A Zelda clone in C++ that I developed in a month for my computer science bachelor's degree.
Clone this repository to any directory you want:
git clone git@github.com:gamerslab/zelda.gitThen, initialize and download the repository submodules (TMXParser and SOIL):
git submodule update --initYou need to have OpenGL, glut, GLEW, OpenAL, sndfile, cmake installed.
sudo apt-get install freeglut3-dev libglew-dev libxmu-dev libxi-dev libopenal-dev libsndfile1-dev cmake
Use cmake to generate a Makefile to compile the game.
cmake .
makeJust run the zelda executable you compiled!
./zeldaHere are the controls of the game:
| Key(s) | Action |
|---|---|
| Arrows | Move |
Z |
Accept / Attack |
A |
Toggle debug view |
Have fun!
