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Induce brain-like topographic structure in your neural networks
DORA (Dataflow-Oriented Robotic Architecture) is middleware designed to streamline and simplify the creation of AI-based robotic applications. It offers low latency, composable, and distributed dat…
Python implementation of the NEAT neuroevolution algorithm
Typed, correct GraphQL requests and responses in Rust
Burn is a next generation Deep Learning Framework that doesn't compromise on flexibility, efficiency and portability.
Pure Rust multimedia format demuxing, tag reading, and audio decoding library
Accepted as [NeurIPS 2024] Spotlight Presentation Paper
An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor
MegBA: A GPU-Based Distributed Library for Large-Scale Bundle Adjustment
ORB-SLAM3: An Accurate Open-Source Library for Visual, Visual-Inertial and Multi-Map SLAM
Source code for the paper DM-VIO: Delayed Marginalization Visual-Inertial Odometry
This software allows to run MobileSAM (Image Segmentation model), without python.
This is the official code for MobileSAM project that makes SAM lightweight for mobile applications and beyond!
RepViT: Revisiting Mobile CNN From ViT Perspective [CVPR 2024] and RepViT-SAM: Towards Real-Time Segmenting Anything
A Rust library that provides access to the Raspberry Pi's GPIO, I2C, PWM, SPI and UART peripherals.
Handcrafted theme for those who have not found syntax highlighting useful for themself
🌊 [ECCV'24 Oral] MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Images
Official development repository for SUNDIALS - a SUite of Nonlinear and DIfferential/ALgebraic equation Solvers. Pull requests are welcome for bug fixes and minor changes.
ColBERT: state-of-the-art neural search (SIGIR'20, TACL'21, NeurIPS'21, NAACL'22, CIKM'22, ACL'23, EMNLP'23)
Fast and simple interaction manager for three.js for enabling mouse and touch events on 3D objects
PyTorch implementations of deep reinforcement learning algorithms and environments
High-quality single file implementation of Deep Reinforcement Learning algorithms with research-friendly features (PPO, DQN, C51, DDPG, TD3, SAC, PPG)
Modern embedded framework, using Rust and async.
20x Real-time superpixel SLIC Implementation with CPU
Simple example on how to use egui with wgpu and winit.