Weigel et al., 2006 - Google Patents
Advanced 3d video object synthesis based on trilinear tensorsWeigel et al., 2006
- Document ID
- 886238609832022512
- Author
- Weigel C
- Kreibich L
- Publication year
- Publication venue
- 2006 IEEE International Symposium on Consumer Electronics
External Links
Snippet
In this paper an advanced method to synthesize 3D video objects is presented. Firstly, the knowledge about the implicit scene geometry is determined by a sparse set of point correspondences. Additionally an accurate camera calibration based on Zhangs method [1] …
- 230000015572 biosynthetic process 0 title description 9
Classifications
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N13/00—Stereoscopic or multiview television systems; Details thereof
- H04N13/02—Picture signal generators
- H04N13/0203—Picture signal generators using a stereoscopic image camera
- H04N13/0239—Picture signal generators using a stereoscopic image camera having two 2D image pickup sensors representing the interocular distance
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N13/00—Stereoscopic or multiview television systems; Details thereof
- H04N13/02—Picture signal generators
- H04N13/0203—Picture signal generators using a stereoscopic image camera
- H04N13/0207—Picture signal generators using a stereoscopic image camera involving a single 2D image pickup sensor
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2207/00—Indexing scheme for image analysis or image enhancement
- G06T2207/10—Image acquisition modality
- G06T2207/10004—Still image; Photographic image
- G06T2207/10012—Stereo images
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/10—Geometric effects
- G06T15/20—Perspective computation
- G06T15/205—Image-based rendering
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T7/00—Image analysis
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N7/00—Television systems
- H04N7/14—Systems for two-way working
- H04N7/15—Conference systems
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N13/00—Stereoscopic or multiview television systems; Details thereof
- H04N13/0003—Stereoscopic image signal coding, multiplexing, processing, recording or transmission
- H04N13/0007—Processing stereoscopic image signals
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2207/00—Indexing scheme for image analysis or image enhancement
- G06T2207/30—Subject of image; Context of image processing
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2200/00—Indexing scheme for image data processing or generation, in general
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N13/00—Stereoscopic or multiview television systems; Details thereof
- H04N2013/0074—Stereoscopic image analysis
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T17/00—Three dimensional [3D] modelling, e.g. data description of 3D objects
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N13/00—Stereoscopic or multiview television systems; Details thereof
- H04N13/04—Picture reproducers
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T3/00—Geometric image transformation in the plane of the image, e.g. from bit-mapped to bit-mapped creating a different image
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T11/00—2D [Two Dimensional] image generation
Similar Documents
Publication | Publication Date | Title |
---|---|---|
Isgro et al. | Three-dimensional image processing in the future of immersive media | |
Schreer et al. | Capture and 3D video processing of volumetric video | |
EP2412161B1 (en) | Combining views of a plurality of cameras for a video conferencing endpoint with a display wall | |
KR100950169B1 (en) | Method for multiple view synthesis | |
Zhang et al. | Viewport: A distributed, immersive teleconferencing system with infrared dot pattern | |
US20180192033A1 (en) | Multi-view scene flow stitching | |
US20020158873A1 (en) | Real-time virtual viewpoint in simulated reality environment | |
Fehn et al. | 3D analysis and image-based rendering for immersive TV applications | |
CN101729920B (en) | Method for displaying stereoscopic video with free visual angles | |
Magnor et al. | Video-based rendering | |
US20100158482A1 (en) | Method for processing a video data set | |
Zilly et al. | Real-time generation of multi-view video plus depth content using mixed narrow and wide baseline | |
Zhang | Modeling geometric structure and illumination variation of a scene from real images | |
Kim et al. | 3D reconstruction of stereo images for interaction between real and virtual worlds | |
Schreer et al. | Advanced volumetric capture and processing | |
Mulligan et al. | Stereo-based environment scanning for immersive telepresence | |
Weigel et al. | Advanced 3d video object synthesis based on trilinear tensors | |
Knorr et al. | Stereoscopic 3D from 2D video with super-resolution capability | |
Kurillo et al. | A framework for collaborative real-time 3D teleimmersion in a geographically distributed environment | |
Marton et al. | A real-time coarse-to-fine multiview capture system for all-in-focus rendering on a light-field display | |
Seitner et al. | Trifocal system for high-quality inter-camera mapping and virtual view synthesis | |
Waizenegger et al. | Real-time patch sweeping for high-quality depth estimation in 3D video conferencing applications | |
Fehn et al. | Interactive Virtual View Video (IVVV): the bridge between immersive TV and 3D-TV | |
Baek et al. | Gaze correction using feature-based view morphing and performance evaluation | |
Thatte et al. | Real-World Virtual Reality With Head-Motion Parallax |