Stars
All the newest work on Nothing To Hide goes here. It's not clean, it's not organized, but it's *everything*.
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
Graph is a type of hash that outputs in graphviz's dot format. It comes with a command-line interface that is easily pluggable.
A drone engineered to autonomously seek out, hack, and wirelessly take full control over any other Parrot or 3DR drones within wireless or flying distance, creating an army of zombie drones under y…
Code samples for my book "Neural Networks and Deep Learning"
NewsBlur is a personal news reader that brings people together to talk about the world. A new sound of an old instrument.
Warning: This project does not have any current developer. See bellow.
A well-documented C++ implementation of the cover tree datastructure for quick k-nearest-neighbor search. Allows single-point insertion and removal. Uses templates.
Torch7: state-of-the-art machine learning algorithms
Godot Engine – Multi-platform 2D and 3D game engine
The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
Typed interactions with the GitHub API v3
Composable data framework for ambitious web applications.
Free/Libre Action Roleplaying Engine (engine only)
Revision 2.0 of USB Host Library for Arduino.
The fundamental package for scientific computing with Python.
Flexible and powerful data analysis / manipulation library for Python, providing labeled data structures similar to R data.frame objects, statistical functions, and much more