Algorithmic correction of fisheye lens distortion
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Updated
Mar 18, 2021 - C++
Algorithmic correction of fisheye lens distortion
High performance video graphic library for embedded systems
🕹 Drivers and tools for developing multimedia apps with STM32 boards.
Various Computer Graphics Algorithms
Interpolation, clipping and rasterization algorithms in C++
Hooking DirectDraw API to draw an overlay over DirectX applications using Windows GDI
🌀 Generate fractal noise from the command line
Terminal Graphics Library
A small WebGL engine for drawing and graphing 3D primitives in flexible contexts
TikZ/PGF libraries for ForSyDe documents
CSC 514 (Computer Graphics) project work
Templates for Geometrize, recreating images using geometric primitives
Primitive OpenGL 3D primitive library
Implementations of some computer graphics algorithms in go
A graphics primitive generator built by Java, which is able to visualize execution process of basic graphics algorithms.
An effort to learn graphics programming from Computer Graphics, C Version, 2/e and perfect Rust idioms.
Cloud image generation with Python and OpneCV
Development of an FPGA-based graphics controller
empty3-library-3d official miror. jar on maven.org: one.empty3:empty3-library-3d https://empty3.one
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