cocos2d is a framework for building 2d games, demos, and other graphical/interactive applications. It is built over pyglet. It provides some conventions and classes to help you structure a "scene based application".
In-App Billing Library for Android:
- Simplifies the Google Play API
- Storage for currency/goods balances
- Improved security
- Event handling
- Sample App for reference
The cocos2d-x flavor of The Open Code Project for In App Purchasing.
- Plugin for In-App Purchase APIs by Google and Apple
- Storage for currency/goods balances
- Improved security
- Event handling
- Sample App for reference
cocos2d-x is a multi-platform & developer-friendly C++ 2D mobile game engine, open source and released under MIT License. It is a child branch of the famous "cocos2d-iphone" project, and will keep the primary features sync with it.
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