C# game template for Godot 4 with debug launch configurations, testing (locally and on CI/CD), code coverage, dependency update checks, and spell check working out-of-the-box!
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Updated
Nov 13, 2024 - Shell
Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games for major desktop platforms (Linux, macOS, Windows) as well as mobile (Android, iOS), and web-based (HTML5) platforms.
C# game template for Godot 4 with debug launch configurations, testing (locally and on CI/CD), code coverage, dependency update checks, and spell check working out-of-the-box!
A scriptmodule to install a Godot "emulator" for RetroPie.
[NO LONGER UPDATED] Automated Godot builds using GitLab CI and Azure Pipelines
Godot editor builds with debug symbols. Slower than release builds, use for troubleshooting only!
A script to easily cross-compile Godot binaries for the Raspberry Pi from Linux x86_64 and an extra script to easily transfer the compiled Godot binaries to the Raspberry Pi using rsync
Unofficial Godot 1.0 and "Godot 0" builds for nostalgia purposes
A tool for RetroPie to scrape Godot games hosted on https://itch.io.
[WIP] Scripts for building Godot for various platforms
A PPA repository for my packages (Godot)
Performance comparison for Godot 4.0.alpha's Movie Maker mode
Simple build scripts to get you up and building the Godot game engine from source
Benchmark Godot startup + shutdown times to check for regressions
Tool used to export your game using godot engine 2.1 and to upload it on steam
This tool creates pseudo-coverage reports for gdscript files and godot projects
Converts a lot of GIFs (100+) into Pre-Animated Godot scenes
This repo is deprecated and is no longer maintained. Experimental Heroku buildpack for continuous deployment of Godot Mono Server Exports
Install script for Godot Mono/.NET on Linux. Works for all Linux as a first time install and assumes all Godot prereqs are installed. Adapted from https://gist.github.com/SingingBush/a16ef4bc8b94f57d3aa0e74d9c358d24
This project allows you to build a custom version of the Godot Game Engine tailored to include specific features you need and fixes for bugs that haven't yet been merged into the upstream master branch.
G-Mind official documentation
Created by Juan Linietsky and Ariel Manzur