General purpose 3D and 2D game engine using Go (golang) and Vulkan
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Updated
Oct 21, 2025 - Go
General purpose 3D and 2D game engine using Go (golang) and Vulkan
A powerful C# based 3D and 2D game engine.
This is the repository for the documentation of Shape Engine.
Modern, cross-platform 2D and 3D game engine, running in the browser.
TIC-80 is a fantasy computer for making, playing and sharing tiny games.
Simple and beautifull 3D Fixed Terrain Generation based game built using Modern OpenGL and C++
We wish to bring easy to use developer tools, support, helpful constructive criticism and a great learning experience to all users no matter their skill set.
Enhanced version of the HLDS engine with bug fixes, security patches, and optimizations for stable servers.
Documentation contents for Ultra Engine
An open-source game engine
The procedural generation voxel engine
An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor
tenpmnight - a 2d video game and game engine from scratch using C.
A Rendering Engine implemented in Vulkan API
2D game engine made using SDL_2, ImGui, and Box2D.
3D and 2D game engine made using SDL_2, Vulkan, ImGui_Docking, and Box2D.
The Apostle Engine is an in-development 2D/3D game engine. The aim for the Apostle Engine to is to be a lightweight, multi-platform tool that can be used by solo developers or small teams as an alternative to massive applications like Unreal and Unity.
Opensource GameEngine for DX11 & CUDA
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