Rakkolainen et al., 2021 - Google Patents
State of the Art in Extended Reality—Multimodal InteractionRakkolainen et al., 2021
View PDF- Document ID
- 7031358194476533012
- Author
- Rakkolainen I
- Farooq A
- Kangas J
- Hakulinen J
- Rantala J
- Turunen M
- Raisamo R
- Publication year
- Publication venue
- Techreport, Tampere University (TAU), Finland
External Links
Snippet
The Business Finland-funded HUMOR (Human Optimized XR) project investigates the perceptual issues of extended reality (XR). As a part of the project, each partner prepares a state-of-the-art (SoA) analysis in their fields of expertise. These SoAs find out the exact top of …
- 230000003993 interaction 0 title description 192
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/033—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
- G06F3/014—Hand-worn input/output arrangements, e.g. data gloves
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
- G06F3/015—Input arrangements based on nervous system activity detection, e.g. brain waves [EEG] detection, electromyograms [EMG] detection, electrodermal response detection
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/017—Gesture based interaction, e.g. based on a set of recognized hand gestures
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
- G06F3/013—Eye tracking input arrangements
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/016—Input arrangements with force or tactile feedback as computer generated output to the user
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F19/00—Digital computing or data processing equipment or methods, specially adapted for specific applications
- G06F19/30—Medical informatics, i.e. computer-based analysis or dissemination of patient or disease data
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B21/00—Teaching, or communicating with, the blind, deaf or mute
- G09B21/001—Teaching or communicating with blind persons
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F2203/00—Indexing scheme relating to G06F3/00 - G06F3/048
Similar Documents
Publication | Publication Date | Title |
---|---|---|
Rakkolainen et al. | Technologies for multimodal interaction in extended reality—a scoping review | |
Genay et al. | Being an avatar “for real”: a survey on virtual embodiment in augmented reality | |
Kim et al. | Recent advances in wearable sensors and integrated functional devices for virtual and augmented reality applications | |
Spanlang et al. | How to build an embodiment lab: achieving body representation illusions in virtual reality | |
Carmigniani et al. | Augmented reality technologies, systems and applications | |
CN115185366A (en) | Context awareness for user interface menus | |
US9235968B2 (en) | Tactile elements for a wearable eye piece | |
Augstein et al. | A human-centered taxonomy of interaction modalities and devices | |
US20140267005A1 (en) | Eye piece for augmented and virtual reality | |
US9773332B2 (en) | Visual cortex thought detector interface | |
Dargar et al. | Towards immersive virtual reality (iVR): a route to surgical expertise | |
WO2014152630A1 (en) | Eye piece for augmented and virtual reality | |
Vega et al. | Beauty Technology | |
Ong et al. | Augmented reality in assistive technology and rehabilitation engineering | |
Sebe et al. | The state-of-the-art in human-computer interaction | |
Pomboza-Junez et al. | Toward the gestural interface: comparative analysis between touch user interfaces versus gesture-based user interfaces on mobile devices | |
Jafarzadeh et al. | A wearable sensor vest for social humanoid robots with GPGPU, IoT, and modular software architecture | |
Luz Maria et al. | Enrichment of Human‐Computer Interaction in Brain‐Computer Interfaces via Virtual Environments | |
Tran et al. | Wearable augmented reality: research trends and future directions from three major venues | |
Gentile et al. | Human-to-human interfaces: emerging trends and challenges | |
Takács et al. | The virtual human interface: A photorealistic digital human | |
Hart et al. | Sharing and Augmenting Emotion in Collaborative Mixed Reality. | |
Gentile et al. | Novel human-to-human interactions from the evolution of HCI | |
Strohmeier et al. | Body-based user interfaces | |
Rakkolainen et al. | State of the Art in Extended Reality—Multimodal Interaction |