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Zero Allocation StringBuilder for .NET and Unity.
MessagePack is an extremely efficient object serialization library. It's like JSON, but very fast and small.
Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]
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Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
EntityX - A fast, type-safe C++ Entity-Component system
Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.
The solution that allows unity games to update in runtime. 使Unity开发的游戏支持热更新的解决方案。
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Unity multiplayer packages and samples
Visual Workflow Automation Tool for Unity.
Smart camera tools for passionate creators
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement …
These scripts will make your UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task ne…
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Unity Standard Asset Controllers
Repository of projects that showcase the new DOTS animation package (com.unity.animation).
Spaceship Demo - AAA Playable First person demo showcasing effects made with Visual Effect Graph and rendered with High Definition Render Pipeline