A flexible Vulkan based rendering engine that is designed to support many different rendering algorithms. Eggv also attempts provides a runtime user interface to all interesting system parameters so you can tweak visuals at runtime. It is also scriptable using a custom built Lisp runtime (emlisp) that uses automatically generated bindings to interact with the C++ engine.
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ultra-flexable Vulkan graphics engine scripted with a built-in Lisp
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andrew-pa/eggv
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ultra-flexable Vulkan graphics engine scripted with a built-in Lisp
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