musical Instrument Chord Conversion
Glytsos Music source separation on classical guitar duets