Actionscript Performance Monitor
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Updated
Feb 19, 2014 - ActionScript
A video game genre centered on gun and other weapon-based combat experienced through the eyes of the protagonist.
Actionscript Performance Monitor
🎵 final project for multichannel media installation & performance at NYU, spring 2014
A testing project for FPS head bobbing in Unreal Engine 4
This is an implementation for a true FPS camera (like Outlast or Dying Light) on Unreal Engine 4.
FPS Real Time Town Simulation Game
A multiplayer first-person shooter game in Unity.
VR FPS with playstation Sharp Shooter support
A FPS/Tower defense game made with LWJGL and JBullet.
Multi-thread Background Subtraction Method.
👻 A survival shooter game based on C# in Unity 3D, I also integrated VR (with Google Cardboard) into this game :D
Implement F-DST to solve 2-D PDE(fast poisson solver) and FFT to compute Multiplication algorithm(Schönhage–Strassen algorithm) with C
Moteur de jeux FPS et Générateur de terrain 3D en C++ & openGL
Adds instrumentation to a bunch of html pages for measuring the raf/fps