Endrass et al., 2011 - Google Patents
Planning small talk behavior with cultural influences for multiagent systemsEndrass et al., 2011
View PDF- Document ID
- 519118820303643689
- Author
- Endrass B
- Rehm M
- André E
- Publication year
- Publication venue
- Computer Speech & Language
External Links
Snippet
There are several factors that influence communicative behavior, such as gender, personality or culture. As virtual agents interact in a more and more human-like manner, their behavior should be dependent on social factors as well. Culture is a phenomenon that …
- 102100019381 C8orf37 0 title abstract description 144
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06Q—DATA PROCESSING SYSTEMS OR METHODS, SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL, SUPERVISORY OR FORECASTING PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL, SUPERVISORY OR FORECASTING PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q10/00—Administration; Management
- G06Q10/10—Office automation, e.g. computer aided management of electronic mail or groupware; Time management, e.g. calendars, reminders, meetings or time accounting
- G06Q10/101—Collaborative creation of products or services
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B5/00—Electrically-operated educational appliances
- G09B5/02—Electrically-operated educational appliances with visual presentation of the material to be studied, e.g. using film strip
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06Q—DATA PROCESSING SYSTEMS OR METHODS, SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL, SUPERVISORY OR FORECASTING PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL, SUPERVISORY OR FORECASTING PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Systems or methods specially adapted for a specific business sector, e.g. utilities or tourism
- G06Q50/10—Services
- G06Q50/20—Education
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B19/00—Teaching not covered by other main groups of this subclass
- G09B19/06—Foreign languages
Similar Documents
Publication | Publication Date | Title |
---|---|---|
Endrass et al. | Planning small talk behavior with cultural influences for multiagent systems | |
Wang et al. | Exploring virtual agents for augmented reality | |
Ke et al. | Virtual-reality-based social interaction training for children with high-functioning autism | |
Norouzi et al. | A systematic survey of 15 years of user studies published in the intelligent virtual agents conference | |
Appel et al. | Does humanity matter? Analyzing the importance of social cues and perceived agency of a computer system for the emergence of social reactions during human‐computer interaction | |
Mutlu et al. | Conversational gaze mechanisms for humanlike robots | |
Wilson et al. | Codesign for people with aphasia through tangible design languages | |
Endrass et al. | Investigating culture-related aspects of behavior for virtual characters | |
Yee | The Proteus effect: Behavioral modification via transformations of digital self-representation | |
Satar | Meaning-making in online language learner interactions via desktop videoconferencing | |
Kang et al. | Exploring users’ social responses to computer counseling interviewers’ behavior | |
Manstead et al. | Facing the future: Emotion communication and the presence of others in the age of video-mediated communication | |
Xu et al. | Designing virtual environments for social engagement in older adults: A qualitative multi-site study | |
Heide | “Easy to sense but hard to define”: Charismatic nonverbal communication and the psychotherapist. | |
Lugrin et al. | Combining a data-driven and a theory-based approach to generate culture-dependent behaviours for virtual characters | |
Endrass et al. | Culture-related topic selection in small talk conversations across Germany and Japan | |
Pasikowska et al. | A dialogue with a virtual imaginary interlocutor as a form of a psychological support for well-being | |
Báldy et al. | How to design and evaluate a serious game aiming at awareness of therapy skills associated with social anxiety disorder | |
Rehm et al. | Creating standardized video recordings of multimodal interactions across cultures | |
Robinson et al. | Examining the impact of drama‐based sessions on the social emotional well‐being of Autistic pupils in a special school: A multi‐informant qualitative study | |
Alam et al. | A Text‐Based Chat System Embodied with an Expressive Agent | |
Taguchi et al. | Social virtual reality for L2 Spanish development: Learning how to interact with others in a high‐immersion virtual space | |
Shahid | Fun & Face: Exploring non-verbal expressions of emotion during playful interactions | |
Lee | Bridging Two Worlds: Co-designing social spaces for autism from a neurodiversity perspective by exporting affordances of virtual worlds to physical spaces | |
Koda et al. | Importance of Considering User’s Social Skills in Human-agent Interactions-Is Performing Self-adaptors Appropriate for Virtual Agents? |