Dec 21, 2010 · This work is concerned with our general game playing agent Gamer. In contrast to many other players, we do not only use a Prolog-like mechanism to infer ...
Gamer, a General Game Playing Agent · Peter Kissmann, S. Edelkamp · Published in KI - Künstliche Intelligenz 1 March 2011 · Computer Science · KI - Künstliche ...
This work is concerned with our general game playing agent Gamer. In contrast to many other players, we do not only use a Prolog-like mechanism to infer ...
This work is concerned with our general game playing agent Gamer. In contrast to many other players, we do not only use a Prolog-like mechanism to infer ...
Abstract: This work is concerned with our general game playing agent 'Gamer'. In contrast to many other players, we do not only use a Prolog-like mechanism to ...
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Introduction. General game players are systems able to play strategy games based solely on formal game descriptions supplied at "runtime".
Missing: Gamer, | Show results with:Gamer,
The aim of General Game Playing (GGP) is to create intelligent agents that automatically learn how to play many different games at an expert level without ...
Missing: Gamer, | Show results with:Gamer,
General game playing (GGP) is the design of artificial intelligence programs to be able to play more than one game successfully.
The aim of General Game Playing (GGP) is to create intelligent agents that automatically learn how to play many different games at an expert level without ...
The aim of General Game Playing (GGP) is to create intel- ligent agents that can automatically learn how to play many different games at an expert level without ...
Missing: Gamer, | Show results with:Gamer,