Hi there, Srediskrad!
First of all, let us thank you for the feedback, really useful for the team, indeed. You mentioned the difficulty level, and we understand you about the amount of zombies in just the first instruction battle (tutorial battle, in fact). That's because we really want you to feel desperate and frustated with the zombie menace. After lots of tests, we though just a few zombies don't represent a serious threat for the player. And you have to admit it's really impressive when you face more than 200 zombies. And it gets funnier when the hordes of zombies are bigger, like 700 of them.
BTW, that's what we do when 800 zombies are rushing over us:
This feature in the game, the survival one, against these hordes of zombies, is one of the mechanics we wanted to test in the prototype, but gotta say there will be more types of battles in the new version. At this moment, we just call it "V2", because it is believed that Project BlockchainZ name does not represent the spirit of the game we wanna develop. And by the way, it's not the best game name in the world, is it?
Just to point it, this new version, this Version 2 will not only have a new name, but also new graphics to enrich the gameplay and make it more interesting, and so new mechanics around the worldmap, because we believe there is a very funny part of the game if we develop the management in there.
Right now we are going to discuss about V2 in our Discord server, and it will be really good if you participate, 'cause your feedback is awesome for the team and the community too.
Thanks a lot for the comment, we really appreciate it!