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A 3D fractal renderer for the Mandelbulb with real-time parameter adjustments and advanced shading.

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grantranda/cloven

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Cloven

Cloven is a 3D fractal rendering application for Mandelbulb visualization. It provides an interface for manipulating fractal parameters and other rendering settings in real-time. The program was developed with an RTX 3080 and may perform poorly on lower-end GPUs. Windows is the only supported operating system.

Cloven

Features

  • Real-time Fractal Rendering
    • Customizable fractal parameters
    • Gradient editor for coloring
  • Shading and Lighting
    • Blinn-Phong shading
    • Soft shadows
    • Bloom
    • Noise
  • Coloring
    • Distance-based coloring
    • Orbit trap coloring
  • User Interface
    • Interactive camera controls
    • GUI for adjusting rendering settings

Controls

  • W/A/S/D: Move camera horizontally
  • Space: Move camera up
  • C: Move camera down
  • F: Toggle fullscreen
  • G: Toggle GUI
  • Left-Alt: Toggle between GUI interaction and camera interaction
  • Esc: Close the program

Installation and Usage

Building and Running in Visual Studio

  1. Clone the Repository:
    git clone https://github.com/grantranda/cloven.git
  2. Enable Vcpkg Manifest:
  • Open project in Visual Studio.
  • Set Use Vcpkg Manifest to Yes in Configuration Properties.
  1. Install Dependencies with Vcpkg:

    vcpkg install
  2. Build and Run the Solution:

  • Build the solution (Ctrl+Shift+B).
  • Run the program (F5).

(Optional) Generating an Executable with CMake in Visual Studio

  1. Create a Build Directory:

    mkdir build
    cd build
  2. Run CMake:

    cmake ..
  3. Open Generated ".sln" File in Visual Studio:

  • Navigate to the build directory.
  • Open the generated .sln file.
  1. Set the Build Configuration:
  • In Visual Studio, set the build configuration to Release or Debug.
  1. Enable Vcpkg Manifest:
  • Set Use Vcpkg Manifest to Yes in Configuration Properties.
  1. Build and Run the Executable:
  • Build the Solution (Ctrl+Shift+B).
  • Run the executable from the build/Release or build/Debug directory.

License

This project is licensed under the GPL-3.0 License. See the LICENSE file for more information.