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Shader-Basics-With-Spaghetti

Starting from basic shaders, arriving at more complex ones

What and why?

This repository contains a collection of shaders for the Godot game engine. I created this repo because I am interested in shaders, want to learn them and share that experience with other game develoeprs. This repo is tutorialised, meaning that each shader contains comments explaining how I understand it (which may lead to me being wrong) and what certain parts are supposed to do

Who is this for?

This repository is for anyone who wants to learn about writing shaders with me, but doesn't know where to start

How to use it?

Shaders are stored in the /shaders folder. This folder is split into post-processing and object folders, which themselves have two folders each, /3D and /2D. The names are self-explanatory. Scenes are stored in the /scenes folder

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Starting from basic shaders, arriving at more complex ones

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