Substance designer tutorial

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Cell based damage in Substance Designer , Gustav Engman on ArtStation at https://www.artstation.com/artwork/B1Xz9m Video Game Assets, Substance Designer Tutorial, Broken Concrete, Game Textures, Break Off, Mini Tutorial, Substance Designer, Modeling Tips, An Exercise

A couple of people were asking how I made my broken concrete substance, so here's a mini tutorial on how to put together everything you need to make something similar. It's a highly procedural way to create damage for any kind of material that would chip and break off into smaller chunks. Better late than never! Hope you enjoy. Images are all rendered in Designer.

ArtStation
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Blender Stylized Shader, Substance Designer Stylized, Substance Designer, Substance Designer Tutorial, Map Ornaments, Game Textures, Rock Textures, Ambient Occlusion, 3d Modeling Tutorial

Dylan Salvalaio walks us through the Stylized Bonfire and Flowing Lava materials he made with Substance Designer. Read through to learn his process all the way from planning to presenting the final render and his tips and tricks on maintaining the stylized look in a procedural package.

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Substance Designer Stylized, Substance Designer Tutorial, Forest Pathway, Stylized Environment, Painterly Texture, Game Textures, Photorealistic Rendering, Ancient Temple, Rock Textures

Florian Elie shared the workflow behind the Immerged Temple and Forest Pathway project, discussed the challenges of constructing a large-scale ancient megastructure, and gave some tips for optimizing lighting and post-processing techniques.

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Substance Designer Tutorial, Game Level Design, Game Textures, Zbrush Tutorial, Hyper Realistic Paintings, Substance Designer, Blender Tutorial, Realistic Paintings, 3d Texture

Tutorial link: https://substance3d.adobe.com/tutorials/courses/Tree-Barks-with-Nikola-Damjanov/youtube-DXX1fqcrVrk Join me in this extensive series for Substance Academy, where we highlight three different methods to create Tree Bark materials using Adobe Substance and other tools. You'll learn how to create tree bark from a single image with Substance Alchemist and how to create and use a custom filter for that. You'll learn how to bake a photogrammetry mesh down to textures, along with two…

ArtStation
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