A simple renderer implemented by WebGPU, includes a builtin path tracing pipeline.
-
Updated
Sep 19, 2023 - TypeScript
A simple renderer implemented by WebGPU, includes a builtin path tracing pipeline.
cram is a computational room acoustics module to simulate and explore various acoustic properties of a modeled space
A ray-tracing renderer using WebGL 2.0 compute shader
Path tracing algorithm for global illumination implemented in WebGL
📚 Learning the basics of Ray Tracing.
A typescript raytracer based on the book "The Ray Tracer Challenge"
Ray Tracing Practicing using TypeScript.
WebGPU port of smallpt Global Illumination in 99 lines of C++
ray tracer written in p5.js and next.js
WebGPU implementation of Peter Shirley's Ray Tracing in One Weekend book.
A web raytracer based on the book "The Ray Tracer Challenge"
🌙 Real-time ray tracing for the Web 💪 WebGPU 🚧 WIP
🎮 Next-Generation AI Gaming Console Operating System - Built with Rust for AI-enhanced gaming experiences
JavaScript implementation of Peter Shirley's Ray Tracing in One Weekend book.
Add a description, image, and links to the ray-tracing topic page so that developers can more easily learn about it.
To associate your repository with the ray-tracing topic, visit your repo's landing page and select "manage topics."