Demo scene credit: https://github.com/Jamsers/Bistro-Demo-Tweaked
- For Godot 4.4 and newer use version 1.7.0
- For Godot 4.3 use version 1.6.0
- For Godot 4.2 use version 1.2.1
- Go to Releases and download the
.tres
file for your version. Use the high ppi file if you're using in-engine display scale of over 100% (for example if you're using a laptop with a high pixel density display) - In Godot open
Editor Settings -> Interface -> Theme
, and choose the downloaded theme in theCustom Theme
field - Set the theme settings like in the Recommended settings below
- Click
Save & Restart
Editor Settings -> Interface -> Theme
:
- Base Color:
#252525
- Accent Color:
#569eff
- Contrast:
0.3
- Icon Saturation:
2
- Corner Radius:
4
Editor Settings -> Interface -> Editor
:
- Main Font: Inter
Important
You can experiment with different values but keep in mind that some UI elements will look out of place if you use a different Base Color
, especially a non-monochrome one. Accent Color
, Icon Saturation
and Font
are safe to change to any value. Corner Radius
needs to be set to 4
for the nested resources to match the corner radius of the theme. It's not customizable. This is a limitation of Godot theming capabilities.
You can watch a short overview video of this theme made by Gamefromscratch.