Hash collisions and exploitations
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Updated
Mar 26, 2024 - Python
Hash collisions and exploitations
I have created this addons for export asset from Blender to Unreal Engine 4
Points, Lines, Boxes, Polygons (also hollow), Ellipses, Circles. RayCasting, offsets, rotation, scaling, bounding box padding, flags for static and ghost/trigger bodies
A QuadTree Example for JavaScript (with p5.js)
An app with really insecure crypto. To be used to see/test/exploit weak cryptographic implementations as well as to learn a little bit more about crypto, without the need to dive deep into the math behind it
A platformer sample written for Pico-8, includes slopes and jump buffering
Analytical Models of the Performance of IEEE 802.11p Vehicle to Vehicle Communications
Just a set of easy to use extensions mostly for Unity DOTS
Enhance your FiveM server's gameplay with fanca_safezone, providing seamless control over various gameplay aspects within designated safezones.
🐒 Ammo.js Physics Engine 💥
A registry for namespaces (prefixes) for custom elements, data attributes, custom attributes and css properties
A simple library for Swept AABB collision detection written in Java
ctypes Python module for the Irrlicht Engine SDK (https://irrlicht.sourceforge.io)
Spatio-Temporal Action Graph Networks
An advanced orbital dynamics and n-body simulation program.
Simple 2D JavaScript collision detection library
布風骨物理エンジン
Examples of implementations for a platformer game using Unity2D
This repository contains my solutions and strategies for the Codingame Fall Challenge 2023. It includes all the code, optimizations, and detailed explanations of my approach to tackling the challenges presented in the competition.
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