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danburonline/README.md

I’m a versatile software engineer with interdisciplinary professional experience in a technologically diverse environment dedicated to clean code and lean architectures. Currently, I’m developing neuroinformatics software at the Blue Brain Project, running AI on brain organoids at FinalSpark and studying applied neuroscience at King’s College London. Generally, I’m always interested in alternative computing paradigms, such as quantum, cognitive, and spatial computing.

Contact me
danielburger.online
public@danielburger.online

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  1. public-writings public-writings Public

    This is where I keep all of my public writings; all of my articles, essays, and papers are archived and edited here. I keep it open source so that anyone can contribute improving them.

    TeX 2

  2. personal-website personal-website Public

    Complete source code of my personal website utilising the alpha version of Blitz.js to try out the zero-API data layer abstraction while also adding 3D elements via R3F to give it a custom touch.

    TypeScript 10 2

  3. headless-blender headless-blender Public

    Proof of concept to run Blender in headless mode behind an HTTP API to run physics simulations (destruction of geometries), bake the simulations as keyframe animations, and return optimised 3D meshes.

    Python 1

  4. eye-wink eye-wink Public archive

    This repository contains the code for the project eye wink classifier, which was the final project for the SIT Academy's Applied Machine Learning bootcamp.

    Jupyter Notebook 2 1

  5. spatial-place spatial-place Public archive

    My bachelor thesis, in which I researched and explored the mass-market applicability of a novel software system for bringing brain-computer interface software to the cloud.

    TeX 6 1

  6. oscy-space oscy-space Public archive

    Experimental and immersive spatial audio proof of concepts implemented with React-Three-Fiber, where people can explore two interesting nature scenes from Switzerland.

    TypeScript 3