Papers by Katelyn (Kate) Angell
Journal of Information Literacy, 2015
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Objective – To determine whether playing library-related online games during information literacy... more Objective – To determine whether playing library-related online games during information literacy instruction sessions improves student performance on questionnaires pertaining to selected research practices: identifying citation types and keyword and synonym development.
Methods – 86 students in seven introductory English composition classes at a large urban university in the northeastern United States served as participants. Each class visited the library for library instruction twice during a given semester. In the experimental group students received information literacy instruction that incorporated two online games, and the control group received the same lesson plan with the exception of a lecture in place of playing games. A six-item pre-and posttest questionnaire was developed and administered at the outset and conclusion of the two-session classes. The 172 individual tests were coded, graded, and analyzed using SPSS.
Results – A paired sample t-test comparing the control and experimental groups determined that that there was a statistically significant difference between scores on pre-tests and post-tests in the experimental group but not the control group.
Conclusion – Students who played the online games improved significantly more from pre-test to post-test than students who received a lecture in lieu of playing online games, suggesting that participating in games related to the instruction they received resulted in an improved ability to select appropriate keywords and ascertain citation formats. These findings contribute to the evidence that online games concerning two frequently challenging research practices can be successfully applied to library instruction sessions to improve student comprehension of such skills.
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Seeking to introduce first-year students to library resources and services in an engaging way, an... more Seeking to introduce first-year students to library resources and services in an engaging way, an orientation titled The Amazing Library Race (ALR) was developed and implemented at a university library. Informed by the pedagogy of problem-based learning, the ALR asks students to complete challenges regarding different departments and services. This study assesses this initiative’s success using observational and artifact-based data, addressing the challenging prospect of evaluating the impact of library orientation sessions. Two rubrics were developed to measure student involvement and student learning comprehension. More than 14 hours of in-class observations were used to track engagement, and 64 artifacts of student learning were collected and coded to evaluate learning comprehension. After coding, interrater reliability was established using the intraclass correlation coefficient to establish the validity of the ratings. This paper will outline these methodologies, present the results of the data analysis, and discuss the possibilities and difficulties of measuring student engagement in information literacy instruction centred upon active learning.
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This study details the design of library instruction sessions for undergraduate students that int... more This study details the design of library instruction sessions for undergraduate students that intended to encourage critical source evaluation and the questioning of established authorities, and appraises these instructional aims through a thematic analysis of 148 artifacts containing student responses to group and individual activities. The authors found a widespread reliance on traditional indicators of academic and scholarly authority, though some students expressed more personal or complex understandings of source evaluation, trustworthiness, and authorship. Based on the findings, recommendations are made for academic librarians interested in promoting learners' senses of agency and authority.
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Objective: The authors developed a rubric for assessing undergraduate nursing research papers for... more Objective: The authors developed a rubric for assessing undergraduate nursing research papers for information literacy skills critical to their development as researchers and health professionals.
Methods: We developed a rubric mapping six American Nurses Association professional standards onto six related concepts of the Association of College & Research Libraries (ACRL) Framework for Information Literacy for Higher Education. We used this rubric to evaluate fifty student research papers and assess inter-rater reliability.
Results: Students tended to score highest on the " Information Has Value " dimension and lowest on the " Scholarship as Conversation " dimension. However, we found a discrepancy between the grading patterns of the two investigators, with inter-rater reliability being " fair " or " poor " for all six rubric dimensions.
Conclusions: The development of a rubric that dually assesses information literacy skills and maps relevant disciplinary competencies holds potential. This study offers a template for a rubric inspired by the ACRL Framework and outside professional standards. However, the overall low inter-rater reliability demands further calibration of the rubric. Following additional norming, this rubric can be used to help students identify the key information literacy competencies that they need in order to succeed as college students and future nurses. These skills include developing an authoritative voice, determining the scope of their information needs, and understanding the ramifications of their information choices.
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Game-based learning seeks to generate opportunities for students to meaningfully engage with clas... more Game-based learning seeks to generate opportunities for students to meaningfully engage with classmates and the instructor, participate in hands-on activities, and learn new information using their preexisting knowledge as a basis. Despite the ongoing popularity of using games in library instruction, few studies have addressed whether playing games
in academic library classes may translate into understanding
of content or increased engagement. Using two games whose efficacy has been tested by their developers, this research aims to provide insight into whether online games are a preferable method of instruction compared to lecture in terms of student
comprehension of selected concepts.
