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25
I Use This!
Inactive

Commits

Analyzed about 10 hours ago. based on code collected 2 days ago.
  All Time 12 Month 30 Day
Commits: 352 0 0
Contributors: 2 0 0
Files Modified: 6743 0 0
Lines Added: 595696 0 0
Lines Removed 119209 0 0

Commits per Month

Most Recent Commits

Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Added ability to pass custom CPP flags through the configure More... almost 11 years ago
Fixed a bug where projectiles could add multiple collision actions More... almost 11 years ago
Fixed target collision option for rollers More... about 11 years ago
Updated database/stats files for linux More... about 11 years ago
Updated for release 44BETA More... about 11 years ago
Updated versions to 43.3f More... over 11 years ago
Added logging to console to determine which level is being loaded. More... over 11 years ago
Updated version to 43.3e More... over 11 years ago
Updated linux with WGL configuration More... about 12 years ago
[no comment] More... over 12 years ago
Removed GLEW from the project and added as a dependency More... over 12 years ago
First modifications for achievements More... over 12 years ago
Fixed bug #124 water transparency on initial load More... over 12 years ago
Fixed a bug where mods that have AI only accessories were becoming out of sync More... over 12 years ago
Fixed an arithmetic error on some platforms when downloading mods More... over 12 years ago
Added option to send accessory name in sync check More... over 12 years ago
[no comment] More... over 12 years ago
[no comment] More... over 12 years ago
Added version number and build time into the log/console More... over 12 years ago
Fixed memory corruption bug (deletion of void *) More... over 12 years ago
[no comment] More... over 12 years ago
Updated version to 43.3c More... over 12 years ago
Fixed issue where resized images were incorrectly changing the number of components More... over 12 years ago
Fixed bug where connecting to a team game could crash the client More... almost 13 years ago
Fixed bug where some attributes of the client's tank types were not correct More... almost 13 years ago
Fixed bug where tank type wasn't sent to clients More... almost 13 years ago
Fixed socket leaking when disconnecting from a server More... almost 13 years ago
Fixed bug with program name being displayed as tank2 More... almost 13 years ago
Updated versions for 43.3 release More... almost 13 years ago
Fixed deform textures not working for textures with <> 3 channels More... almost 13 years ago
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