Mini ES6 Html5 canvas game library
let assets = new gim.Assets()
assets.load([
{ name: '', url: '' }
])
assets.on('complete', callback)
let game = new gim.Game(canvasId, width, height)
game.start()
game.stop()
game.on('update', callback)
game.on('render', callback)
game.keyboard.on('down', callback)
game.keyboard.on('up', callback)
game.mouse.on('down', callback)
game.mouse.on('up', callback)