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The increasing popularity of rubrics to assess student learning outcomes in the information liter... more The increasing popularity of rubrics to assess student learning outcomes in the information literacy classroom is evident within Library and Information Science literature. However, there is a lack of research detailing scientific evaluation of these assessment instruments to determine their reliability and validity. The goal of this study was to use two common measurement methods to determine the content validity and internal consistency reliability of a citation rubric developed by the researcher. Results showed the rubric needed modification in order to improve reliability and validity. Changes were made and the updated rubric will be used in the classroom next semester.
This is an electronic version of an article published in:
Angell, Katelyn. “The Application of Reliability and Validity Measures to Assess the Effectiveness of an Undergraduate Citation Rubric.” Behavioral & Social Sciences Librarian 34.1 (2015): 2-15.
Behavioral & Social Sciences Librarian is available online at:
http://www.tandfonline.com/doi/full/10.1080/01639269.2015.996481#abstract
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While academic libraries have often purchased proprietary software to assess patron satisfaction,... more While academic libraries have often purchased proprietary software to assess patron satisfaction, the open source movement has generated alternative software available to interested parties free of charge. These tools are particularly useful in an era marked by tremendous budget cuts familiar to many academic libraries. The purpose of this paper is to demonstrate the ability of open source software to effectively and affordably measure the quality of service at academic libraries. The author’s former institution, Sarah Lawrence College, is used as a case study.
Note: I'm sorry, I can't post this article or its preprint on Academia because of copyright restrictions.
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The authors discuss the impact that the organization of information has on radical fat politics a... more The authors discuss the impact that the organization of information has on radical fat politics and a fat-positive feminist agenda. In particular, they explore the classification and categorization of books by the Library of Congress, as their cataloging decisions have a profound influence on information retrieval patterns of library users worldwide. At the root of the project is the belief that humans' worth and treatment by others should not be related to their size.
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Library Science has traditionally been a discipline which operates from a pragmatic rather than a... more Library Science has traditionally been a discipline which operates from a pragmatic rather than a philosophical framework. Theory is traditionally superseded by practice, rendering librarianship a field lacking in concrete foundations. However, philosophy, particularly phenomenology, harbors powerful ramifications for improving both the theoretical underpinnings and practical applications of the field. In particular, phenomenologist Edith Stein's research on empathy has the unique potential to advance librarianship by providing a model for better understanding of patron needs. In order to translate Stein's theory into practice, the classic feminist strategy of consciousness-raising provides a novel methodology.
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Feminist Collections 31.4 (2010): 16-19.
Feminist history comprises a myriad of movements and identities spanning generations of individua... more Feminist history comprises a myriad of movements and identities spanning generations of individuals. Its substance
is preserved and transmitted in innumerable ways, including through oral histories, independent bookstores, infoshops, school and community archives, and conferences — but how secure are that transmission and preservation?
Happily, there is now an established university archive at NYU for preserving and transmitting the history of one of those movements, the underground feminist punk movement known as Riot Grrrl, which emerged in Olympia in the early 1990s.
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The purpose of this review article is to argue for the need for public librarian positions specif... more The purpose of this review article is to argue for the need for public librarian positions specifically dedicated to serving senior citizens.
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Papers by Katelyn (Kate) Angell
Methods – 86 students in seven introductory English composition classes at a large urban university in the northeastern United States served as participants. Each class visited the library for library instruction twice during a given semester. In the experimental group students received information literacy instruction that incorporated two online games, and the control group received the same lesson plan with the exception of a lecture in place of playing games. A six-item pre-and posttest questionnaire was developed and administered at the outset and conclusion of the two-session classes. The 172 individual tests were coded, graded, and analyzed using SPSS.
Results – A paired sample t-test comparing the control and experimental groups determined that that there was a statistically significant difference between scores on pre-tests and post-tests in the experimental group but not the control group.
Conclusion – Students who played the online games improved significantly more from pre-test to post-test than students who received a lecture in lieu of playing online games, suggesting that participating in games related to the instruction they received resulted in an improved ability to select appropriate keywords and ascertain citation formats. These findings contribute to the evidence that online games concerning two frequently challenging research practices can be successfully applied to library instruction sessions to improve student comprehension of such skills.
Methods: We developed a rubric mapping six American Nurses Association professional standards onto six related concepts of the Association of College & Research Libraries (ACRL) Framework for Information Literacy for Higher Education. We used this rubric to evaluate fifty student research papers and assess inter-rater reliability.
Results: Students tended to score highest on the " Information Has Value " dimension and lowest on the " Scholarship as Conversation " dimension. However, we found a discrepancy between the grading patterns of the two investigators, with inter-rater reliability being " fair " or " poor " for all six rubric dimensions.
