Donal Knuth's five guess algorithm for solving the game Mastermind
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Updated
Jul 8, 2019 - C++
Donal Knuth's five guess algorithm for solving the game Mastermind
C++ code that can solve and print optimal solution table for 4x6 classical MasterMind game
C++ implementation of Knuth's algorithm to solve MasterMind within 5 guesses
An Arduino implementation of the classic board game. Abandon All Hope, Ye Who Enter Here! This is undoubtedly the most ugly program I have written to date. A rewrite is needed, but there is none in the plans as of right now.
My implementation of the classical board game Master Mind
An even faster C++ classical Mastermind game optimal solver that uses a highly optimized recursive DFS algorithm to find the strategy with the lowest possible average number of moves (4.34028). Code can also be easily customized for different combinations of code breaking games other than 4 digits of 6 colors [4,6]
A player vs AI rendition of the popular game Mastermind where players have to guess a code in the form of a sequence of colours.
The game of Shut the Box coded in c++ with callbacks inside of classes
Code for final CS2A project at Foothill College Winter 2019. Project based on Mastermind word game. This version is for 1-player and the computer chooses the word.
Minimálna implementácia hry Mastermind - Logik pre Arduino s využitím digitálnych vstupov, základná logika.
A simple logical console game, written in C++.
A 4-digit guessing game that adapts principles of mastermind and baseball games
BASIC language subset/dialect in C++
A console application with an hard-coded AI that breaks the code of a bulls and cows (aka. mastermind) game.
Console application of the board game "mastermind" in C++14.
🔶 ⚪ ⚫ 🔴 🔵 Distributed Mastermind solver
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