Finite state machines for building accessible design systems and UI components. Works with modern frameworks, and even just Vanilla JS
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Updated
Nov 24, 2024 - TypeScript
Finite state machines for building accessible design systems and UI components. Works with modern frameworks, and even just Vanilla JS
Workflow/State Machine Engine written in modern C++. Offers a comprehensive DSL (Domain Specific Language) for UML state machines. Comes with a runtime to run, trace and visualize your state machines.
Practical examples of statechart-based solutions with xstate.
LimboAI - Behavior Trees and State Machines for Godot 4
A mini Document.cookie package 🍪
Frame is a markdown language for creating state machines (automata) in Python as well as generating UML documentation.
📢 Laudspeaker is an Open Source Customer Engagement and Product Onboarding Platform. Open Source alternative to Braze / One Signal / Customer Io / Appcues / Pendo . Use Laudspeaker to design product onboarding flows and send product and event triggered emails, sms, push and more.
A simple convention-based finite state machine that lets you pass event data through to your transition actions.
This project introduces an innovative parking management system driven by the STM32F401VE microcontroller. Experience efficient, hassle-free parking with real-time monitoring and smart features.
Artificial Intelligence framework for games based on libGDX or not. Features: Steering Behaviors, Formation Motion, Pathfinding, Behavior Trees and Finite State Machines
An example HSM implemented using Quantum Leaps' QP/C++ (qpcpp) framework.
A Rust implementation of Quantum Leaps' QP (Quantum Platform) Real-Time Embedded Frameworks (RTEFs).
An example HSM implemented using Quantum Leaps' QP/C (qpc) framework.
A Zig implementation of Quantum Leaps' QP (Quantum Platform) Real-Time Embedded Frameworks (RTEFs).
Opticka is an experiment manager built on top of the Psychophysics toolbox (PTB) for MATLAB. It runs experimental tasks using flexible state machine logic and easily does dynamic methods-of-constants type experiments with full behavioural control. It uses a class system to create simple to use visual stimuli using experimenter friendly units. Op…
simple EDSM-based server and client
Just Intonation Synthesizer (X11+ALSA)
Godot State Machines vs. State Charts
Generic State Machine Java implementation. Zero-Dependency.
Full Idris2 code used in the TyDe '24 paper "Type-level Property Based Testing"
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