Conclusions: The development of a rubric that dually assesses information literacy skills and maps relevant disciplinary competencies holds potential. This study offers a template for a rubric inspired by the ACRL Framework and outside professional standards. However, the overall low inter-rater reliability demands further calibration of the rubric. Following additional norming, this rubric can be used to help students identify the key information literacy competencies that they need in order to succeed as college students and future nurses. These skills include developing an authoritative voice, determining the scope of their information needs, and understanding the ramifications of their information choices.
in academic library classes may translate into understanding
of content or increased engagement. Using two games whose efficacy has been tested by their developers, this research aims to provide insight into whether online games are a preferable method of instruction compared to lecture in terms of student
comprehension of selected concepts.
This is an electronic version of an article published in:
Angell, Katelyn. “The Application of Reliability and Validity Measures to Assess the Effectiveness of an Undergraduate Citation Rubric.” Behavioral & Social Sciences Librarian 34.1 (2015): 2-15.
Behavioral & Social Sciences Librarian is available online at:
http://www.tandfonline.com/doi/full/10.1080/01639269.2015.996481#abstract
Note: I'm sorry, I can't post this article or its preprint on Academia because of copyright restrictions.
is preserved and transmitted in innumerable ways, including through oral histories, independent bookstores, infoshops, school and community archives, and conferences — but how secure are that transmission and preservation?
Happily, there is now an established university archive at NYU for preserving and transmitting the history of one of those movements, the underground feminist punk movement known as Riot Grrrl, which emerged in Olympia in the early 1990s.
Methods – 86 students in seven introductory English composition classes at a large urban university in the northeastern United States served as participants. Each class visited the library for library instruction twice during a given semester. In the experimental group students received information literacy instruction that incorporated two online games, and the control group received the same lesson plan with the exception of a lecture in place of playing games. A six-item pre-and posttest questionnaire was developed and administered at the outset and conclusion of the two-session classes. The 172 individual tests were coded, graded, and analyzed using SPSS.
Results – A paired sample t-test comparing the control and experimental groups determined that that there was a statistically significant difference between scores on pre-tests and post-tests in the experimental group but not the control group.
Conclusion – Students who played the online games improved significantly more from pre-test to post-test than students who received a lecture in lieu of playing online games, suggesting that participating in games related to the instruction they received resulted in an improved ability to select appropriate keywords and ascertain citation formats. These findings contribute to the evidence that online games concerning two frequently challenging research practices can be successfully applied to library instruction sessions to improve student comprehension of such skills.
Methods: We developed a rubric mapping six American Nurses Association professional standards onto six related concepts of the Association of College & Research Libraries (ACRL) Framework for Information Literacy for Higher Education. We used this rubric to evaluate fifty student research papers and assess inter-rater reliability.
Results: Students tended to score highest on the " Information Has Value " dimension and lowest on the " Scholarship as Conversation " dimension. However, we found a discrepancy between the grading patterns of the two investigators, with inter-rater reliability being " fair " or " poor " for all six rubric dimensions.
Conclusions: The development of a rubric that dually assesses information literacy skills and maps relevant disciplinary competencies holds potential. This study offers a template for a rubric inspired by the ACRL Framework and outside professional standards. However, the overall low inter-rater reliability demands further calibration of the rubric. Following additional norming, this rubric can be used to help students identify the key information literacy competencies that they need in order to succeed as college students and future nurses. These skills include developing an authoritative voice, determining the scope of their information needs, and understanding the ramifications of their information choices.
in academic library classes may translate into understanding
of content or increased engagement. Using two games whose efficacy has been tested by their developers, this research aims to provide insight into whether online games are a preferable method of instruction compared to lecture in terms of student
comprehension of selected concepts.
This is an electronic version of an article published in:
Angell, Katelyn. “The Application of Reliability and Validity Measures to Assess the Effectiveness of an Undergraduate Citation Rubric.” Behavioral & Social Sciences Librarian 34.1 (2015): 2-15.
Behavioral & Social Sciences Librarian is available online at:
http://www.tandfonline.com/doi/full/10.1080/01639269.2015.996481#abstract
Note: I'm sorry, I can't post this article or its preprint on Academia because of copyright restrictions.
is preserved and transmitted in innumerable ways, including through oral histories, independent bookstores, infoshops, school and community archives, and conferences — but how secure are that transmission and preservation?
Happily, there is now an established university archive at NYU for preserving and transmitting the history of one of those movements, the underground feminist punk movement known as Riot Grrrl, which emerged in Olympia in the early 1990s.