Collaborative reasoning system for safe, transparent, and multi-axis decision making with RoPE/EUQS quality gates.
-
Updated
Oct 18, 2025
Collaborative reasoning system for safe, transparent, and multi-axis decision making with RoPE/EUQS quality gates.
👻 Utilities for analyzing Bayesian models and posterior distributions
A multilingual QA framework (EUQS + RoPE) for translation evaluation and LLM data quality.
A 2D verlet integration based rope simulation for Godot 4. Written in C++ using GDExtension for fast performance.
Piece Table data structure implemented using Red-Black Tree.
[RA-L 2023, ICRA 2024, ICRA RMDO 2024] This repository contains the code used in our paper, "TrackDLO: Tracking Deformable Linear Objects Under Occlusion with Motion Coherence." This algorithm is useful for tracking the motion of DLOs, including wire and rope, under several categories of occlusion without physics simulation.
PyTorch Transformer with Rotary Positional Embeddings (RoPE).
🧮 Algebraic Positional Encodings.
A compact, single-GPU optimized version of DeepSeek-V3, trained on FineWebEDU for research and experimentation.
Generative models nano version for fun. No STOA here, nano first.
A from-scratch implementation of a T5 model modified with Rotary Position Embeddings (RoPE). This project includes the code for pre-training on the C4 dataset in streaming mode with Flash Attention 2.
A Rope Data Structure which is widely used in text editors for it's efficient string manipulation
[ICRA RMDO 2023] This repository contains the code used in our paper, "MultiDLO: Simultaneous Shape Tracking of Multiple Deformable Linear Objects with Global-Local Topology Preservation." This vision-only algorit F97F hm is useful for tracking multiple DLOs, including wire and rope, as they are entangled.
Conformer model implementation in pytorch
A collection of educational toy implementations and examples of key components from modern Transformer architectures.
An unpolished proof-of-concept attempt of implementing the realistic motion, physics, and animation of casting a fishing rod and reeling in a fishing line in Unity 3D using Verlet Physics, Unity's Line, and other built-in physics elements.
Add a description, image, and links to the rope topic page so that developers can more easily learn about it.
To associate your repository with the rope topic, visit your repo's landing page and select "manage topics."