Libgdx is a Java game development framework that provides a unified API that works across all supported platforms (Windows, Linux, Mac OS X, Android, iOS, HTML5/WebGL).
The framework provides an environment for rapid prototyping and fast iterations. Instead of deploying to iOS/Android/Javascript
... [More] after each code change, you can run and debug your game on the desktop, natively. Desktop JVM features like code hotswapping reduce your iteration times considerably.
Libgdx tries not be the "end all, be all" solution. It does not force a specific design on you. Pick and choose from the features it provides. [Less]
PAL (physics abstraction layer) is a portable C++ physics abstraction API. It provides a unified interface to a number of physics engines (Bullet, ODE, PhysX...).
This enables the use of multiple physics engines within one application. It is not just a simple physics wrapper, but provides an
... [More] extensible plug-in architecture for the physics system, as well as extended functionality for common simulation components. [Less]
UZF is a top-down 2d zombie shooting game. It is inspired from Nazi Zombie game mode from Call of Duty 5. The aim is to survive as long as possible. Zombies will try to break in through windows and try to get you. Kill them and repair the windows to stay alive.
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